If I were to make an entire map just being a town, and if I wanted it the typical rhombus shape (like BW), would I HAVE to close all teh attributes off in each of the map's corners to stop people teleporting there, or is there another way?
I was thinknig in the MapInfo.txt I could set the map to norandommove, but would that solve the problem for RTs and teleport rings?
I was planning on having it so that the entire map is a safe zone (to save PKing in town), and when you cross a bridge out of town it will take you into a particular map.
Would this work? Or will I have to attrib mark out every single space I don't want somebody teleporting to?
I was thinknig in the MapInfo.txt I could set the map to norandommove, but would that solve the problem for RTs and teleport rings?
I was planning on having it so that the entire map is a safe zone (to save PKing in town), and when you cross a bridge out of town it will take you into a particular map.
Would this work? Or will I have to attrib mark out every single space I don't want somebody teleporting to?