- Nov 3, 2007
- 377
- 4
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What is the maximum amount of monsters a client machine can render before slowdown (visual lagging) occurs???
1000?
10000?
100000?
1000000?
And is it based on the total monsters on the Map?
Or on the perceived monsters in range that actually move?
If its based on perception of movement then would it be safe to say that there is a minimum requirement of 169(visible screen spaces), as in any PC that can manage 169 mobs will be fine in all situations as thats the most that can fit on screen?
Answers would be good, Thanks
1000?
10000?
100000?
1000000?
And is it based on the total monsters on the Map?
Or on the perceived monsters in range that actually move?
If its based on perception of movement then would it be safe to say that there is a minimum requirement of 169(visible screen spaces), as in any PC that can manage 169 mobs will be fine in all situations as thats the most that can fit on screen?
Answers would be good, Thanks