Who ever has a PACKET DECRYPTOR

LOMCNUSER

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Thanks Monk, see where it says 34, any idea what that is? It keeps changing and I'm not sure why.
 

LOMCNUSER

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New files? .. no idea what you're talking about.. its a packet. :).
 

TheMonk

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The Void
LOMCNUSER said:
Thanks Monk, see where it says 34, any idea what that is? It keeps changing and I'm not sure why.

Biohazard said:
Its making new files then if it is changing.
- WTF :S best you stick to what you know dude

its nothign to do with files at all

every time you logon and supply correct ID & PW you are given a number

this number is sent to the servers (7100 & 7200) its matched with ur UuserID to make sure you have loged on

in the scorces its referd to as "certification"

in simple terms its a per session ticket to say you ahve loged in
 

LOMCNUSER

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Monk can you give me a decryptor so I can figure this out?

anyway

#=<<<<=D><<<<<<<<HODsG_<jH>tmGoXmH?<kI<!

Can you please decrypt this?
 

LOMCNUSER

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Thanks leo, i wish you guys could give me the actual program. Anyway:

#5F^ejVSUaZ>yJVRIgH^x 'pGoDlH' ?DlIODnGo<!
#5F^ejVSUaZ>yJVRIgH^x 'mI^xnH' ?<nH?PnH^xl!

see the text in ' ' those are supposedly the cert numbers:
"**gmbot/GMBOT/34/20020522/0"

now see this :
Winsock2.SendData "#3<<<<<BL<<<<<<<<<WbarUS\" & parts(Number) & "!"
It grabs the previous packets cert:
'#=<<<<=D><<<<<<<<HODsG_<jH>tmGoXmH?<kI<!
Cert would be kI<

Now I save this cert cuz I need it to get into the gamer server
so i'm trying to figure out where I put the cert part in the packet above(#5F^ejVSUaZ>yJVRIgH^x 'pGoDlH' ?DlIODnGo<!)

Should I just try this?

#5F^ejVSUaZ>yJVRIgH^x 'kI<' ?DlIODnGo<!

So i would send packet:

#5F^ejVSUaZ>yJVRIgH^xkI<?DlIODnGo<!


Would this work? Please help. :(
 

YouKnowWho

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Dec 12, 2003
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LOMCNUSER said:
Thanks leo, i wish you guys could give me the actual program. Anyway:

#5F^ejVSUaZ>yJVRIgH^x 'pGoDlH' ?DlIODnGo<!
#5F^ejVSUaZ>yJVRIgH^x 'mI^xnH' ?<nH?PnH^xl!

see the text in ' ' those are supposedly the cert numbers:
"**gmbot/GMBOT/34/20020522/0"

now see this :
Winsock2.SendData "#3<<<<<BL<<<<<<<<<WbarUS\" & parts(Number) & "!"
It grabs the previous packets cert:
'#=<<<<=D><<<<<<<<HODsG_<jH>tmGoXmH?<kI<!
Cert would be kI<

Now I save this cert cuz I need it to get into the gamer server
so i'm trying to figure out where I put the cert part in the packet above(#5F^ejVSUaZ>yJVRIgH^x 'pGoDlH' ?DlIODnGo<!)

Should I just try this?

#5F^ejVSUaZ>yJVRIgH^x 'kI<' ?DlIODnGo<!

So i would send packet:

#5F^ejVSUaZ>yJVRIgH^xkI<?DlIODnGo<!


Would this work? Please help. :(

I dont think that would be possible due to the way the encoding works.

if the 'kI<' bits were different in the orginal string, then when you insert you new values you will be corrupting the other data around it.

1 letter in the string does not equal 1 number/letter in the un-encrypted string.

This encoding method stores 8 Bit data into 7 Bit ASCII.

e.g. if you were to encode the number 1. It might be something like gH.

If you were to encode the numbers 1 and 2, it might look like gJ.

Hope that made some sense. Your safest bet would be too just re-encrypt the string.
 

LOMCNUSER

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Now to work out encoding/decoding in vb6.. woot woot.. thanks for all the help.