mir3 3g server file help

Kittie

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can a mob plz move this tread i posted it in the wrong place *not lookin where im clicking*

hiya i have CruelDragon3g server files with 3.38 update and there is afew bugs/errors
im tranlateing the files my self but last night i loaded up the server and tested it
and i found that:
1) Gold is not droping by the mobs iv edited the drop files still not droping.
2) Cant Lurn Any Spells and non of the book shops are tranlateing the books
3) Can't Make a Guild
4) Sum Maps Have Not Loaded Up Or The Mobs Have Not Spawned *Deserd Dungen no map* *Jin Place No Mops* all the High Exp Places
5) the horse dont work u just get stick feet when u try and get on the horse

When im tranlateing them im probs editing them and makeing them not work :(

any help will be apreachated


*sorry for the typos*

/kittie
 
Last edited:

Ripman

LOMCN Developer
Developer
Jul 22, 2003
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Books Translation FIX

Go to

D:\Mud3\Envir\QuestDiary\System\BookConvertRootin.txt

and replace with this:

[@ConvertRootinBook]
{
#DEFINE A0{BOOKNAME} A0
#DEFINE A1{CONVERTBOOKNAME} A1
#DEFINE S0{BOOKLEVEL} S0

#IF
#ACT
Mov A0{BOOKNAME} ""
Mov A1{CONVERTBOOKNAME} ""
Mov S0{BOOKLEVEL} 0
Mov D0{BOOKPRICE} 0

#IF
#ACT
Mov A0{BOOKNAME} %ARG(1)
AddStr A1{CONVERTBOOKNAME} %A0
AddStr A1{CONVERTBOOKNAME} "(Manual)"
Mov S0{BOOKLEVEL} %ARG(2)
Mov P1 %S0{BOOKLEVEL}
Mov P2 100
Mul P1 P2
Mov D0{BOOKPRICE} %P9
goto @ConvertRootinBook_Step1

[@ConvertRootinBook_Step1]

#SAY
#INCLUDE [..\Convert_Def\QuestDiary\System\BookConvertRootin.txt] @Convert_BookConvertRootin_0

[@ConvertRootinBook_Step2]
#IF
checkitem %A0{BOOKNAME} 1
#ACT
goto @ConvertRootinBook_Step3

#ELSESAY
#INCLUDE [..\Convert_Def\QuestDiary\System\BookConvertRootin.txt] @Convert_BookConvertRootin_1

[@ConvertRootinBook_Step3]
#IF
checkgold %D0{BOOKPRICE}
checkitem %A0{BOOKNAME} 1
#ACT
goto @ConvertRootinBook_Step4

#ELSESAY
#INCLUDE [..\Convert_Def\QuestDiary\System\BookConvertRootin.txt] @Convert_BookConvertRootin_2

[@ConvertRootinBook_Step4]
#IF
checkitem %A0{BOOKNAME} 1
Random 3
#ACT
take %A0{BOOKNAME} 1
#ELSEACT
take %A0{BOOKNAME} 1
take ½ð±Ò %D0{BOOKPRICE}
give %A1{CONVERTBOOKNAME} 1

#SAY
#INCLUDE [..\Convert_Def\QuestDiary\System\BookConvertRootin.txt] @Convert_BookConvertRootin_3


#ELSESAY
#INCLUDE [..\Convert_Def\QuestDiary\System\BookConvertRootin.txt] @Convert_BookConvertRootin_4
}
 

Far

tsniffer
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1) make sure in stress3g.txt you have translated it to gay Gold.
2) use ripmans npc, but also look in crueldragon3g.ini and find the line MAGIC=, make sure it says MAGIC=(
3) again, make sure stress3g.txt is fully translated.
4) make sure they are both in your mapinfo.txt and mongen.txt
5) again, translate stress3g.txt

if theres a chance your stress3g.txt is already translated, then say so and ill find the other reasons.
 

Kittie

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thnx m8 ^.^ just need to fix the gold and spell lurning

/kittie
 

Kittie

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sorry to be a noob but i cant find the MAGIC line in the .ini file >.< if u could can u take a screenie where the MAGIC line is in the .ini file

/kittie
 
Last edited:

Far

tsniffer
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its just above where the exp values are. cant giv u a screenie coz i dont hav the files on this pc. if ts not ther then delete crueldragon.ini and run the exe again, it will make a new one.

remember its only there if u have holley 3.38+ running.
 

Far

tsniffer
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shld feel lucky i didnt warn u for that spam.
 

