- Jun 13, 2003
- 1,111
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Thanks, any reason for when i run it in debug mode it can't find the .wil files.
Make sure you set your working path to where the
Data folder, sound folder, etc.. are
Thanks, any reason for when i run it in debug mode it can't find the .wil files.
Errm atm all what it's doing is, opening the client u get a window and its a black screen roughly 3 second's later .exe closes. Lol
int APIENTRY WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow)
{ // This is where the cursor is set
WinMain(HINSTANCE__ * 0x00400000, HINSTANCE__ * 0x00000000, char * 0x00151ef6, int 1) line 53
I'll try that soon thanks.
When steping though the code it gets To this:
In the call stack is this:Code:int APIENTRY WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) { // This is where the cursor is set
There is more unhandled exceptions like:Code:WinMain(HINSTANCE__ * 0x00400000, HINSTANCE__ * 0x00000000, char * 0x00151ef6, int 1) line 53
CWHWilImageData::NewSetIndex(unsigned long 241) line 162 + 9 bytes
CGameBtn::CreateGameBtn(CWHWilImageData * 0x00730424, int 241, int 243, int 0, int 0, unsigned char 1) line 28
CMirMsgBox::Load() line 19
CMirMsgBox3D::Load(CWHWilImageData * 0x00730424) line 19
CMirMsgBox3D::CreateWnd(CWHWilImageData * 0x00730424, int 1, int 219, int 110, int 362, int 180) line 41 + 17 bytes
CLoginProcess::Load() line 90
WinMain(HINSTANCE__ * 0x00400000, HINSTANCE__ * 0x00000000, char * 0x00151ef6, int 1) line 53
WinMainCRTStartup() line 198 + 54 bytes // WHAT IS THIS?
KERNEL32! 7c816d4f()
There is quite a few unhandled exceptions when debugging.