[1.9]Npc help pls

Ciprian

Dedicated Member
Dedicated Member
Sep 7, 2006
96
0
52
i mayd myself a orb npc but the npc dosent do nothing when i click on it
npc line from npcs.txt
Code:
OrbNPC      0         0          300    257    0     15
my npc is located in Npc_Def and his name is : OrbNpc0-0.txt
here is the npc source
Code:
[@main]
How may i help u <$USERNAME>?\\
<Add MC/@mc>  <Add AC/@ac>
<Add SC/@sc>  <Add AMC/@amc>
<Add DC/@dc>  <Add Acc/@acc>
<Add Durability/@dura>\\
<Exit/@exit>

[@mc]
<Necklace/@mcneck>  <Weapon/@mcweapon>
<Left Bracelet/@leftmcbrace>  <Helmet/@mchelm>
<Right Bracelet/@rightmcbrace>  <Boots/@mcboots>
<Left Ring/@leftmcring>  <Belt/@mcbelt>
<Right Ring/@rightmcring>  <Stone/@mcstone>
<Exit/@exit>

[@sc]
<Necklace/@scneck>  <Weapon/@scweapon>
<Left Bracelet/@leftscbrace>  <Helmet/@schelm>
<Right Bracelet/@rightscbrace>  <Boots/@scboots>
<Left Ring/@leftscring>  <Belt/@scbelt>
<Right Ring/@rightscring>  <Stone/@scstone>
<Exit/@exit>

[@dc]
<Necklace/@dcneck>  <Weapon/@dcweapon>
<Left Bracelet/@leftdcbrace>  <Helmet/@dchelm>
<Right Bracelet/@rightdcbrace>  <Boots/@dcboots>
<Left Ring/@leftdcring>  <Belt/@dcbelt>
<Right Ring/@rightdcring>  <Stone/@dcstone>
<Exit/@exit>

[@ac]
<Left Bracelet/@leftacbrace>  <Helmet/@achelm>
<Right Bracelet/@rightacbrace>  <Boots/@acboots>
<Left Ring/@leftacring>  <Belt/@acbelt>
<Right Ring/@rightacring>  
<Exit/@exit>

[@amc]
<Left Bramcelet/@leftamcbramce>  <Helmet/@amchelm>
<Right Bramcelet/@rightamcbramce>  <Boots/@amcboots>
<Left Ring/@leftamcring>  <Belt/@amcbelt>
<Right Ring/@rightamcring>  
<Exit/@exit>

[@acc]
<Necklace/@accneck>  <Weapon/@accweapon>\\
<Exit/@exit>

[@dura]
<Necklace/@duraneck>  <Weapon/@duraweapon>
<Left Bracelet/@leftdurabrace>  <Helmet/@durahelm>
<Right Bracelet/@rightdurabrace>  <Boots/@duraboots>
<Left Ring/@leftduraring>  <Belt/@durabelt>
<Right Ring/@rightduraring>  <Stone/@durastone>
<Exit/@exit>

[@mcneck]
#IF
checkitem MagicOrb 1
#Act
take MagicOrb
UPGRADEITEMEX 3 3 0 1 0
#ELSESAY
I am sorry but u dont have a MagicOrb
break

[@leftmcbrace]
#IF
checkitem MagicOrb 1
#Act
take MagicOrb
UPGRADEITEMEX 6 3 0 1 0
#ELSESAY
I am sorry but u dont have a MagicOrb
break

[@rightmcbrace]
#IF
checkitem MagicOrb 1
#Act
take MagicOrb
UPGRADEITEMEX 5 3 0 1 0
#ELSESAY
I am sorry but u dont have a MagicOrb
break

[@leftmcring]
#IF
checkitem MagicOrb 1
#Act
take MagicOrb
UPGRADEITEMEX 8 3 0 1 0
#ELSESAY
I am sorry but u dont have a MagicOrb
break

[@rightmcring]
#IF
checkitem MagicOrb 1
#Act
take MagicOrb
UPGRADEITEMEX 7 3 0 1 0
#ELSESAY
I am sorry but u dont have a MagicOrb
break

