Re: [RubyM2] SijoMiR
good luck.
but who really wants to be lvl 15 after 10 hours of playing. no gold droping in the bag making gold drops spam every were, in turn will make the server lag not to mention who wants to run round and pick up 30 piles of 100 gold every time they kill a lure. servers not even in beta and u already have a "gameshop" in ur advert lol.
10 hours( is that with the 7 hours it takes u to pick up the gold that drops or not ?) to get to level 15 on a 10 year old game LMFAO IRL sort that **** out
First point. This is nothing like euro Mir, this is SijoMir. Everything is different. Level 15 is completely different to the original level 15 therefore you cannot compare this to Euro. Just to clarify, there is not one speck of Euro Mir in our Mir.
I cannot really be angry at your opinion as that'd be unprofessional, therefore I take your opinion as constructive critisism, even though your comment is rather dull minded.
To support the fact that I think your dull minded, the game shop you see in the advertisement is merely an EXAMPLE ITEMS image. Hazuki planned where our donation list will appear on our launcher. Who in the right mind would have a gameshop in BETA?
We are not retarded and we know exactly what we are trying to achieve so before you judge something please take several minutes to actually back up your critisism. Me and Hazuki have worked solidly on this project and plan to maintain this dedication throughout this project.
All I can say is atleast we are trying to work to professional standards, unlike many of the servers that the Mir community is seeing today.