FlashMir will now be able to have all the good mir maps that i thought might not be able to be in fm unless they were remade. But thanks for themonk making mapeditor have a dump map function that gave all the info for that map i am now able to create a mir map convertor.
The convertor currently converts any sized map but only does tiles (Will soon do buildings very soon).
The following FlashMir readable map array was created by the mapconvertor:
the Mir map code for this was:
This is a simple 4x4 map with 4 different tiles on it (sand,grass,palace,water).
Here are a two screenshots on what its looks like:
The convertor itself.
TheMonk's mapeditor map dump
So now when flashmir is released, people like chesnut can enjoy the classic mir maps :P
The convertor currently converts any sized map but only does tiles (Will soon do buildings very soon).
The following FlashMir readable map array was created by the mapconvertor:
Code:
map_0 = new Array('ti|1|0|0', 'ti|932|2|0', 'ti|348|0|2', 'ti|1824|2|2');
the Mir map code for this was:
Code:
1,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0
932,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0
348,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0
1824,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0
This is a simple 4x4 map with 4 different tiles on it (sand,grass,palace,water).
Here are a two screenshots on what its looks like:
The convertor itself.
TheMonk's mapeditor map dump
So now when flashmir is released, people like chesnut can enjoy the classic mir maps :P