Thread in progress
Estimated Launch Date: Friday the 13th 5PM UTC
I have a relatively large list of Issues to fix, but I am aiming for Launch in Two Weeks, This is a VERY early ETA and could change depending on how much my list grows.
Naturally the more people that help test the faster things can progress.
The server has been up for testing for quite some time, I am finally ready to push for a launch.
Download: Download Section
Server Status: Online and Open Beta.
Features
Crafting
Weight
All Weight mechanics have been removed from the game, it is now only Bag slots that will limit what you can carry.
Stats
Will Add Online Time before launch too
Mail
Mentor
Buy Back
Marriage
Standard Marriage system, 5% Exp whilst hunting within range of your partner, Unlikely to implement WeddingRing/WeddingRecall as it devalues the Recall Charm (Recall Set)
Quality of Life
General
Item Hints
Trust Merchant
Storage
Rankings
HotKeys
Mechanics
General
Mentor
Example:
Mentor is hunting with the Mentee and they kill a monster worth 1000 Exp.
The Exp is split equally among them (500 Exp each); this is the Base EXP.
After all other Exp calculations (Bonus Exp %), the Mentor's exp gain will be reduced by 500 (his share of the base EXP) and the Mentee's will be increased by 500.
This Means that the Mentor will still gain the FULL effectiveness of any Bonus Exp %.
Monster Levels
Sneak Peak of my Server Application
Estimated Launch Date: Friday the 13th 5PM UTC
I have a relatively large list of Issues to fix, but I am aiming for Launch in Two Weeks, This is a VERY early ETA and could change depending on how much my list grows.
Naturally the more people that help test the faster things can progress.
The server has been up for testing for quite some time, I am finally ready to push for a launch.
Download: Download Section
Server Status: Online and Open Beta.
Features
Crafting
- You can craft anywhere.
- To craft using items from your storage you must be standing inside a SafeZone.
- Crafted Items CAN be added just like regular drops.
Weight
All Weight mechanics have been removed from the game, it is now only Bag slots that will limit what you can carry.
Stats
Will Add Online Time before launch too
- You can Send Mail from anywhere with the K Hotkey Button (Hotkey is Subject to change), or the Mail Button on the Mini map panel.
- You can Send gold with mail from anywhere.
- You can send items from your bag but only whilst in Safe Zone,
- You can send items from your storage at anytime.
- To collect Items that have been sent to you, you must be in Safe Zone, (just click the item)
- You can collect gold from anywhere, (just click the gold icon).
Mentor
- You are only able to become someones mentor if you are level 40+ and they are under level 40, (Only 1 Mentor and Mentee per character at a time)
- The Mentor (The Level 40+) will receive 10% increased drop rate whilst hunting with their Mentee (The Under level 40)
- The Mentor will not gain any of the Base exp from the monster. (Bonus Exp from, Group, Marriage, Exp Drugs etc) will continue to provide the normal amount of Exp Points for the kill
- The Mentee will Gain ALL of the base Exp from the monster.
- See Mechanics Section for a brief example
Buy Back
- I've tried my best to replicate the original Buy Back Mechanic.
- Almost every item sold to a shop will appear in their shop menu (Meat/Chicken/Ore for example will not appear)
- When you select an Item from the shop Menu, if there are any items that have been sold to the shop a secondary window will appear with all of the second hand items (sold to this NPC).
- If the NPC stocks the item you are able to click the Buy button in the first panel for a fresh item.
- Clicking the Buy Button in the second panel will buy the Selected second hand item.
- ALL Stats are hidden, however Added items will appear Blue, Durability is also Displayed.
- IF the NPC stocks the Item AND the item is not added it will not appear in the buy back menu
Marriage
Standard Marriage system, 5% Exp whilst hunting within range of your partner, Unlikely to implement WeddingRing/WeddingRecall as it devalues the Recall Charm (Recall Set)
Quality of Life
General
- TrapHexagon removed, Trap Octagon Now added instead! (Exactly the same, just more accurately named.)
- Amulets are used Directly from bag and cannot be Equip.
