reds

dazman

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k on my server when u go red u get teleport to the middle of SV bu i made a room called punsihroom and it look like a bit of wt and there nothing to do it it there is 1 npc in there that let u go once u are white when red he will say oi where to tu think your going when your yellow he will say sorry but i have to a w8 a bit more and when your white he let u go back to bw but i just want to know what do u chnage so they don't teleport to SV when they die when red dose anyoen know what to chnage

soz for spelling
 

Far

tsniffer
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no one found out in m3 yet. changing m2's penal location was very hard and i expect m3's will be alot harder.
 
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dazman

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farril said:
no one found out in m3 yet. changing m2's penal location was very hard and i expect m3's will be alot harder.

dam so how did they change it in mir 2 then maybe i can see how to do it
 
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Miranda

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Nov 14, 2003
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Im sorry 2 say but penalty area isnt in sv in mir3 or should I say not anymore.


there is a new map 4 the penalty and its an Island with 1 cave limited shops and mobs some of u have a event or norm Bosses.






Best way 2 know the correct awnsers is from firsthand(Playing Korean Server - I still play korean Server)
 
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mauldor

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Dec 29, 2003
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I found this info - not tried it myself like - maybe it might help :)

My jail map: A, actual coordinates: X: 21 Y: 22
Reactivating spot
Find 40040132B80D000000E84610
Replace 40040138B80D000000E84610
Find F5FF05A40000008B55EC8942
Replace F5FF05F40000008B55EC8942
Find F5FF05860000008B55EC8942
Replace F5FF05DE0000008B55EC8942

Find 8BE55DC3FFFFFFFF0100000032
Replace 8BE55DC3FFFFFFFF0100000038
Find 688C0000006A00B9AA000000BA
Replace 68E40000006A00B9FA000000BA

Find 0100000032000000558BEC83C4
Replace 0100000038000000558BEC83C4
Find 2DAA0000009933C22BC283F80A
Replace 2DFA0000009933C22BC283F80A
Find 2D8C0000009933C22BC283F80A
Replace 2DE40000009933C22BC283F80A

Find C780B400000001328B45FCC780
Replace C780B400000001388B45FCC780
Find C8000000AA0000008B45FCC780
Replace C8000000FA0000008B45FCC780
Find CC0000008C00000033C05A5959
Replace CC000000E400000033C05A5959

The red 32 actual data are represent the 2nd map also are the present poisonous snake valleys
May wilfully revise the attention:
Perhaps because the revision space position limit only can change a digital or a letter general map & room map
Replace, moreover this position is the ASCII character expression method, in other words 32 expressed map 2, 33 tables try the map
, but 41 only then expressed map A, map B was 42; After the primitive X coordinates transform are AA, after the Y coordinates transform are 8C
After -6 latter X coordinates transform are A4, after the Y coordinates transform are 86
After my X coordinates transform are FA, after the Y coordinates transform are E4
After -6 latter X coordinates transform are F4, after the Y coordinates transform are DE



250-FA
244=F4

228-E4
222=DE
 
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dazman

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Jan 11, 2004
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aldershot
mauldor said:
I found this info - not tried it myself like - maybe it might help :)

My jail map: A, actual coordinates: X: 21 Y: 22
Reactivating spot
Find 40040132B80D000000E84610
Replace 40040138B80D000000E84610
Find F5FF05A40000008B55EC8942
Replace F5FF05F40000008B55EC8942
Find F5FF05860000008B55EC8942
Replace F5FF05DE0000008B55EC8942

Find 8BE55DC3FFFFFFFF0100000032
Replace 8BE55DC3FFFFFFFF0100000038
Find 688C0000006A00B9AA000000BA
Replace 68E40000006A00B9FA000000BA

Find 0100000032000000558BEC83C4
Replace 0100000038000000558BEC83C4
Find 2DAA0000009933C22BC283F80A
Replace 2DFA0000009933C22BC283F80A
Find 2D8C0000009933C22BC283F80A
Replace 2DE40000009933C22BC283F80A

Find C780B400000001328B45FCC780
Replace C780B400000001388B45FCC780
Find C8000000AA0000008B45FCC780
Replace C8000000FA0000008B45FCC780
Find CC0000008C00000033C05A5959
Replace CC000000E400000033C05A5959

The red 32 actual data are represent the 2nd map also are the present poisonous snake valleys
May wilfully revise the attention:
Perhaps because the revision space position limit only can change a digital or a letter general map & room map
Replace, moreover this position is the ASCII character expression method, in other words 32 expressed map 2, 33 tables try the map
, but 41 only then expressed map A, map B was 42; After the primitive X coordinates transform are AA, after the Y coordinates transform are 8C
After -6 latter X coordinates transform are A4, after the Y coordinates transform are 86
After my X coordinates transform are FA, after the Y coordinates transform are E4
After -6 latter X coordinates transform are F4, after the Y coordinates transform are DE



250-FA
244=F4

228-E4
222=DE

i'm sorry i did not under stand one bit of that
 
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working

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Apr 16, 2003
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its a hex value, so get a hex editor and find and replace the hex strings shown
 
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mauldor

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dazman said:
dam so how did they change it in mir 2 then maybe i can see how to do it

You said how can it be done - Ive just shown you how to hex it so that it changes to MAP A (which you will have to rename a map to for it to work) and the x,y - now also published was how they arrived at that.

If you dont understand hex editing - maybe you should stick to leaving it as it !!
 
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dazman

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Jan 11, 2004
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aldershot
mauldor said:
You said how can it be done - Ive just shown you how to hex it so that it changes to MAP A (which you will have to rename a map to for it to work) and the x,y - now also published was how they arrived at that.

If you dont understand hex editing - maybe you should stick to leaving it as it !!

ok i understand now
 
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