[Holley] Taoist Pet's

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Piciu

Dedicated Member
Dedicated Member
Nov 24, 2007
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Hello, can anyone tell me how to make a taoist pet. I know that it has to be normal mob in mob.ai but i don't know how to give someone pet so it's friendly. I think you get what I wrote :D.
 

w1ls0n

Dedicated Member
Dedicated Member
May 18, 2011
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To give sumone a pet,, you have to use dmenu(or any npc) or make a Scroll (from manual),, use the following command.

#IF
CHECKJOB TAOIST
#ACT
MONRECALL "MOBNAME" 1 7
#SAY
You Now have you pet,, Bye Bye.
 
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Piciu

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Nov 24, 2007
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For example if i want to make a scroll can you tell me how to put this script into scroll?
 
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osaph

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Jan 1, 2012
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#IF
CHECKJOB TAOIST
checkitem deviltalisman 1
#ACT
take deviltalisman 1
MONRECALL "devil" 1 7
 
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tkila

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Jun 8, 2011
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Yea guys,where to put the txt file? xD

ive tried in C:\Mud3\Envir\QuestDiary and i did a own folder and write the script but it dnt work

---------- Post added at 08:34 PM ---------- Previous post was at 08:15 PM ----------

??
 
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Vector

LOMCN n00bie
May 9, 2011
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Put on Envir\MarketDef\pet.txt

[@Main]
#IF
Checkjob taoist
#ACT
goto @pet1

#ELSESAY
Not a Taoist!

[@pet1]
#IF
CHECKITEM DevilTalisman 1
#ACT
MONRECALL Hen 1 1
TAKE DevilTalisman 1
SysMsg "Here is your pet"

#ELSESAY
You do not have Deviltalisman!
 
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Piciu

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Nov 24, 2007
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And after you make same item name with manual thing like books?
 
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tkila

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Jun 8, 2011
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What u did its via NPC we dnt want it,what we mean its a item like randomteleport(usable) to do the same with a scroll and when u use this scroll to summon a pet
 
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w1ls0n

Dedicated Member
Dedicated Member
May 18, 2011
81
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Yea guys,where to put the txt file? xD

ive tried in C:\Mud3\Envir\QuestDiary and i did a own folder and write the script but it dnt work

---------- Post added at 08:34 PM ---------- Previous post was at 08:15 PM ----------

??

the Script is the one the guy put,

#IF
CHECKJOB TAOIST
CHECKITEM "SCROLLNAME"
#ACT
TAKE "SCROLLNAME"
MONRECALL "MOBNAME" 1 7

this script goes in

mud3/envir/questdiary/system/itemscripts/manual

in there you need to put

under act it shud say SetItemEvent 61 1 @"scroll or item name"

if it doesnt then you need to make a new 1

copy that and change the name and number 1 to the next number and put your script in there..

Goodluck

---------- Post added at 10:09 PM ---------- Previous post was at 10:06 PM ----------

then when you have put that in manual,, goto SQL make your item with the name you want it to be E.G DevilPetScroll

then use the 2 numbers that you used in manual.. E.G 61 1 (61 = STDMODE 1= SHAPE)

If you found this helpfull +rep

Thanks Ben
 
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