[@Main]
#IF
check [569] 1 << ( This is a flag, a number or variable that npc checks)
#SAY
You have already won you prize\ \
<exit/@exit>
#ELSEACT
give (what ever item)
set [569] 1 <<(once you have given the item you set flag)
* so next time the person clicks on the npc it will go to '#say' because that flag has been set
Things u shud know that most flags start off set as [flag] 0 unless an npc has set it.
hope this helps
..Just want to bere in mind this applies to mir 2 server files, not sure bout mir 3 as much worth a go tho
\DeathsDeciple