try explaining in legible english and maybe I could respond to what it is you are asking.
Basically, I get the impression your making mons level 200 and expecting people of level 70 to kill them and get great experience? Thats kinda handing everything to players on a plate for a start. What you should be doing, is matching the levels of monsters to players. I.E. If a levelling area is aimed at level 70-80 players, then level 70-80 monsters. If it is aimed at 200+ players, then make the mons 200+. Otherwise you will end up with this problem (thats the whole reason the files were coded that way, for players to hunt mons at there level)