[@mcweapon]
#IF
checkitem MagicOrb 1
#Act
take MagicOrb
UPGRADEITEMEX 1 3 0 1 0
#ELSESAY
I am sorry but u dont have a MagicOrb
break

[@mchelm]
#IF
checkitem MagicOrb 1
#Act
take MagicOrb
UPGRADEITEMEX 4 3 0 1 0
#ELSESAY
I am sorry but u dont have a MagicOrb
break

[@mcboots]
#IF
checkitem MagicOrb 1
#Act
take MagicOrb
UPGRADEITEMEX 11 3 0 1 0
#ELSESAY
I am sorry but u dont have a MagicOrb
break

[@mcbelt]
#IF
checkitem MagicOrb 1
#Act
take MagicOrb
UPGRADEITEMEX 10 3 0 1 0
#ELSESAY
I am sorry but u dont have a MagicOrb
break

[@mcstone]
#IF
checkitem MagicOrb 1
#Act
take MagicOrb
UPGRADEITEMEX 12 3 0 1 0
#ELSESAY
I am sorry but u dont have a MagicOrb
break










[@scneck]
#IF
checkitem SoulOrb 1
#Act
take SoulOrb
UPGRADEITEMEX 3 4 0 1 0
#ELSESAY
I am sorry but u dont have a SoulOrb
break

[@leftscbrace]
#IF
checkitem SoulOrb 1
#Act
take SoulOrb
UPGRADEITEMEX 6 4 0 1 0
#ELSESAY
I am sorry but u dont have a SoulOrb
break

[@rightscbrace]
#IF
checkitem SoulOrb 1
#Act
take SoulOrb
UPGRADEITEMEX 5 4 0 1 0
#ELSESAY
I am sorry but u dont have a SoulOrb
break

[@leftscring]
#IF
checkitem SoulOrb 1
#Act
take SoulOrb
UPGRADEITEMEX 8 4 0 1 0
#ELSESAY
I am sorry but u dont have a SoulOrb
break

[@rightscring]
#IF
checkitem SoulOrb 1
#Act
take SoulOrb
UPGRADEITEMEX 7 4 0 1 0
#ELSESAY
I am sorry but u dont have a SoulOrb
break

[@scweapon]
#IF
checkitem SoulOrb 1
#Act
take SoulOrb
UPGRADEITEMEX 1 4 0 1 0
#ELSESAY
I am sorry but u dont have a SoulOrb
break

[@schelm]
#IF
checkitem SoulOrb 1
#Act
take SoulOrb
UPGRADEITEMEX 4 4 0 1 0
#ELSESAY
I am sorry but u dont have a SoulOrb
break

[@scboots]
#IF
checkitem SoulOrb 1
#Act
take SoulOrb
UPGRADEITEMEX 11 4 0 1 0
#ELSESAY
I am sorry but u dont have a SoulOrb
break

[@scbelt]
#IF
checkitem SoulOrb 1
#Act
take SoulOrb
UPGRADEITEMEX 10 4 0 1 0
#ELSESAY
I am sorry but u dont have a SoulOrb
break

[@scstone]
#IF
checkitem SoulOrb 1
#Act
take SoulOrb
UPGRADEITEMEX 12 4 0 1 0
#ELSESAY
I am sorry but u dont have a SoulOrb
break










[@dcneck]
#IF
checkitem BraveryOrb 1
#Act
take BraveryOrb
UPGRADEITEMEX 3 2 0 1 0
#ELSESAY
I am sorry but u dont have a BraveryOrb
break

[@leftdcbrace]
#IF
checkitem BraveryOrb 1
#Act
take BraveryOrb
UPGRADEITEMEX 6 2 0 1 0
#ELSESAY
I am sorry but u dont have a BraveryOrb
break

[@rightdcbrace]
#IF
checkitem BraveryOrb 1
#Act
take BraveryOrb
UPGRADEITEMEX 5 2 0 1 0
#ELSESAY
I am sorry but u dont have a BraveryOrb
break

[@leftdcring]
#IF
checkitem BraveryOrb 1
#Act
take BraveryOrb
UPGRADEITEMEX 8 2 0 1 0
#ELSESAY
I am sorry but u dont have a BraveryOrb
break

