- Sep 7, 2006
- 96
- 0
- 52
i mayd myself a orb npc but the npc dosent do nothing when i click on it
npc line from npcs.txt
my npc is located in Npc_Def and his name is : OrbNpc0-0.txt
here is the npc source
npc line from npcs.txt
Code:
OrbNPC 0 0 300 257 0 15
here is the npc source
Code:
[@main]
How may i help u <$USERNAME>?\\
<Add MC/@mc> <Add AC/@ac>
<Add SC/@sc> <Add AMC/@amc>
<Add DC/@dc> <Add Acc/@acc>
<Add Durability/@dura>\\
<Exit/@exit>
[@mc]
<Necklace/@mcneck> <Weapon/@mcweapon>
<Left Bracelet/@leftmcbrace> <Helmet/@mchelm>
<Right Bracelet/@rightmcbrace> <Boots/@mcboots>
<Left Ring/@leftmcring> <Belt/@mcbelt>
<Right Ring/@rightmcring> <Stone/@mcstone>
<Exit/@exit>
[@sc]
<Necklace/@scneck> <Weapon/@scweapon>
<Left Bracelet/@leftscbrace> <Helmet/@schelm>
<Right Bracelet/@rightscbrace> <Boots/@scboots>
<Left Ring/@leftscring> <Belt/@scbelt>
<Right Ring/@rightscring> <Stone/@scstone>
<Exit/@exit>
[@dc]
<Necklace/@dcneck> <Weapon/@dcweapon>
<Left Bracelet/@leftdcbrace> <Helmet/@dchelm>
<Right Bracelet/@rightdcbrace> <Boots/@dcboots>
<Left Ring/@leftdcring> <Belt/@dcbelt>
<Right Ring/@rightdcring> <Stone/@dcstone>
<Exit/@exit>
[@ac]
<Left Bracelet/@leftacbrace> <Helmet/@achelm>
<Right Bracelet/@rightacbrace> <Boots/@acboots>
<Left Ring/@leftacring> <Belt/@acbelt>
<Right Ring/@rightacring>
<Exit/@exit>
[@amc]
<Left Bramcelet/@leftamcbramce> <Helmet/@amchelm>
<Right Bramcelet/@rightamcbramce> <Boots/@amcboots>
<Left Ring/@leftamcring> <Belt/@amcbelt>
<Right Ring/@rightamcring>
<Exit/@exit>
[@acc]
<Necklace/@accneck> <Weapon/@accweapon>\\
<Exit/@exit>
[@dura]
<Necklace/@duraneck> <Weapon/@duraweapon>
<Left Bracelet/@leftdurabrace> <Helmet/@durahelm>
<Right Bracelet/@rightdurabrace> <Boots/@duraboots>
<Left Ring/@leftduraring> <Belt/@durabelt>
<Right Ring/@rightduraring> <Stone/@durastone>
<Exit/@exit>
[@mcneck]
#IF
checkitem MagicOrb 1
#Act
take MagicOrb
UPGRADEITEMEX 3 3 0 1 0
#ELSESAY
I am sorry but u dont have a MagicOrb
break
[@leftmcbrace]
#IF
checkitem MagicOrb 1
#Act
take MagicOrb
UPGRADEITEMEX 6 3 0 1 0
#ELSESAY
I am sorry but u dont have a MagicOrb
break
[@rightmcbrace]
#IF
checkitem MagicOrb 1
#Act
take MagicOrb
UPGRADEITEMEX 5 3 0 1 0
#ELSESAY
I am sorry but u dont have a MagicOrb
break
[@leftmcring]
#IF
checkitem MagicOrb 1
#Act
take MagicOrb
UPGRADEITEMEX 8 3 0 1 0
#ELSESAY
I am sorry but u dont have a MagicOrb
break
[@rightmcring]
#IF
checkitem MagicOrb 1
#Act
take MagicOrb