Ripman

LOMCN Developer
Developer
Jul 22, 2003
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285
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Remeber to have this TRANSLATED from:

D:\Mud3\Envir\Convert_Def\QuestDiary\System\BookConvert.txt

[Convert]

[@Convert_BookConvert_0]
{
{FCOLOR/10}Warrior Skills{FCOLOR/12}\ \
<SwordmanShip (Level 7)/@Warrior_Book_Convert(SwordmanShip,7)> , <Slaying (Level 14)/@Warrior_Book_Convert(Slaying,14)>\ \
<AdvancedSlay (Level 19)/@Warrior_Book_Convert(AdvancedSlay,19)> , <HalfMoon (Level 24)/@Warrior_Book_Convert(HalfMoon,26)> \ \
<ShoulderDash (Level 27)/@Warrior_Book_Convert(ShoulderDash,27)> , <FlamingSword (Level 32)/@Warrior_Book_Convert(FlamingSword,32)> \ \
<DragonRise (Level 35)/@Warrior_Book_Convert(DragonRise,35)> , <BladeStorm (Level 38)/@Warrior_Book_Convert(BladeStorm,38)>\ \
<DestuctSurge (Level 40)/@Warrior_Book_Convert(DestuctSurge,40)> , <Interchange (Level 42)/@Warrior_Book_Convert(Interchange,42)>\ \
<Might (Level 44)/@Warrior_Book_Convert(Might,44)> , <Beacon (Level 46)/@Warrior_Book_Convert(Beacon,46)> \ \
<Defiance (Level 48)/@Warrior_Book_Convert(Defiance,48)> , <Assault (Level 50)/@Warrior_Book_Convert(Assault,50)>\ \
<Exit/@exit>

}

[@Convert_BookConvert_1]
{
{FCOLOR/10}(·¨ ʦ ¼¼ ÄÜ){FCOLOR/12}\ \
<»ðÇòÊõ£¨¼¼Äܼ¶±ð 7£©/@Wizard_Book_Convert(»ðÇòÊõ,7)> , <Åùö¨ÕÆ£¨¼¼Äܼ¶±ð 8£©/@Wizard_Book_Convert(Åùö¨ÕÆ,8)> \ \
<±ùÔÂÉñÕÆ£¨¼¼Äܼ¶±ð 9£©/@Wizard_Book_Convert(±ùÔÂÉñÕÆ,9)> , <·çÕÆ£¨¼¼Äܼ¶±ð 10£©/@Wizard_Book_Convert(·çÕÆ,10)>\ \
<¿¹¾Ü»ð»·£¨¼¼Äܼ¶±ð 12£©/@Wizard_Book_Convert(¿¹¾Ü»ð»·,12)> , <ÓÕ»óÖ®¹â£¨¼¼Äܼ¶±ð 13£©/@Wizard_Book_Convert(ÓÕ»óÖ®¹â,13)>\ \
<˲ϢÒƶ¯£¨¼¼Äܼ¶±ð 14£©/@Wizard_Book_Convert(˲ϢÒƶ¯,14)> , <´ó»ðÇò£¨¼¼Äܼ¶±ð 15£©/@Wizard_Book_Convert(´ó»ðÇò,15)> \ \
<À×µçÊõ£¨¼¼Äܼ¶±ð 16£©/@Wizard_Book_Convert(À×µçÊõ,16)> , <±ùÔÂÕðÌ죨¼¼Äܼ¶±ð 17£©/@Wizard_Book_Convert(±ùÔÂÕðÌì,17)>\ \
<»÷·ç£¨¼¼Äܼ¶±ð 18£©/@Wizard_Book_Convert(»÷·ç,18)> , <µØÓü»ð£¨¼¼Äܼ¶±ð 20£©/@Wizard_Book_Convert(µØÓü»ð,20)>\ \
<¼²¹âµçÓ°£¨¼¼Äܼ¶±ð 21£©/@Wizard_Book_Convert(¼²¹âµçÓ°,21)> , <±ùɳÕÆ£¨¼¼Äܼ¶±ð 22£©/@Wizard_Book_Convert(±ùɳÕÆ,22)>\ \
<·çÕðÌ죨¼¼Äܼ¶±ð 23£©/@Wizard_Book_Convert(·çÕðÌì,23)> , <»ðǽ£¨¼¼Äܼ¶±ð 24£©/@Wizard_Book_Convert(»ðǽ,24)>\ \
<Ê¥ÑÔÊõ£¨¼¼Äܼ¶±ð 26£©/@Wizard_Book_Convert(Ê¥ÑÔÊõ,26)> , <ÒìÐλ»Î»£¨¼¼Äܼ¶±ð 27£©/@Wizard_Book_Convert(ÒìÐλ»Î»,27)>\ \
<ħ·¨¶Ü£¨¼¼Äܼ¶±ð 29£©/@Wizard_Book_Convert(ħ·¨¶Ü,29)> , <±¬ÁÑ»ðÑ棨¼¼Äܼ¶±ð 32£©/@Wizard_Book_Convert(±¬ÁÑ»ðÑæ,23)>\ \
<µØÓüÀ׹⣨¼¼Äܼ¶±ð 33£©/@Wizard_Book_Convert(µØÓüÀ×¹â,33)> , <±ùÅØÏø£¨¼¼Äܼ¶±ð 34£©/@Wizard_Book_Convert(±ùÅØÏø,34)>\ \
<Áú¾í·ç£¨¼¼Äܼ¶±ð 35£©/@Wizard_Book_Convert(Áú¾í·ç,35)> , <ÆDZù´Ì£¨¼¼Äܼ¶±ð 38£©/@Wizard_Book_Convert(ÆDZù´Ì,38)>\ \
<Å*ÉñÅùö¨£¨¼¼Äܼ¶±ð 40£©/@Wizard_Book_Convert(Å*ÉñÅùö¨,40)> ,<ÑæÌì»ðÓ꣨¼¼Äܼ¶±ð43£©/@Wizard_Book_Convert(ÑæÌì»ðÓê,43)>\\
<ÄýѪÀë»ê£¨¼¼Äܼ¶±ð 46£©/@Wizard_Book_Convert(ÄýѪÀë»ê,46)>, <Ðý·çǽ(¼¼Äܼ¶±ð 49)/@Wizard_Book_Convert(Ðý·çǽ,49)>\ \
<¹Ø ±Õ/@exit>\

