Thread cleaned, please refrain from talking about anything but the server and its development.
Posts moved to - Rambles V2
Posts moved to - Rambles V2
looks like you not cleaned it well and there's some of posts shouldn't be removed tbhThread cleaned, please refrain from talking about anything but the server and its development.
Posts moved to - Rambles V2
like what?looks like you not cleaned it well and there's some of posts shouldn't be removed tbh
not live yet, currently working on it almost 90% done will post more details soon.hi guys im an old player that played lom for over 10 years when it fist started im looking for a chill out server to relive my old fun times is this server online yet ?
When’s release-Other Changes /Additionals-
-Added ExpRate to StatePage
-Added DropRate to StatePage
View attachment 31835
Disenchant System designed to break any trash items you don't need or rocks , in order to receive Crafting mats to use on crafting , which means items will not lose value , thinking to make books disenchant able and can craft better books of the mats you gain of them , will add a poll about it soon.
-Disenchant System-
-Tier Dialog-
-Some improvements to Respawns.
-Shift Lock no longer lost on using any teleport skill or RT
-Added Warning if you dont have enough Amulets or Poison for all tao skills.
-Completely removed delay happens after casting BladeAvalanche
-Completely removed delay happens after casting FlameField
-Tao Buffs have the ability to buff every one on screen instead of buffing them one by one
-Caught Bug on ExpRate Stats and fixed it (wasn't work correctly)
-Caught Bug on Trade and Fixed it , items was disappearing if you try to retrieve it back to bag.
-Escape Button now close TierDialog.
-Added Assassin Class and Assassin Hero
-DonateDialog has been designed and finished to see from there the whole informations you need to know about donations.
-Rested Exp buff now Pause on SafeZone
-There was a bug on movements / targeting caught and fixed.
-Reworked all items stats and finshed it , Monster stats next.
-Will post more details and screen shot soon once finsh some stuff im working on-
Main Thread Updated
best of luck
Legend Of Mir2 Hurricane
Join the Hurricane Mir2 Discord Server!
Check out the Hurricane Mir2 community on Discord - hang out with 102 other members and enjoy free voice and text chat.discord.gg
Hurricane Server Mir2 Based on The Heroes Act credit to @IceMan under development 90%
gonna launch it next year , no rush , don't expect to launch it next few weeks / months , as i'm working on it in my spare time which means will take some time to finish last touches
I'll include everything that's changed and reworked in Server below also the new features,This not the main advertisement about Hurricane Server, but it's to show some of the features that I have worked and changed,once im done with every thing and ready gonna release a beta version to test every thing together,when we are close to beta the advertisement will be completely renewed and worked to explain every feature/system how it works with some screenshots/videos and post more informations.
Hurricane Systems / Feauters:
-4 Classes (Warrior,Wizard,Taoist and Assassin)
-ServerFiles: default CrystalFiles
-Fully Recoded Heroes and put them ingame (4 Heroes)
-Taoist Pets-
all tao pets Scaling from master , SC stats not DC
all pets Recall to master if not on screen on all modesall pets become stronger and has different shapes when you level up your skill
can level them up to level 5 every level has it's AI , power and shape.
-New Pet Modes-
-TaoBuff-All tao buffs combined into one spell instead of busy 3 keys
Tao Buffs have the ability to buff every one on screen instead of buffing them one by one
View attachment 31819
-Added Items on drop-
-Custom Colors for drops-
-SafeZone Icon
-Random Maps with extra EXP, Drop ,Gold and Damage-
-Custom Sub / Boss Health Bar-
HealthBar Dialog stay on screen rather than hover by mouse to view it.
-MonsterLabel
-Can level skills up to level 5-
-Quest detection and Custom Colors for Quest mobs in Mini Map.
-Weekly Global EXP/DROP/GOLD Buff-
-CatchUP System-
-Custom Colours on mini map for Sub/Boss-
-Legendary Mobs / Bosses
-Safe Box
-Recoded Rank , Heroes Rank
-StatueRewards for top 3 on rank (Statue and buff)
-Added ExpRate and DropRate to StatePage-
-Disenchant System-Disenchant System designed to break any trash items you don't need or rocks
in order to receive Crafting mats to use on crafting , which means items / rocks will not lose value
-RegenerationSystem-Regeneration System designed to gain stats such as on screenshot below and you gain the regeneration points of -RebirthSystem that will cost some levels of you in order to give you some decent regeneration points to build up your stats and choose what ever you need from there , every single stat on there is capped to avoid people spamming 1 Cell and ignore the rest, You also can get Regeneration Points of Hunting bosses and Quests.
i may make a Regeneration Rank soon to see who has the highest points etc..(On my list)
And you can't add any Regeneration Stat out side SafeZone.
