- Apr 23, 2003
- 253
- 4
- 115
Gotten all nostalgic, seeing the guys were coming together for the fantastic looking AceM2 - so I thought I'd throw a Heroes server together just to muck about on for a bit.
Now I know I've done this before without much trouble, and had the shape & looks acting fine with hum_killer & items files. (I've tried both the LOM2HeroesClient & HeroClient-260113 that I think Ripman or similar linked to)
Assassin stuff looked ok, cept I think hair or assassing weaps looked funny.... something like that. But the skills worked and so on, it was playable ish.
Right now I've got the server running ok, but the client(s) show no gfx for assassin stuff - except for the weapon's.wil.
The killer wils are in CustomData (and I tried putting in Data just incase something changed with the exe)
Armours are at shape 101+ in the db (which rings a right bell), looks are 2280+ (which I think was originally wrong as it's not in the dnitem/item)
... I've forgotten to do something I'm sure ...
Now I know I've done this before without much trouble, and had the shape & looks acting fine with hum_killer & items files. (I've tried both the LOM2HeroesClient & HeroClient-260113 that I think Ripman or similar linked to)
Assassin stuff looked ok, cept I think hair or assassing weaps looked funny.... something like that. But the skills worked and so on, it was playable ish.
Right now I've got the server running ok, but the client(s) show no gfx for assassin stuff - except for the weapon's.wil.
The killer wils are in CustomData (and I tried putting in Data just incase something changed with the exe)
Armours are at shape 101+ in the db (which rings a right bell), looks are 2280+ (which I think was originally wrong as it's not in the dnitem/item)
... I've forgotten to do something I'm sure ...
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