i have some projects open, gsp files fix, gsp server emu and holley 3.55 full server-client emu with more things added than 3.55 but compatible with DB, scripts, etc
you have making only client side or both sides?
mir3 need to full reverse enginering to take some changes and go forward like mir2, but this tasks take a lot of time looking asm of original files and a lot of things more to full understand whats happen.
Well, your project its not a secret now and you talked about past time
the last days reverse enginering mir3 protocol i looked some buffer parameters to change the size of the object and its funny xD haha the server can tell to client to use another file to use in the actor or another objects and use for example a animation of a mob to player, etc. has a lot of fun inside. haha
Oh my Jesus! You do so many wonderful works! xD
Yea, both sides involving tools. I coded my resource and map editor in MFC which seems a little outdated, so I want to code my own GUI library at this moment.
There is a lot of things need to be done. Let us encourage each other in our endeavours. xD