TimeRecall leads to mir3.exe Crashing!

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DayWalker™

Golden Oldie
Golden Oldie
Dec 11, 2004
761
1
123
Middlesbrough ! Smoggy!
Script:

[@faythtele]
#SAY
I see you have a <Starkey/@lol>, these can only\
be obtained by completing the Fayth tests \
You can use this to enter the underground , in\
here you can gain loads of experiance fast.\
Good Luck and be carefull !\
NOTE: You will be recalled in an hour !\
<[Enter Underground]/@teleportunder>\
<[Back..]/close>\

[@teleportunder]
#ACT
timerecall 60
map 0 425 367
mapmove FHCAVE 98 213
give Townteleport 1
take starkey 1
close

What happens is you click Enter and i get a windows send error report...Any idea whats wrong?

/Stan

EDIT: ive just tried it again and it worked this time and suggestions why it sometimes works and then doesnt?
 
Last edited:

Far

tsniffer
Staff member
Developer
May 19, 2003
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i still dont see why u have map 0 xxx yyy in there.
 
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Coly

LOMCN Developer
Developer
Mar 31, 2005
1,399
33
195
Germany
map 0 425 367
mapmove FHCAVE 98 213

????

map and mapmove have same function
it brings you to a map, Map Command Random and MapMove to a Position.
timerecall brings the player Back to the old Map and Position at the Time you
given. You can Break this Timer with BreakTimeRecall Command.
In your function it give a problem you move the Player to 2 Points on 2 Maps.
^^ don't work or it give Porblems
 
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DayWalker™

Golden Oldie
Golden Oldie
Dec 11, 2004
761
1
123
Middlesbrough ! Smoggy!
timerecall 60
map 0 425 367 ; these indicate the time to be recalled and the map to be recalled to...
mapmove FHCAVE 98 213
give Townteleport 1 ; these teleport you to the map to be recalled from...

/Stan
 
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Coly

LOMCN Developer
Developer
Mar 31, 2005
1,399
33
195
Germany
o-0

no no no, TimeRecall recallet the player back to the Start Point from you
moved.

Excemple :

You Activate the Timer on Map 1 x 201 y 301

#ACT
TimeRecall 5 <-- Timer Set 5 min
mapmove FHCAVE 98 213 <-- Move to other Map
break <-- Exit ACT

...

after 5 min the TimeRecall brings you back to Map 1 x 201 y 301 ( the Start Point )
If you need a break in this Timer then call BreakTimeRecall

Excemple:

#IF
CheckMonMap 01 "Cow" 1
#ACT
BreakTimeRecall
#ELSEACT
Break

;-)
 
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