Lastest Korean Client + Maps

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daneo1989

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Hello ppl, dose anyone know why the lastest korean maps + tiles/object's don't work properly when opened with a map editor? (Using the map editor from Ruby)

Also dose anyone know what map Mines Town is? which leads off from Woomyon_Woods


Thanks in advance.
 

daneo1989

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The map is called Seokcho.
I've changed the number on my server but will let you know the real number later.
Cheers fella, what about the korean map's? how come there so ****ed up?

btw +REP
 

daneo1989

I am Ancient.
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Ruby map edit doesn't work does it?? Was problem with High tiles not being displayed correctly.
Well the one i have from Ilstar's files dose, don't know if its the Ruby map editor or not,

Heres a photo of what i mean, its a god damn nice map. and the map editor is in the korean client

http://i696.photobucket.com/albums/vv325/ancient1988/bad1_zps2fc36f17.jpg

PS sorry couldn't post a pitcher damn LOMCN saying im 4.4mb over on a 181kb file..

---------- Post Merged at 03:16 PM ---------- Previous Post was at 03:12 PM ----------

Which maps in particular ?
heres a list
Valor
Volor
Morae_Won
Morae_Chon
Morae_sadang
Morae
GreyTemple_1
GreyTemple_2
GreyCave_West
GreyCave_East
GreyTemple_3
Yeoha Map's

and many more
 

SmavidDavid

Playing Legend of Mir 5
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Jun 13, 2006
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High object placement i think, which is a bug within the map edit.

Think after object 15 odd map edits usually reset down to object 1.. so 16 is 1 etc.. (exaple isnt exact numbers)

Then problem with tile.wil is it runs upto 99,999 then resets down to 1.. so 100,000 is turned into tile 00001 etc...

Somebody who can code needs to make a decent map edit >.<
 

daneo1989

I am Ancient.
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High object placement i think, which is a bug within the map edit.

Think after object 15 odd map edits usually reset down to object 1.. so 16 is 1 etc.. (exaple isnt exact numbers)

Then problem with tile.wil is it runs upto 99,999 then resets down to 1.. so 100,000 is turned into tile 00001 etc...

Somebody who can code needs to make a decent map edit >.<
okay mate, thanks alot, i shall try the map's ingame. and report back

Many thanks Luke
 

Ardbeg

Legend
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The only maps that fail for me are the shipwreck and the new MW dungeon.
The map in your pic opens fine in game, its just the editor that fails.
 

daneo1989

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The only maps that fail for me are the shipwreck and the new MW dungeon.
The map in your pic opens fine in game, its just the editor that fails.
okay m8 thanks, did you manage to find the proper name for the Miners town fella?
 

IceMan

Hero's Act Mir 2
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I know lcd hasnt released exes to read alot of the new maps.

[peunmok_village ? 0] DAY

[peunmokdo FrottoLands 0] DAY NORECALL NODEARRECALL NOPOSITIONMOVE NOTELEPORTMOVE FIGHT2 CHECKQUEST(QShip) NEEDSET_ON(801)

3 648 249 -> peunmokdo 182 139
3 649 250 -> peunmokdo 182 139

peunmokdo 108 31 -> hwamul_enter 29 99
hwamul_enter 29 99 -> peunmokdo 108 31

[hwamul_enter FrottoLanding 0] DARK NORECALL NODEARRECALL NOPOSITIONMOVE NORECONNECT(peunmokdo) NOTELEPORTMOVE FIGHT2

hwamul_enter 105 175 -> hwamul_stern 55 58
hwamul_stern 55 58 -> hwamul_enter 105 175

[hwamul_stern SternOfFrotto 0] DARK NORECALL NODEARRECALL NOPOSITIONMOVE NORECONNECT(peunmokdo) NOTELEPORTMOVE FIGHT2

hwamul_stern 162 168 -> hwamul_wharehouse 103 47
hwamul_wharehouse 103 47 -> hwamul_stern 162 168

[hwamul_wharehouse FrottoHouse 0] DARK NORECALL NODEARRECALL NOPOSITIONMOVE NORECONNECT(peunmokdo) NOTELEPORTMOVE FIGHT2

hwamul_wharehouse 33 98 -> hwamul_crewspace 117 167
hwamul_crewspace 117 167 -> hwamul_wharehouse 33 98

[hwamul_crewspace FrottosCrew 0] DARK NORECALL NODEARRECALL NOPOSITIONMOVE NORECONNECT(peunmokdo) NOTELEPORTMOVE FIGHT2

hwamul_crewspace 150 122 -> hwamul_bossroom 31 30

[hwamul_bossroom FrottosHole 0] DARK NORECALL NODEARRECALL NOPOSITIONMOVE NORECONNECT(peunmokdo) NOTELEPORTMOVE FIGHT2

;;Boat two
peunmokdo 16 29 -> bumsun_enter 29 99
bumsun_enter 29 99 -> peunmokdo 16 29

[bumsun_enter HerosLanding 0] DARK NORECALL NODEARRECALL NOPOSITIONMOVE NORECONNECT(peunmokdo) NOTELEPORTMOVE FIGHT2

bumsun_enter 105 175 -> bumsun_stern 55 58
bumsun_stern 55 58 -> bumsun_enter 105 175

[bumsun_stern SternOfHeros 0] DARK NORECALL NODEARRECALL NOPOSITIONMOVE NORECONNECT(peunmokdo) NOTELEPORTMOVE FIGHT2

bumsun_stern 162 168 -> bumsun_wharehouse 103 47
bumsun_wharehouse 103 47 -> bumsun_stern 162 168

