Can anyone give me any conclusive evidence to support my theory that NPCs drain on the servers memory. For example.. NPCs in the Merchant file, generally take more memory than NPCs in the NPC_Def folder, due to their extra abilitys and because their information is availible through the M2.
And BREAKS and CLOSES.. Does a peice of script without a BREAK still reside in the servers memory, even after the player has exited the script box? I'm sure i have tons of script without appropriate BREAKS created years ago when Massacre was young, and i was inexperienced.. If i added the appropriate BREAKS would i reduce my memory usage? Hmm..
My sever runs at a healthy 200-250MB usage at the start of the week, even at peak times it does not go up past 280MB usage. However as the week goes on the usage creeps up and up, and by the time im ready for my weekly reboot, its at 300-330MB usage, regardless of my usercount.
Any constructiveand infomative comments are apreciated.
And BREAKS and CLOSES.. Does a peice of script without a BREAK still reside in the servers memory, even after the player has exited the script box? I'm sure i have tons of script without appropriate BREAKS created years ago when Massacre was young, and i was inexperienced.. If i added the appropriate BREAKS would i reduce my memory usage? Hmm..
My sever runs at a healthy 200-250MB usage at the start of the week, even at peak times it does not go up past 280MB usage. However as the week goes on the usage creeps up and up, and by the time im ready for my weekly reboot, its at 300-330MB usage, regardless of my usercount.
Any constructiveand infomative comments are apreciated.
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