}

[@Convert_BookConvert_2]
{
{FCOLOR/10}£¨µÀ Ê¿ ¼¼ ÄÜ£©{FCOLOR/12}\ \
<ÖÎÓúÊõ£¨¼¼Äܼ¶±ð 7£©/@Taoist_Book_Convert(ÖÎÓúÊõ,7)> , <¾«ÉñÁ¦Õ½·¨£¨¼¼Äܼ¶±ð 8£©/@Taoist_Book_Convert(¾«ÉñÁ¦Õ½·¨,8)>\ \
<Ê©¶¾Êõ£¨¼¼Äܼ¶±ð 12£©/@Taoist_Book_Convert(Ê©¶¾Êõ,12)> , <Áé»ê»ð·û£¨¼¼Äܼ¶±ð 13£©/@Taoist_Book_Convert(Áé»ê»ð·û,13)>\ \
<Ô»ê¶ÏÓñ£¨¼¼Äܼ¶±ð 14£©/@Taoist_Book_Convert(Ô»ê¶ÏÓñ,14)> , <ÕÙ»½÷¼÷㨼¼Äܼ¶±ð 17£©/@Taoist_Book_Convert(ÕÙ»½÷¼÷Ã,17)>\ \
<ÒþÉíÊõ£¨¼¼Äܼ¶±ð 20£©/@Taoist_Book_Convert(ÒþÉíÊõ,20)> , <ÓÄÁé¶Ü£¨¼¼Äܼ¶±ð 21£©/@Taoist_Book_Convert(ÓÄÁé¶Ü,21)>\ \
<¼¯ÌåÒþÉíÊõ£¨¼¼Äܼ¶±ð 23£©/@Taoist_Book_Convert(¼¯ÌåÒþÉíÊõ,23)> , <Ô»êÁ鲨£¨¼¼Äܼ¶±ð 24£©/@Taoist_Book_Convert(Ô»êÁ鲨,24)>\ \
<ÉñÊ¥Õ½¼×Êõ£¨¼¼Äܼ¶±ð 25£©/@Taoist_Book_Convert(ÉñÊ¥Õ½¼×Êõ,25)> , <À§Ä§Ö䣨¼¼Äܼ¶±ð 27£©/@Taoist_Book_Convert(À§Ä§Öä,27)>\ \
<¿ÕÈ*µ¶·¨£¨¼¼Äܼ¶±ð 28£©/@Taoist_Book_Convert(¿ÕÈ*µ¶·¨,28)> , <ǿħÕ𷨣¨¼¼Äܼ¶±ð 29£©/@Taoist_Book_Convert(ǿħÕð·¨,29)>\ \
<ÕÙ»½ÉñÊÞ£¨¼¼Äܼ¶±ð 30£©/@Taoist_Book_Convert(ÕÙ»½ÉñÊÞ,30)> , <ȺÌåÖÎÓúÊõ£¨¼¼Äܼ¶±ð 31£©/@Taoist_Book_Convert(ȺÌåÖÎÓúÊõ,31)> \ \
<³¬Ç¿ÕÙ»½÷¼÷㨼¼Äܼ¶±ð 33£©/@Taoist_Book_Convert(³¬Ç¿ÕÙ»½÷¼÷Ã,33)> , <ÃÍ»¢Ç¿ÊÆ£¨¼¼Äܼ¶±ð 34£©/@Taoist_Book_Convert(ÃÍ»¢Ç¿ÊÆ,34)> \ \
<»ØÉúÊõ£¨¼¼Äܼ¶±ð 35£©/@Taoist_Book_Convert(»ØÉúÊõ,35)>, <ÔƼÅÊõ£¨¼¼Äܼ¶±ð 38£©/@Taoist_Book_Convert(ÔƼÅÊõ,38)>\ \
<ÒÆ»¨½ÓÓñ£¨¼¼Äܼ¶±ð 40£©/@Taoist_Book_Convert(ÒÆ»¨½ÓÓñ,40)> , <ÃîÓ°ÎÞ×Ù£¨¼¼Äܼ¶±ð 43£©/@Taoist_Book_Convert(ÃîÓ°ÎÞ×Ù,43)> \ \
<ÒõÑô·¨»·£¨¼¼Äܼ¶±ð 46£©/@Taoist_Book_Convert(ÒõÑô·¨»·,46)>,<Ãð»ê»ð·û(¼¼Äܼ¶±ð 49)/@Taoist_Book_Convert(Ãð»ê»ð·û,49)> \ \
<¹Ø ±Õ/@exit>\

