- Dec 23, 2009
- 447
- 4
- 45
How come this script below sometimes give you nothing, whats up with it, i always want a player to recive at least 1 item. at random.
#IF random 12 = 1/12 to get it, if 12 items shud always get 1....
#IF random 12 = 1/12 to get it, if 12 items shud always get 1....
Code:
[@RItem]
#IF
random 12
#ACT
give RebirthBelt 1
break
#IF
random 12
#ACT
give RebirthBoots 1
break
#IF
random 12
#ACT
give RebirthRing 1
break
#IF
random 12
#ACT
give RebirthRing 1
break
#IF
random 12
#ACT
give RebirthBrace 1
break
#IF
random 12
#ACT
give RebirthBrace 1
break
#IF
random 12
#ACT
give RebirthNecklace 1
break
#IF
random 12
#ACT
give RebirthHelmet 1
break
#IF
random 12
#ACT
give RebirthStone 1
break
#IF
random 12
#ACT
give RebirthArmour(M) 1
break
#IF
random 12
#ACT
give RebirthArmour(F) 1
break
#IF
random 12
#ACT
give RebirthSword 1
break