[@rightdcring]
#IF
checkitem BraveryOrb 1
#Act
take BraveryOrb
UPGRADEITEMEX 7 2 0 1 0
#ELSESAY
I am sorry but u dont have a BraveryOrb
break

[@dcweapon]
#IF
checkitem BraveryOrb 1
#Act
take BraveryOrb
UPGRADEITEMEX 1 2 0 1 0
#ELSESAY
I am sorry but u dont have a BraveryOrb
break

[@dchelm]
#IF
checkitem BraveryOrb 1
#Act
take BraveryOrb
UPGRADEITEMEX 4 2 0 1 0
#ELSESAY
I am sorry but u dont have a BraveryOrb
break

[@dcboots]
#IF
checkitem BraveryOrb 1
#Act
take BraveryOrb
UPGRADEITEMEX 11 2 0 1 0
#ELSESAY
I am sorry but u dont have a BraveryOrb
break

[@dcbelt]
#IF
checkitem BraveryOrb 1
#Act
take BraveryOrb
UPGRADEITEMEX 10 2 0 1 0
#ELSESAY
I am sorry but u dont have a BraveryOrb
break

[@dcstone]
#IF
checkitem BraveryOrb 1
#Act
take BraveryOrb
UPGRADEITEMEX 12 2 0 1 0
#ELSESAY
I am sorry but u dont have a BraveryOrb
break







[@leftacbrace]
#IF
checkitem ProtectionOrb 1
#Act
take ProtectionOrb
UPGRADEITEMEX 6 0 0 1 0
#ELSESAY
I am sorry but u dont have a ProtectionOrb
break

[@rightacbrace]
#IF
checkitem ProtectionOrb 1
#Act
take ProtectionOrb
UPGRADEITEMEX 5 0 0 1 0
#ELSESAY
I am sorry but u dont have a ProtectionOrb
break

[@leftacring]
#IF
checkitem ProtectionOrb 1
#Act
take ProtectionOrb
UPGRADEITEMEX 8 0 0 1 0
#ELSESAY
I am sorry but u dont have a ProtectionOrb
break

[@rightacring]
#IF
checkitem ProtectionOrb 1
#Act
take ProtectionOrb
UPGRADEITEMEX 7 0 0 1 0
#ELSESAY
I am sorry but u dont have a ProtectionOrb
break

[@achelm]
#IF
checkitem ProtectionOrb 1
#Act
take ProtectionOrb
UPGRADEITEMEX 4 0 0 1 0
#ELSESAY
I am sorry but u dont have a ProtectionOrb
break

[@acboots]
#IF
checkitem ProtectionOrb 1
#Act
take ProtectionOrb
UPGRADEITEMEX 11 0 0 1 0
#ELSESAY
I am sorry but u dont have a ProtectionOrb
break

[@acbelt]
#IF
checkitem ProtectionOrb 1
#Act
take ProtectionOrb
UPGRADEITEMEX 10 0 0 1 0
#ELSESAY
I am sorry but u dont have a ProtectionOrb
break







[@leftamcbrace]
#IF
checkitem EvilSlayerOrb 1
#amct
take EvilSlayerOrb
UPGRADEITEMEX 6 1 0 1 0
#ELSESAY
I am sorry but u dont have a EvilSlayerOrb
break

[@rightamcbrace]
#IF
checkitem EvilSlayerOrb 1
#amct
take EvilSlayerOrb
UPGRADEITEMEX 5 1 0 1 0
#ELSESAY
I am sorry but u dont have a EvilSlayerOrb
break

[@leftamcring]
#IF
checkitem EvilSlayerOrb 1
#amct
take ProtectionOrb
UPGRADEITEMEX 8 1 0 1 0
#ELSESAY
I am sorry but u dont have a EvilSlayerOrb
break

[@rightamcring]
#IF
checkitem EvilSlayerOrb 1
#amct
take EvilSlayerOrb
UPGRADEITEMEX 7 1 0 1 0
#ELSESAY
I am sorry but u dont have a EvilSlayerOrb
break

