Where should this be?

smoochy boys on tour

crazylegs

Dedicated Member
Dedicated Member
Jan 18, 2009
53
1
34
Is it QFunction / Qmanage, or something else? evrytime a player kills woomataurus he/she gets 1 gamepoint. What file should i get it in for 2.3 ?
 

crazylegs

Dedicated Member
Dedicated Member
Jan 18, 2009
53
1
34
nothing else that needs to be done ?

nvm ^^. I got this fixed but now id like to know how a player would be able to see his gamepoints. I know i could do it like this:

Code:
#IF
GAMEPOINT = 1
#SAY
You have 1 Gamepoint
#IF
GAMEPOINT = 2
#SAY
You have 2 Gamepoints
etc
etc

but doing it like this id have to do it 200times. Is there a way like a npc cmd like <$USERNAME> but instead <$GAMEPOINT> so the npc shows how many gamepoint the player got
 
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Tai

HEAD CAPTAIN
Staff member
Administrator
May 11, 2003
14,324
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GamePoints can be viewed in the character window...on the page with Acc/Agi etc..? why would you need an npc for it
 
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JealY

LOMCN VIP
VIP
Nov 28, 2004
5,354
52
305
England
Code:
#SAY
Sup <$USERNAME>, you have <$GAMEPOINT> Gamepoints.\
<Niceone!/@exit>

Might be handy aswell if you're doing the whole mobkill thingy to do something along these lines;

Code:
[@onkillmob(WoomaTaurus)]
#ACT
LINEMSG 6 "Congratulations on killing a WoomaTaurus, <$USERNAME>.
You gained 1 Gamepoint. You now have <$GAMEPOINT> Gamepoints!"


:middle:
 
Last edited:
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