sabuk doors

smoochy boys on tour

Toxick

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you need to change 2 parts

1)the map info for it
2) the list in the txt file

CastlePalaceDoorX=631
CastlePalaceDoorY=274
 

AngelOfDeath

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is there anything i need to do to the mapitself?


i have done what u said and the doors dont open even tho i own the wall
 

Toxick

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i dont know AoD i told Rhys2002 everything, im all out of ideas :/
 

DrowninG

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i think sabuks coded into the server =/ however i aint been doin PS's for along time so its probably possible to do so now...
 

Ragnar

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DrowninG said:
i think sabuks coded into the server =/ however i aint been doin PS's for along time so its probably possible to do so now...
It is possible with the 1.9 files.
 

Ragnar

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DevilsKnight said:
u care 2 shed some light on this subject and tell us how, i wud really like to know aswell.
It pretty much all lies in the setup.txt, as toxick already said you will need to edit the cords for the sabuk doors, plus you need to add the map number i think to the setup.txt.. i haven't really tried doing it, but i'm sure you'll figure out yourself, just some common sense ;).
 

AngelOfDeath

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Gimpasaurus said:
It pretty much all lies in the setup.txt, as toxick already said you will need to edit the cords for the sabuk doors, plus you need to add the map number i think to the setup.txt.. i haven't really tried doing it, but i'm sure you'll figure out yourself, just some common sense ;).


well if its common sense then why doesnt it work?.....have you even tried it?..........if not make a map with sabuk palace on it and make it work......then i will listen to what you say.....
 

-Ghost-

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yeh... its easy wen u know how.. the wall palace map 0150 is coded into the M2Server itself. So either:

1. change it in the M2Sever
or
2. change the map info so ur new wall map connects to 0150 instead of mudwall map (3). Then just place the doors and walls where u need them to be.

Think i answered wat was asked... lol

I've done it... took me no time to figure it out.. lol
 

AngelOfDeath

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-Ghost- said:
yeh... its easy wen u know how.. the wall palace map 0150 is coded into the M2Server itself. So either:

1. change it in the M2Sever
or
2. change the map info so ur new wall map connects to 0150 instead of mudwall map (3). Then just place the doors and walls where u need them to be.

Think i answered wat was asked... lol


its not coded into the m2 as you can have multiple sabuks now...
 

Ragnar

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AngelOfDeath said:
well if its common sense then why doesnt it work?.....have you even tried it?..........if not make a map with sabuk palace on it and make it work......then i will listen to what you say.....
Don't be a smartass, i already said that I HAVEN'T TRIED TO DO IT, and assumed it was easy enough seeing as pretty much everything can be set up, changed in the setup.txt and you don't need to hex anything (like it was on 1.4) and seeing as the lines you had to change in the setup.txt are so obvious it shouldn't be that hard either...

Gimpasaurus said:
It pretty much all lies in the setup.txt, as toxick already said you will need to edit the cords for the sabuk doors, plus you need to add the map number i think to the setup.txt.. i haven't really tried doing it, but i'm sure you'll figure out yourself, just some common sense ;).
 

AngelOfDeath

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Gimpasaurus said:
Don't be a smartass, i already said that I HAVEN'T TRIED TO DO IT, and assumed it was easy enough seeing as pretty much everything can be set up, changed in the setup.txt and you don't need to hex anything (like it was on 1.4) and seeing as the lines you had to change in the setup.txt are so obvious it shouldn't be that hard either...


you can be a know it all i can be a smartass.....why post on something you havent tried?
 

Ragnar

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AngelOfDeath said:
you can be a know it all i can be a smartass.....why post on something you havent tried?
Actually you are right, you can be whatever you want...

Trying to be helpfull maybe?
 

AngelOfDeath

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Gimpasaurus said:
Actually you are right, you can be whatever you want...

Trying to be helpfull maybe?



dont you have to know a little something about the topic to be helpful?
 

Rhys2002

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-Ghost- said:
yeh... its easy wen u know how.. the wall palace map 0150 is coded into the M2Server itself. So either:

1. change it in the M2Sever
or
2. change the map info so ur new wall map connects to 0150 instead of mudwall map (3). Then just place the doors and walls where u need them to be.

Think i answered wat was asked... lol

I've done it... took me no time to figure it out.. lol

Map 0150 is the palace map which has nothing to do with the doors opening on Map 3 or watever map you place sabuk on, and by the way u enter the map number in the sw.txt for the palace. Just a bit of useless information.

Nice to see some people think they know it all when they know nothing.
 

DevilsKnight

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i've tried making another conquest area and i cant get doors 2 open even when u are the owner of that wall, got it in my name ect.
 

AngelOfDeath

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DevilsKnight said:
i've tried making another conquest area and i cant get doors 2 open even when u are the owner of that wall, got it in my name ect.

that is the exact same problem we are having, as soon as we (since no one else has a clue) figure it i will post it here for everyone
 

Toxick

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its a subject i havent tuched :P im learning, and im trying to help Rhys all i can AoD :P
 

AngelOfDeath

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ok rhys stayed up all night but he figured the doors out,
open your map in editor
click tools then select door
then click on the door that you want to open
a box comes up with index and offset
put a tick in the checkbox then repeat for the whole door
works on all doors not just sabuk

*leave offset/index unchanged