So I went about something I wanted to try out for a while which is passive buffs..
I want to know peoples opinions on such idea, I personally think it's a good thing (for taos) as they don't have to constantly cast buffs over people.
MP would drain while the skill is active.
It'll also level over time while the skill is active.
Group and/or fellow Guild members in range of the tao would gain the buff, once out of range they will be removed.
If there's currently a stronger buff on your self or players around the caster (also won't trigger as active) it won't overwrite it.
There'll be an aura around each player with the buff(s) which will cycle through the buff(s) to display them (see below).
I want to know peoples opinions on such idea, I personally think it's a good thing (for taos) as they don't have to constantly cast buffs over people.
MP would drain while the skill is active.
It'll also level over time while the skill is active.
Group and/or fellow Guild members in range of the tao would gain the buff, once out of range they will be removed.
If there's currently a stronger buff on your self or players around the caster (also won't trigger as active) it won't overwrite it.
There'll be an aura around each player with the buff(s) which will cycle through the buff(s) to display them (see below).