little info on this plz

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eddy

LOMCN Veteran
Veteran
Aug 10, 2004
253
0
63
wot does this do in qfunction ?

@StdModeFunc1]
#IF
random 8
#ACT
give PowerRing 1
break

#IF
random 8
#ACT
give TitanRing 1
break

#IF
random 8
#ACT
give VioletRing 1
break

#IF
random 8
#ACT
give BenedictionOil 1
break

#IF
random 8
#ACT
give PowerStone(M) 1
break

#IF
random 8
#ACT
give DCStone(M) 1
break

#IF
random 8
#ACT
give MCStone(M) 1
break

#IF
random 8
#ACT
give TaoStone(M) 1
break

#IF
random 8
#ACT
give MagicStone(M) 1
break

#IF
random 6
#ACT
give (HP)DrugBundleXL 1
break

#IF
random 6
#ACT
give (MP)DrugBundleXL 1
break

#IF
#ACT
break

[@StdModeFunc2]
#IF
random 8
#ACT
give PowerRing 1
break

#IF
random 8
#ACT
give TitanRing 1
break

#IF
random 8
#ACT
give VioletRing 1
break

#IF
random 8
#ACT
give BenedictionOil 1
break

#IF
random 8
#ACT
give PowerStone(M) 1
break

#IF
random 8
#ACT
give DCStone(M) 1
break

#IF
random 8
#ACT
give MCStone(M) 1
break

#IF
random 8
#ACT
give TaoStone(M) 1
break

#IF
random 8
#ACT
give MagicStone(M) 1
break

#IF
random 6
#ACT
give (HP)DrugBundleXL 1
break

#IF
random 6
#ACT
give (MP)DrugBundleXL 1
break

#IF
#ACT
break

[@StdModeFunc3]
#IF
random 8
#ACT
give PowerRing 1
break

#IF
random 8
#ACT
give TitanRing 1
break

#IF
random 8
#ACT
give VioletRing 1
break

#IF
random 8
#ACT
give BenedictionOil 1
break

#IF
random 8
#ACT
give PowerStone(M) 1
break

#IF
random 8
#ACT
give DCStone(M) 1
break

#IF
random 8
#ACT
give MCStone(M) 1
break

#IF
random 8
#ACT
give TaoStone(M) 1
break

#IF
random 8
#ACT
give MagicStone(M) 1
break

#IF
random 6
#ACT
give (HP)DrugBundleXL 1
break

#IF
random 6
#ACT
give (MP)DrugBundleXL 1
break

#IF
#ACT
break

[@StdModeFunc4]
#ACT
mapmove 3 655 770
break

[@StdModeFunc5]
#ACT
mapmove 6 462 68
break

[@StdModeFunc6]
#ACT
mapmove D2081 21 220
break

[@StdModeFunc7]
#ACT
mapmove D2070 25 25
break

[@StdModeFunc8]
#ACT
mapmove D2001 256 265
break
 

Dookie

LOMCN Veteran
Veteran
Aug 5, 2004
294
1
65
Their scripts that are run when an item is clicked in game.

For example, i imagine [@StdModeFunc1] is a xmas Gift Box:

So in the database it'll have StdMode 31 and Anicount 1 (Think thats the right STDMode). Then when it's double clicked it will run the script with the according number. In this case it will run [@StdModeFunc1] (The 1 relates to the 1 in the Anicount column in the database.) and give the player a prize from that list.

- Lind
 
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eddy

LOMCN Veteran
Veteran
Aug 10, 2004
253
0
63
Their scripts that are run when an item is clicked in game.

For example, i imagine [@StdModeFunc1] is a xmas Gift Box:

So in the database it'll have StdMode 31 and Anicount 1 (Think thats the right STDMode). Then when it's double clicked it will run the script with the according number. In this case it will run [@StdModeFunc1] (The 1 relates to the 1 in the Anicount column in the database.) and give the player a prize from that list.

- Lind

ty for that ahev an other little problem now lol when ever i try to make an char it say this any idea ? as i have no chars
images00vb5.png
 
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eddy

LOMCN Veteran
Veteran
Aug 10, 2004
253
0
63
Are you character database / tables setup correctly?

i fixed it now but my char and charinfo are messed up with loads of the same char name in there and i can not delete them :S

need an bit more help this is npc based now

in qmange

i have this
[@Login]
#IF
ISCASTLEGUILD
#ACT
Sendmsg 1 SabukWallMember,<%S>,IsNowOnline.
;================================================= =
#IF
ISCASTLEMASTER
#ACT
Sendmsg 1 SabukWallMaster,<%S>,Online.
;================================================= =
#ACT
Sendmsg 1 Welcome-<%S>-to-Darkangel-Server.
;================================================= =
#ACT
Sendmsg 6 For-Help-With-Commands-Type-@help-bring-up-the-list.

but i wont the last 2 line to work if u are not in sw guild i wont them to come up for everyone
 
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Fire

Golden Oldie
Golden Oldie
Apr 15, 2003
1,302
1
195
Code:
[@Login]
#IF
ISCASTLEGUILD
#ACT
Sendmsg 1 SabukWallMember,<%S>,IsNowOnline.
;================================================= =
#IF
ISCASTLEMASTER
#ACT
Sendmsg 1 SabukWallMaster,<%S>,Online.
;================================================= =
#IF
#ACT
Sendmsg 1 Welcome-<%S>-to-Darkangel-Server.
;================================================= =
#ACT
Sendmsg 6 For-Help-With-Commands-Type-@help-bring-up-the-list.

as above
 
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