[CD3.55] Item/Mob DB Mini Guide

MrCruque

Dedicated Member
Dedicated Member
Mar 16, 2012
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Hello every1, it toke me some time to find it out, im making this mini guide for new comers :=)

Basics Questions that new comers prob have

How do i make/edit and item

ones u have the server seted up you go to your Enterprice Manager, then u go to DataBase, CruelDragon3GBaseData(thats the name probably, unless uve changed it), double click on tables, and u look for HL_Stditems, right click on HL_Stditems next open table, Return all rows, you will notice that now, something similar to an exel page is opend, there u have items.

in case you want to edit an item, you just change the values, btw the max amount is 250 if im not wrong,
heres a Mir2 guide for the item db wich is similar, there its explained what each thing does, ie Ac Ac2 and stuff,
http://www.lomcn.co.uk/forum/showthread.php?18482-Complete-DB-Guide-!

now if u want do make a new 1
First, u will probably have to add it in the end of the item list ie: if the las item has id 1200 the next item will be 1201
how do u know the images ID, you have to use KaorirMIM from kaoris webpage (http://mf.kaorimir.com)
to the KaoriMIM id u have to -1 to get the DB id
ie item id is 100 - 1 =99 thats the id

for monsters
you go to HL_Monsters right click open talbe, return all rows, and ther eu have the monsters
they do NOT have id, but u cant make 2 with the same name,

to find out the MOB Appr you gotta open the Mon-x (x been a number) and ones u find the mob u want, u do the next:

you gotta count wich mob is it IE first mob is a chiken, second mob is a bull, third mob is a HookingCat, and the fourth is the 1 u want, so sorry but u gotta do some math xDDDD
u have to -1 to the mob numer, and -1 to the Mon-x
EXAMPLE:
Mon-3, and the fourth monster(PAY ATENTION)
3-1 (3 been the Mon-3 right) =2
and 4-1(4 been the fourth monster)=3
now u put those unmbers togeter 23 thats the Appr of ur mob
and in case u want o make the mob really strong, u need to make it race 255 if im not wrong, and make a MonAi_Def

its located in X:\Mud3\Envir\MonAi_Def, there u got to make .txt, prob you will have Tadanga and Zuma as examples


For Armors/Weapons

Data/M-Hum & Data/WM-Hum for shapes of armors, Images every 3000 so 1-3000=Naked, 3001-6000=Kit1, 6001-9000=Kit2 etc, can only have 8 Kits max if running a 3.55 server..
Data/M-Weapon & WM-Weapon1-2-3-4-5-10 for shapes of weapons, Images same as armors every 3000, Weapon1 Images 1-10, Weapon2 Images 11-20, Weapon3 Images 21-30 etc...

for now thats basicaly it, i will keep ading stuff as long as i learn them

---------- Post added 01-04-2012 at 01:20 AM ---------- Previous post was 31-03-2012 at 06:39 PM ----------

If any1 needs something, u should FIRST use search function, then i u dont find anything about it post here so plp can help u, and ones u get the solution, i think will be really nice to post the answer
 
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