UPGRADEITEMEX 7 3 0 1 0
#ELSESAY
I am sorry but u dont have a MagicOrb
break
[@mcweapon]
#IF
checkitem MagicOrb 1
#Act
take MagicOrb
UPGRADEITEMEX 1 3 0 1 0
#ELSESAY
I am sorry but u dont have a MagicOrb
break
[@mchelm]
#IF
checkitem MagicOrb 1
#Act
take MagicOrb
UPGRADEITEMEX 4 3 0 1 0
#ELSESAY
I am sorry but u dont have a MagicOrb
break
[@mcboots]
#IF
checkitem MagicOrb 1
#Act
take MagicOrb
UPGRADEITEMEX 11 3 0 1 0
#ELSESAY
I am sorry but u dont have a MagicOrb
break
[@mcbelt]
#IF
checkitem MagicOrb 1
#Act
take MagicOrb
UPGRADEITEMEX 10 3 0 1 0
#ELSESAY
I am sorry but u dont have a MagicOrb
break
[@mcstone]
#IF
checkitem MagicOrb 1
#Act
take MagicOrb
UPGRADEITEMEX 12 3 0 1 0
#ELSESAY
I am sorry but u dont have a MagicOrb
break
[@scneck]
#IF
checkitem SoulOrb 1
#Act
take SoulOrb
UPGRADEITEMEX 3 4 0 1 0
#ELSESAY
I am sorry but u dont have a SoulOrb
break
[@leftscbrace]
#IF
checkitem SoulOrb 1
#Act
take SoulOrb
UPGRADEITEMEX 6 4 0 1 0
#ELSESAY
I am sorry but u dont have a SoulOrb
break
[@rightscbrace]
#IF
checkitem SoulOrb 1
#Act
take SoulOrb
UPGRADEITEMEX 5 4 0 1 0
#ELSESAY
I am sorry but u dont have a SoulOrb
break
[@leftscring]
#IF
checkitem SoulOrb 1
#Act
take SoulOrb
UPGRADEITEMEX 8 4 0 1 0
#ELSESAY
I am sorry but u dont have a SoulOrb
break
[@rightscring]
#IF
checkitem SoulOrb 1
#Act
take SoulOrb
UPGRADEITEMEX 7 4 0 1 0
#ELSESAY
I am sorry but u dont have a SoulOrb
break
[@scweapon]
#IF
checkitem SoulOrb 1
#Act
take SoulOrb
UPGRADEITEMEX 1 4 0 1 0
#ELSESAY
I am sorry but u dont have a SoulOrb
break
[@schelm]
#IF
checkitem SoulOrb 1
#Act
take SoulOrb
UPGRADEITEMEX 4 4 0 1 0
#ELSESAY
I am sorry but u dont have a SoulOrb
break
[@scboots]
#IF
checkitem SoulOrb 1
#Act
take SoulOrb
UPGRADEITEMEX 11 4 0 1 0
#ELSESAY
I am sorry but u dont have a SoulOrb
break
[@scbelt]
#IF
checkitem SoulOrb 1
#Act
take SoulOrb
UPGRADEITEMEX 10 4 0 1 0
#ELSESAY
I am sorry but u dont have a SoulOrb
break
[@scstone]
#IF
checkitem SoulOrb 1
#Act
take SoulOrb
UPGRADEITEMEX 12 4 0 1 0
#ELSESAY
I am sorry but u dont have a SoulOrb
break
[@dcneck]
#IF
checkitem BraveryOrb 1
#Act
take BraveryOrb
UPGRADEITEMEX 3 2 0 1 0
#ELSESAY
I am sorry but u dont have a BraveryOrb
break
[@leftdcbrace]
#IF
checkitem BraveryOrb 1
#Act
take BraveryOrb
UPGRADEITEMEX 6 2 0 1 0
#ELSESAY
I am sorry but u dont have a BraveryOrb
break
[@rightdcbrace]
#IF
checkitem BraveryOrb 1
#Act
take BraveryOrb
UPGRADEITEMEX 5 2 0 1 0
#ELSESAY
I am sorry but u dont have a BraveryOrb