[bumsun_wharehouse HerosHouse 0] DARK NORECALL NODEARRECALL NOPOSITIONMOVE NORECONNECT(peunmokdo) NOTELEPORTMOVE FIGHT2

bumsun_wharehouse 33 98 -> bumsun_crewspace 117 167
bumsun_crewspace 117 167 -> bumsun_wharehouse 33 98

[bumsun_crewspace HerosCrew 0] DARK NORECALL NODEARRECALL NOPOSITIONMOVE NORECONNECT(peunmokdo) NOTELEPORTMOVE FIGHT2

bumsun_crewspace 150 122 -> bumsun_bossroom 31 30

[bumsun_bossroom HerosHole 0] DARK NORECALL NODEARRECALL NOPOSITIONMOVE NORECONNECT(peunmokdo) NOTELEPORTMOVE FIGHT2

[EBEE01 SwampCave_1F 0] DARK NODEARRECALL NORECONNECT(3) FIGHT2
[EBEE02 SwampCave_2f 0] DARK NODEARRECALL NORECONNECT(3) FIGHT2
[EBEE03 Swamp 0] DARK NODEARRECALL NORECONNECT(3) FIGHT2
[EBEEBOSS Swamp_KR 0] DARK NODEARRECALL NORECONNECT(3) FIGHT2


3 648 249 -> EBEE01 13 277
3 649 250 -> EBEE01 13 277
EBEE01 13 277 -> 3 648 249
EBEE01 13 277 -> 3 649 250

EBEE01 281 34 -> EBEE02 19 37
EBEE02 19 37 -> EBEE01 281 34

EBEE01 268 274 -> EBEE02 14 278
EBEE02 14 278 -> EBEE01 268 274

EBEE02 288 138 -> EBEE03 19 30
EBEE03 19 30 -> EBEE02 288 138



;;----------------------------------------------------------------
;;Mapinfo
;;----------------------------------------------------------------

[UMM Miner_Town 0] ALLOWRIDE
[SG001 Trool_Mines_1F 0] ALLOWRIDE DARK MINE
[SG002 Trool_Mines_2F 0] ALLOWRIDE DARK MINE
[SG003 Trool_Mines_3F 0] ALLOWRIDE DARK MINE2
[SG004 Trool_Mines_4F 0] ALLOWRIDE DARK MINE MINE2


UMM 458 198 -> 1 155 401
UMM 459 199 -> 1 156 402
UMM 460 200 -> 1 157 403
UMM 461 201 -> 1 158 404
1 155 401 -> UMM 458 198
1 156 402 -> UMM 459 199
1 157 403 -> UMM 460 200
1 158 404 -> UMM 461 201

UMM 38 103 -> SG001 284 282
SG001 284 282 -> UMM 38 103

SG001 13 107 -> SG002 279 31
SG002 279 31 -> SG001 13 107

SG002 17 146 -> SG003 287 85
SG003 287 85 -> SG002 17 146
 
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daneo1989

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Niceone thanks alot Iceman, +Rep when i can give you one >.<
 

Ardbeg

Legend
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Aug 8, 2004
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Was about to say UMM.map but I see Iceman has beaten me to it.
I changed my map to 20.map so the teleport to town worked properly as it seems to fail with a map that has a name rather than number.

I would also add that people call this place Troll Mines but it should be Seokcho and populated by mob from mon34.wil which has various cat mob. They range from a basic fighter cat through to Yokai the white boss mob cat. There is also another boss above him.
The Korean story goes that the mines contain the spirits of the cats and these can be released when you kill some of the vases that can be found there. I've set mine to randomly spawn mob when the vases are broken and it works quite well.
There is also a large vase boss that acts like the fox spirit and drags you in etc.

The mines should give a red ore (IMGINDEX 2771) that is used to create a range of level 60+ items(IMGINDEX 2760-2764).
IMGINDEX 2765 and 2766 are part of quest items for the area too.

Access to the mines should be via NPCs found in BW and Woomyon that send you as a messenger to the village then to the outside of the cave entrance and not simply walking in.
 
Last edited:

daneo1989

I am Ancient.
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Dec 5, 2005
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Was about to say UMM.map but I see Iceman has beaten me to it.
I changed my map to 20.map so the teleport to town worked properly as it seems to fail with a map that has a name rather than number.

I would also add that people call this place Troll Mines but it should be Seokcho and populated by mob from mon34.wil which has various cat mob. They range from a basic fighter cat through to Yokai the white boss mob cat. There is also another boss above him.
The Korean story goes that the mines contain the spirits of the cats and these can be released when you kill some of the vases that can be found there. I've set mine to randomly spawn mob when the vases are broken and it works quite well.
There is also a large vase boss that acts like the fox spirit and drags you in etc.

The mines should give a red ore (IMGINDEX 2771) that is used to create a range of level 60+ items(IMGINDEX 2760-2764).
IMGINDEX 2765 and 2766 are part of quest items for the area too.

Access to the mines should be via NPCs found in BW and Woomyon that send you as a messenger to the village then to the outside of the cave entrance and not simply walking in.
Thanks for the Info fella. when you say you mine for Red Ore? Ruby or summat else? because i thought there was only 2 types of mine able ores

Btw

Yeoha01,Yeoha02,Yeoha03,YeohaBoss,GrayTemple_1,GrayTemple_2,GrayCave_East,GrayCave_West,GrayTemple_3

dont work. shame really