View attachment 31638
View attachment 31639
-TieringItems-Tiering items designed for defence build only because there is enough ways to get Attack Stats while there's 0 for defence so i build Tiers for AC/MAC / Agility / Accuracy builds etc..
you can't use all 3 tiers for 1 stats , for example if you got 1 item has 3 tiers then u have to build 1 ac 1 mac 1 accuracy or agility etc.. to avoid people being superman
Items Randomly drop with tiers from 0 to 3 depends on your luck and You can get items Tiered by using TierHammer
Before Added
View attachment 31758
After Added
View attachment 31782
View attachment 31641
-Tier Dialog-
-Rocks System-Current Rocks System designed to be a big Gold Sink and an option for people to hunt for as you gaining good stats per Rock, can get Rocks Boxes of hunting , 4 of same Rock to upgrade for next one, Each rock has double stats than the one before it for example if you have DcRock(S) gives 1-2 dc , (M) ones will give double stats and so on till (Holy)
there's 5 type of Rocks ingame ATM ,DC, MC , SC , HealthPercentage and Exp.
Rocks are Droppable , I will also make them viewable to see other people's rocks (on my list)
also you can get extra stats ontop of it depends on rock size , bigger Rock = better chance to get extra stats such as Luck , CritRate , CritDamage , AttackSpeed , HP and others
View attachment 31642
View attachment 31643
-New LoginNotice Dialog-
-Other Changes /Additionals-
-Melees no longer flinch lock on PvP
-Instant Run after casting any skill
-RandomQuests
-GT Feature
-ShoulderPads / Medals / Shields / and more
-Melees no longer annoyed from pressing from 1 - 7 keys while holding shift on pk
-New GUI
-Recoded SlashingBurst/ShoulderDash
-New Skills
-New Bosses / AI's
-GlobalShout for Special Items
-Random Events Around Caves / Provinces
-Crafting and Awakening
-Level up Items
-New Glows
-New shapes / glows on level up items
-RestedEXP increased to 20% / 6hours
-NewbieGuild 10% EXP
which means Catch up will not be an issue on our server.
-AutoComplete Quests
-HeroQuests
-SabukWall War with decent prize
-Corrected FlameField Delay and made it stun on Undead mobs
-Supported Resolutions up to 1920x1080
-Group dots on BigMap
-Separate damage PVE/PVP
-SpecialKey
-Players no longer have the ability to retrieve items back from trade in order to stop scams
-Players/Monsters now can attack while stunned
-RedPoison now apply 20% more damage to PVE and PVP
-StunPoison now Apply 20% more damage to PVE and 10% to PVP
-Mount Stats Applied to Character Stats with out Riding
-Removed Archer / Sin Characters and Heroes as i decided to stick to 3 classes
-Added HPDrain value to StatusPage
-Changed Roll to 100 instead of 10
-Changed Awakening Succes Rate to 100%
-Caught a bug on FocusTarget and fixed , working Correctly 100% now
-Can't open trade while you on combat to avoid ppl spamming it mid fight
-Some optimize to Server and Client Sides
-Changed Drops effects
-@StartWar Command cost double but gives you the ability to war any guild from your spot
-You can level your pets while you at Level Cap
-Added Different Colours to Subs/Bosses/Elite on mini map
-Caught the lag that comes from NameView/Drop names and Fixed it , no more drop on frames ;P
-Changed BigMapDialog as i dont like the new one :=)
-Can't cast x2 skills at once when using Ctrl + F1 till F8 now
-Some improvements to Respawns.
-Shift Lock no longer lost on using any teleport skill or RT
-Added Warning if you dont have enough Amulets or Poison for all tao skills.
-Completely removed delay happens after casting BladeAvalanche
-Completely removed delay happens after casting FlameField
-Tao Buffs have the ability to buff every one on screen instead of buffing them one by one
-Caught Bug on ExpRate Stats and fixed it (wasn't work correctly)
-Caught Bug on Trade and Fixed it , items was disappearing if you try to retrieve it back to bag.
-Escape Button now close TierDialog.
-Added Assassin Class and Assassin Hero
-DonateDialog has been designed and finished to see from there the whole informations you need to know about donations.
-Rested Exp buff now Pause on SafeZone
-There was a bug on movements / targeting caught and fixed.
-Reworked all items stats and finshed it
A Lot of new will be added to this advert as i'm missing some things but i'll also update main Thread from time to time.
ty ,planning for beta on july depends on how it's going.Server looks nice
are you planning for Beta?
best of luck