[@amchelm]
#IF
checkitem EvilSlayerOrb 1
#amct
take EvilSlayerOrb
UPGRADEITEMEX 4 1 0 1 0
#ELSESAY
I am sorry but u dont have a EvilSlayerOrb
break

[@amcboots]
#IF
checkitem EvilSlayerOrb 1
#amct
take EvilSlayerOrb
UPGRADEITEMEX 11 1 0 1 0
#ELSESAY
I am sorry but u dont have a EvilSlayerOrb
break

[@amcbelt]
#IF
checkitem EvilSlayerOrb 1
#amct
take EvilSlayerOrb
UPGRADEITEMEX 10 1 0 1 0
#ELSESAY
I am sorry but u dont have a EvilSlayerOrb
break




[@accneck]
#IF
checkitem AccuracyOrb 1
#Act
take BraveryOrb
UPGRADEITEMEX 3 1 0 1 0
#ELSESAY
I am sorry but u dont have a AccuracyOrb
break

[@accweapon]
#IF
checkitem AccuracyOrb 1
#Act
take MagicOrb
UPGRADEITEMEX 1 5 0 1 0
#ELSESAY
I am sorry but u dont have a AccuracyOrb
break






[@duraneck]
#IF
checkitem DurabilityOrb 1
#Act
take DurabilityOrb
UPGRADEITEMEX 3 14 0 1 0
#ELSESAY
I am sorry but u dont have a DurabilityOrb
break

[@leftdurabrace]
#IF
checkitem DurabilityOrb 1
#Act
take DurabilityOrb
UPGRADEITEMEX 6 14 0 1 0
#ELSESAY
I am sorry but u dont have a DurabilityOrb
break

[@rightdurabrace]
#IF
checkitem DurabilityOrb 1
#Act
take DurabilityOrb
UPGRADEITEMEX 5 14 0 1 0
#ELSESAY
I am sorry but u dont have a DurabilityOrb
break

[@leftduraring]
#IF
checkitem DurabilityOrb 1
#Act
take DurabilityOrb
UPGRADEITEMEX 8 14 0 1 0
#ELSESAY
I am sorry but u dont have a DurabilityOrb
break

[@rightduraring]
#IF
checkitem DurabilityOrb 1
#Act
take DurabilityOrb
UPGRADEITEMEX 7 14 0 1 0
#ELSESAY
I am sorry but u dont have a DurabilityOrb
break

[@duraweapon]
#IF
checkitem DurabilityOrb 1
#Act
take DurabilityOrb
UPGRADEITEMEX 1 14 0 1 0
#ELSESAY
I am sorry but u dont have a DurabilityOrb
break

[@durahelm]
#IF
checkitem DurabilityOrb 1
#Act
take DurabilityOrb
UPGRADEITEMEX 4 14 0 1 0
#ELSESAY
I am sorry but u dont have a DurabilityOrb
break

[@duraboots]
#IF
checkitem DurabilityOrb 1
#Act
take DurabilityOrb
UPGRADEITEMEX 11 14 0 1 0
#ELSESAY
I am sorry but u dont have a DurabilityOrb
break

[@durabelt]
#IF
checkitem DurabilityOrb 1
#Act
take DurabilityOrb
UPGRADEITEMEX 10 14 0 1 0
#ELSESAY
I am sorry but u dont have a DurabilityOrb
break

[@durastone]
#IF
checkitem DurabilityOrb 1
#Act
take DurabilityOrb
UPGRADEITEMEX 12 14 0 1 0
#ELSESAY
I am sorry but u dont have a DurabilityOrb
break
 

Ciprian

Dedicated Member
Dedicated Member
Sep 7, 2006
96
0
52
works now ty :) but i got a problem ... when i use a braveryorb he adds sc+1 and acc+5 on my weapon...dunno why
 
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Ciprian

Dedicated Member
Dedicated Member
Sep 7, 2006
96
0
52
nvm the last question i fixed, but now i got this,if i use a soulorb on my weapon he addes 1+ mc...here is the code from npc script
UPGRADEITEMEX 1 1 4 1 0
 
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