break
[@leftdcring]
#IF
checkitem BraveryOrb 1
#Act
take BraveryOrb
UPGRADEITEMEX 8 2 0 1 0
#ELSESAY
I am sorry but u dont have a BraveryOrb
break
[@rightdcring]
#IF
checkitem BraveryOrb 1
#Act
take BraveryOrb
UPGRADEITEMEX 7 2 0 1 0
#ELSESAY
I am sorry but u dont have a BraveryOrb
break
[@dcweapon]
#IF
checkitem BraveryOrb 1
#Act
take BraveryOrb
UPGRADEITEMEX 1 2 0 1 0
#ELSESAY
I am sorry but u dont have a BraveryOrb
break
[@dchelm]
#IF
checkitem BraveryOrb 1
#Act
take BraveryOrb
UPGRADEITEMEX 4 2 0 1 0
#ELSESAY
I am sorry but u dont have a BraveryOrb
break
[@dcboots]
#IF
checkitem BraveryOrb 1
#Act
take BraveryOrb
UPGRADEITEMEX 11 2 0 1 0
#ELSESAY
I am sorry but u dont have a BraveryOrb
break
[@dcbelt]
#IF
checkitem BraveryOrb 1
#Act
take BraveryOrb
UPGRADEITEMEX 10 2 0 1 0
#ELSESAY
I am sorry but u dont have a BraveryOrb
break
[@dcstone]
#IF
checkitem BraveryOrb 1
#Act
take BraveryOrb
UPGRADEITEMEX 12 2 0 1 0
#ELSESAY
I am sorry but u dont have a BraveryOrb
break
[@leftacbrace]
#IF
checkitem ProtectionOrb 1
#Act
take ProtectionOrb
UPGRADEITEMEX 6 0 0 1 0
#ELSESAY
I am sorry but u dont have a ProtectionOrb
break
[@rightacbrace]
#IF
checkitem ProtectionOrb 1
#Act
take ProtectionOrb
UPGRADEITEMEX 5 0 0 1 0
#ELSESAY
I am sorry but u dont have a ProtectionOrb
break
[@leftacring]
#IF
checkitem ProtectionOrb 1
#Act
take ProtectionOrb
UPGRADEITEMEX 8 0 0 1 0
#ELSESAY
I am sorry but u dont have a ProtectionOrb
break
[@rightacring]
#IF
checkitem ProtectionOrb 1
#Act
take ProtectionOrb
UPGRADEITEMEX 7 0 0 1 0
#ELSESAY
I am sorry but u dont have a ProtectionOrb
break
[@achelm]
#IF
checkitem ProtectionOrb 1
#Act
take ProtectionOrb
UPGRADEITEMEX 4 0 0 1 0
#ELSESAY
I am sorry but u dont have a ProtectionOrb
break
[@acboots]
#IF
checkitem ProtectionOrb 1
#Act
take ProtectionOrb
UPGRADEITEMEX 11 0 0 1 0
#ELSESAY
I am sorry but u dont have a ProtectionOrb
break
[@acbelt]
#IF
checkitem ProtectionOrb 1
#Act
take ProtectionOrb
UPGRADEITEMEX 10 0 0 1 0
#ELSESAY
I am sorry but u dont have a ProtectionOrb
break
[@leftamcbrace]
#IF
checkitem EvilSlayerOrb 1
#amct
take EvilSlayerOrb
UPGRADEITEMEX 6 1 0 1 0
#ELSESAY
I am sorry but u dont have a EvilSlayerOrb
break
[@rightamcbrace]
#IF
checkitem EvilSlayerOrb 1
#amct
take EvilSlayerOrb
UPGRADEITEMEX 5 1 0 1 0
#ELSESAY
I am sorry but u dont have a EvilSlayerOrb
break
[@leftamcring]
#IF
checkitem EvilSlayerOrb 1
#amct
take ProtectionOrb
UPGRADEITEMEX 8 1 0 1 0
#ELSESAY