}

I dont have it translated :)
 

mir3Mist

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Ripman said:
my StrRes3G.txt file
ripmaaan

might wanna check your stres file :p

ever find your addgold command dont work??? you didnt put a colon in :( between the thingy
 

Kittie

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bump

iv got the Horse's working but the NPC is not selling them =/
and iv tranlated BookCo nvert.txt in D:\Mud3\Envir\Convert_Def\QuestDiary\System\ and the NPC are doin nothing when i click on the book = / Guild is still not working o.O and still not lurning spell but when i make it with the GM powers the book image is like a lvl 38 book so they all look like
lvl389hx.png
and the Under lvl 38 book should look like
lvl389tr.png
when i make them but when they drop they are like that o.O

any help will be apreachated

/kittie
 

Zidio

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Kittie said:
bump

iv got the Horse's working but the NPC is not selling them =/
and iv tranlated BookCo nvert.txt in D:\Mud3\Envir\Convert_Def\QuestDiary\System\ and the NPC are doin nothing when i click on the book = / Guild is still not working o.O and still not lurning spell but when i make it with the GM powers the book image is like a lvl 38 book so they all look like
lvl389hx.png
and the Under lvl 38 book should look like
lvl389tr.png
when i make them but when they drop they are like that o.O

any help will be apreachated

/kittie

thats something database wise i think lol!!
 

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tsniffer
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the blue book = translated, the yellow book = untranslated. no matter what level, if thats not the case then your db is wrong.

if guilds not working, download lsserver files (job), and get the npc info from there.

in the book npc, make sure he has

+51
+4 at the top of your npc, otherwise he wont sell books.
 

Adamsy

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Euro mir has so that the Yellow book is for spells unde level 38 for untranslated and translated. Blue book for spells above level 38 untrtanslated and translated. But thats just how euro mir has em. Personally you can have em which ever way you want really.
 

Kittie

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my server is 3G so like euro mir and it has +51 +4 at the top here is a copy ov the book NPCs so if there is any thing wrong could u plz tell me

the top one is from D:\mud3\Envir\QuestDiary\System
second from D:\mud3\Envir\Convert_Def\QuestDiary\System
third a copy of the bichon book npc
and last my Horse NPC that is not selling Horse's = /
 

Attachments

  • BookConvertRootin.txt
    1.4 KB · Views: 12
  • BookConvert.txt
    4.7 KB · Views: 14
  • 05Book_Bichon-0.txt
    2.4 KB · Views: 10
  • 09HorseMarket_Bichon-0.txt
    506 bytes · Views: 11

Kittie

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bump

any 1 knw how to make the NPC scripts? or how to make then talk?
if you knw could u plz post a screenie if u can
thanx

/kittie
 

DrowninG

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dont u make them talk by putting ur text in between the #SAY but and #INCLUDE ??? try that
 

Coly

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Mar 31, 2005
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hmm this is to easy.

Hores :
Buy Horse:
Horse1 2 3 <-- look on the top in your StrgRes.txt
HorseCall Horse1
HorseCall Horse2
HorseCall Horse3

sell Horse :
Example :

#IF
CheckHorse 1
#ACT
Give Gold 250000
KillHorse
#ELSEACT
Goto @NoHorsetoBuy

Book :

#ACT
Take %A3{Book_Type} 1
Take Gold %P3
AddStr A3{Book_Type} "(*)"
Give %A3{Book_Type} 1
Goto @MessageBookTranslate


One should be able to do that however already!