mapquest mapentry.

Zordon

Golden Oldie
Golden Oldie
Apr 26, 2008
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Manchester, UK
ok trying to get this mapentry script working, but doesnt seem to want to work.

seems fine looking at it but wont let anyone through even when they have a group :S

Code:
[@Numa]
#IF
CHECKGROUP
#act
ENTER_OK
RECALLGROUPMEMBERS
#elseact
mapmove 0 164 236
BREAK
 

idaBigA

Holley Mir 3!!
VIP
Oct 28, 2003
1,966
110
310
Stoke, UK
Not tested this.. but give it a try..

Code:
#IF
CheckGroupCount
#ACT
Mov P0 %P9

#IF
Large P0 1
#ACT
Enter_OK
RecallGroupMembers
#ELSEACT
MapMove 0 164 236
Break
 
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Zordon

Golden Oldie
Golden Oldie
Apr 26, 2008
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Manchester, UK
doesnt seem to work ida. also, anyone know the command to move Guards from one map to another? tried movenpc but doesnt seem to work?
 
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Zordon

Golden Oldie
Golden Oldie
Apr 26, 2008
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Manchester, UK
yeah but what I wanna do, is remove guards from specific maps, then move them back again after an event. Im sure there is a command to move them or am I wrong :S
 
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chimera

LOMCN VIP
VIP
Jul 30, 2003
1,054
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235
UK
Mov A1 %USERMAP
Mov A2 %USERx
Mov A3 %USERY
FormatStr "%s,%s,%s,0" %A1 %A2 %A3
GroupMove %A9 %Username

Is the group recall part.
 
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idaBigA

Holley Mir 3!!
VIP
Oct 28, 2003
1,966
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310
Stoke, UK
I don't think you can move a mob, but just remove all Guards from a map and then respawn them later on.

GM Script to remove mobs from a map (I have added this to my D Menu) but the only Command you need is MonClear, see below where A0 = Map and A1 = Mob

Code:
MonClear %A0 %A1

GM Script

Code:
[@GMMenu]
#SAY
<[ Remove Mobs ]/@AdminClearMapMobs1>\\

[@AdminClearMapMobs1]
#ACT
Mov  A0  %USERMAP
Mov  A1  "*"
Goto @AdminClearMapMobs

[@AdminClearMapMobs]
#SAY
This will clear Mobs from a Map\
Please Choose which Mob and what Map\
If you Enter a "*" into the Mob Field it will\
Clear All Mobs\\
{FCOLOR/10}Map : {FCOLOR/1}<$OUTPUT(A0)>\
{FCOLOR/10}Mob : {FCOLOR/1}<$OUTPUT(A1)>\\
<[ Enter Map Name ]/@@AdminChangeMap>\

<[ Enter Mob Name ]/@@AdminChangeMob>\

<[ Clear Selected Mob ]/@AdminClearMapMobs3>\\
<[ Back ]/@AdminAdminScript>

[@@AdminChangeMap]
#ACT
Mov    A0   %INPUTSTR
goto @AdminClearMapMobs

[@@AdminChangeMob]
#ACT
Mov    A1   %INPUTSTR
goto @AdminClearMapMobs

[@AdminClearMapMobs3]
#SAY
Are you Sure?\\
<[ Yes ]/@AdminClearMapMobs2>\
<[ Back ]/@AdminAdminScript>

[@AdminClearMapMobs2]
#IF
EQUAL  A1  "*"
#ACT
MonClear  %A0 
#SAY
Mob : {FCOLOR/10}All{FCOLOR/12} cleared from Map : {FCOLOR/10}<$OUTPUT(A0)>{FCOLOR/12}\
<[ Back ]/@AdminAdminScript>
#IF
!EQUAL A1  "*"
#ACT
MonClear  %A0  %A1
#SAY
Mob : {FCOLOR/10}<$OUTPUT(A1)> {FCOLOR/12}Cleared from Map : {FCOLOR/10}<$OUTPUT(A0)>{FCOLOR/12}\
<[ Back ]/@GMMenu>\\\
 
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