I am sorry but u dont have a EvilSlayerOrb
break
[@rightamcring]
#IF
checkitem EvilSlayerOrb 1
#amct
take EvilSlayerOrb
UPGRADEITEMEX 7 1 0 1 0
#ELSESAY
I am sorry but u dont have a EvilSlayerOrb
break
[@amchelm]
#IF
checkitem EvilSlayerOrb 1
#amct
take EvilSlayerOrb
UPGRADEITEMEX 4 1 0 1 0
#ELSESAY
I am sorry but u dont have a EvilSlayerOrb
break
[@amcboots]
#IF
checkitem EvilSlayerOrb 1
#amct
take EvilSlayerOrb
UPGRADEITEMEX 11 1 0 1 0
#ELSESAY
I am sorry but u dont have a EvilSlayerOrb
break
[@amcbelt]
#IF
checkitem EvilSlayerOrb 1
#amct
take EvilSlayerOrb
UPGRADEITEMEX 10 1 0 1 0
#ELSESAY
I am sorry but u dont have a EvilSlayerOrb
break
[@accneck]
#IF
checkitem AccuracyOrb 1
#Act
take BraveryOrb
UPGRADEITEMEX 3 1 0 1 0
#ELSESAY
I am sorry but u dont have a AccuracyOrb
break
[@accweapon]
#IF
checkitem AccuracyOrb 1
#Act
take MagicOrb
UPGRADEITEMEX 1 5 0 1 0
#ELSESAY
I am sorry but u dont have a AccuracyOrb
break
[@duraneck]
#IF
checkitem DurabilityOrb 1
#Act
take DurabilityOrb
UPGRADEITEMEX 3 14 0 1 0
#ELSESAY
I am sorry but u dont have a DurabilityOrb
break
[@leftdurabrace]
#IF
checkitem DurabilityOrb 1
#Act
take DurabilityOrb
UPGRADEITEMEX 6 14 0 1 0
#ELSESAY
I am sorry but u dont have a DurabilityOrb
break
[@rightdurabrace]
#IF
checkitem DurabilityOrb 1
#Act
take DurabilityOrb
UPGRADEITEMEX 5 14 0 1 0
#ELSESAY
I am sorry but u dont have a DurabilityOrb
break
[@leftduraring]
#IF
checkitem DurabilityOrb 1
#Act
take DurabilityOrb
UPGRADEITEMEX 8 14 0 1 0
#ELSESAY
I am sorry but u dont have a DurabilityOrb
break
[@rightduraring]
#IF
checkitem DurabilityOrb 1
#Act
take DurabilityOrb
UPGRADEITEMEX 7 14 0 1 0
#ELSESAY
I am sorry but u dont have a DurabilityOrb
break
[@duraweapon]
#IF
checkitem DurabilityOrb 1
#Act
take DurabilityOrb
UPGRADEITEMEX 1 14 0 1 0
#ELSESAY
I am sorry but u dont have a DurabilityOrb
break
[@durahelm]
#IF
checkitem DurabilityOrb 1
#Act
take DurabilityOrb
UPGRADEITEMEX 4 14 0 1 0
#ELSESAY
I am sorry but u dont have a DurabilityOrb
break
[@duraboots]
#IF
checkitem DurabilityOrb 1
#Act
take DurabilityOrb
UPGRADEITEMEX 11 14 0 1 0
#ELSESAY
I am sorry but u dont have a DurabilityOrb
break
[@durabelt]
#IF
checkitem DurabilityOrb 1
#Act
take DurabilityOrb
UPGRADEITEMEX 10 14 0 1 0
#ELSESAY
I am sorry but u dont have a DurabilityOrb
break
[@durastone]
#IF
checkitem DurabilityOrb 1
#Act
take DurabilityOrb
UPGRADEITEMEX 12 14 0 1 0
#ELSESAY
I am sorry but u dont have a DurabilityOrb
break