- Holding the [ALT] and then [Right Clicking] an Item will Automatically move it to which ever dialog is open (EG Storage, Repair, Sale, Mail,Consignment)
- The Hold button on the Sale,Repair, Consignment now saves when talking to another NPC.
- Boss Monsters have their lovely red Glow (When on a dark map; if it is daylight the sun is too bright to be visible)
- Scroll Bars, Lots of them, Trust Merchant, Rankings, Mail, Shops.. Just scroll with your mouse instead of going through pages.
- Name Suggestions, Mail, Group Invites, Guild Invites have automatic name suggestions (pulled from the rankings), Start Typing the name and it will auto complete as you type.
- Targeting has been significantly improved,
Item Hints
- New Items are Highlighted with Blue "N" Top left of the Item, Hovering over any item will remove the "N" Display Icon.
- Lock/Unlock an Item with Middle Mouse button, This will prevent you from accidentally Selling or Using them Item. (You can still drop it if you die)
- Unusable Items, Items that cannot be used at the moment have a Disabled Icon Top right of the item.
Trust Merchant
- You can view Trust Merchant from anywhere with the E Hotkey Button (Hotkey is Subject to change)
- You can enlist Items from anywhere from your storage, (No need to be in safe zone)
- You can buy Items from anywhere, if you are in Safe Zone and can carry the item (Bag not full) You will receive it in your bag otherwise it will be sent to you by Mail.
- You can list items from your bag only whilst in Safe Zone.
- You can Buy partial Items stacks from the Trust Merchant, (If you only wanted 3 out of 300, you can buy just 3).
- You can Cancel all or partial amount of a sale (if the item is a stackable)
- If you Cancel a Sale and you are out of Safe Zone (Or cannot carry the item) it will be sent to you by Mail
- When you Sell an Item you will receive the money and a break down of the sale in the Mail.
Storage
- You can open your storage anywhere with the U Hotkey Button, (Hotkey is subject to change)
- You can only Add/Remove items from storage to bag when inside a SafeZone.
- Storage is Account wide rather than Character wide.
Rankings
- You can View the Rankings by pressing the R Hotkey Button (Hotkey is Subject to change),
- Rankings are LIVE updating.
- Rankings also Double up as Who is Online. (If you don't trust the UserCount just count the Green Names)
- At the moment there is no limit to the number of characters on the rankings, so you can see your position on the whole server (by class and overall).
- You can [Control] + [Right Click] Anyone on the rankings to view their current equipment.
- You can hover over the Level - Percent Label to view their Current Experience.
HotKeys
Mechanics
General
- Euro/Official Calculations for Gems/ Upgrading (Where applicable).
- Euro/Official Calculations for many spells, (For Example: FlameField's Interaction with Min MC)
Mentor
Example:
Mentor is hunting with the Mentee and they kill a monster worth 1000 Exp.
The Exp is split equally among them (500 Exp each); this is the Base EXP.
After all other Exp calculations (Bonus Exp %), the Mentor's exp gain will be reduced by 500 (his share of the base EXP) and the Mentee's will be increased by 500.
This Means that the Mentor will still gain the FULL effectiveness of any Bonus Exp %.
Monster Levels
- ANY Monster can spawn between level 0 (Normal ) and 7 (Boss), Levels 1 ~ 6 are slightly stronger than the previous level.
- Leveled Monsters Have Increased Exp, Gold and Drop Rate, whilst the higher levels can also contain better items (For example some items require level 4+ of a certain Monster to drop)
- If a Monster that spawns other monster is leveled, all of their spawned monsters are also At least that level, (Level 3 ZumaTaurus will spawn Level 3 + Zumas) (Good luck with a level 7)
- Level 7 Monsters get a Global announcement, Indicating the Monster Type and Map Name.
- Level 7 Monsters, have the Red Glow, greatly increased Damage / Tankiness, Also only certain items can come from Level 7 mobs (For Example, Orbs can ONLY come from level 7 Mobs).
Sneak Peak of my Server Application
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