Little help ''Pop up Quest box''

evildan

LOMCN Veteran
Veteran
Aug 8, 2004
310
3
65
Dartford/Kent
Hi,

Need to know how i would make a npc set a quest, go kill a boss. For example woomataurus. When you kill it, a box pops up saying you done it.

thanks in advance.
 

TravisW

LOMCN Veteran
Veteran
Sep 4, 2007
737
17
125
1. When they accept quest add their name to text list or use Set [5] 1 or whatever.
2. In qfunction add
[@ONKILLMOB(Woomataurus)]
#IF
CHECK [5] 1
#ACT
MESSAGEBOX "Thanks for killing the Woomataurus, come see me for your prize."
break
#ELSEACT
break
 
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JealY

LOMCN VIP
VIP
Nov 28, 2004
5,354
52
305
England
Also best off making it so that the npc knows you've killed it.

Code:
#ACT
MESSAGEBOX "Thanks for killing the Woomataurus, come see me for your prize."
SET [6] 1
break

or

Code:
#ACT
MESSAGEBOX "Thanks for killing the Woomataurus, come see me for your prize."
ADDNAMELIST killedwt.txt
break
 
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TravisW

LOMCN Veteran
Veteran
Sep 4, 2007
737
17
125
Also best off making it so that the npc knows you've killed it.

Code:
#ACT
MESSAGEBOX "Thanks for killing the Woomataurus, come see me for your prize."
SET [6] 1
break

or

Code:
#ACT
MESSAGEBOX "Thanks for killing the Woomataurus, come see me for your prize."
ADDNAMELIST killedwt.txt
break

Nice one, forgot that bit. =p
 
Last edited:
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