Heroes Help Needed with these

JaguarPaw

LOMCN Member
Sep 1, 2012
193
1
45
Bichon
We are trying to make a @town command in game for everyone to use. here's what we have.

In usercmd file
we have:
town

In the Command.ini file we have
town=town

Mir200/Envir/MapQuest_def/Qmanage
we have:
[@town]
#ACT
Mapmove <ourmapname> 114 47


in Mir200/Envir/Market_Def/ Qfunction-0
we have:
[@town]
#ACT
MapMove <ourmapname> 114 47

In CustonCommands
we have:
Mirserver/Mir200/UserCmd.txt
town


Envir/Market_def/Qfunction-0.txt

@town
#ACT
mapmove <ourmapname> 114 47



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Also can anyone give me info on why this is not working

We want a scroll that give GG when you double click it then disappears
this is what we have

[@StdModeFunc2]
#ACT
CHECKITEM
Takeitem GameGold100
Give gamegold + 100
Takeitem GameGold200
Give gamegold + 200
Takeitem GameGold300
Give gamegold + 300
Takeitem GameGold400
Give gamegold + 400
Takeitem GameGold500
Give gamegold + 500

this is what it looks like in DB
IdxNameStdmodeShapeWeightAnicountSourceReservedLooksDuraMaxACAC2MACMAC2DCDC2MCMC2SCSC2CCCC2NeedNeedLevelPriceStockDescr
1554GameGold1003161200273100000000000000





whats happening when we double click it is nothing......... double click, it stays in the bag and does not give GG and disappear

any help would be greatly appreciated, Thanks in advance