Difference between revisions of "Archer" - LOMCN Wiki

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|-
 
|-
 
| style="background-color: #000000; text-align: center;"  rowspan="5" | https://www.lomcn.org/wiki/images/mir2/skills/archer/actions/Focus.png
 
| style="background-color: #000000; text-align: center;"  rowspan="5" | https://www.lomcn.org/wiki/images/mir2/skills/archer/actions/Focus.png
| https://www.lomcn.org/wiki/images/mir2/skills/archer/icons/Focus.jpg '''Focus'''
+
| https://www.lomcn.org/wiki/images/mir2/skills/archer/icons/Focus.jpg '''Focus [HERO]'''
 
| colspan="4" | Passively increases chance to hit with physical attacks.
 
| colspan="4" | Passively increases chance to hit with physical attacks.
 
|-
 
|-
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|-
 
|-
 
| style="background-color: #000000; text-align: center;" rowspan="5" | https://www.lomcn.org/wiki/images/mir2/skills/archer/actions/Straight_Shot.png
 
| style="background-color: #000000; text-align: center;" rowspan="5" | https://www.lomcn.org/wiki/images/mir2/skills/archer/actions/Straight_Shot.png
| https://www.lomcn.org/wiki/images/mir2/skills/archer/icons/Straight_Shot.jpg '''Straight Shot'''
+
| https://www.lomcn.org/wiki/images/mir2/skills/archer/icons/Straight_Shot.jpg '''Straight Shot [HERO]'''
 
| colspan="4" | Infuses your arrow with mana to deal extra damage.
 
| colspan="4" | Infuses your arrow with mana to deal extra damage.
 
|-
 
|-
 
| Level 0
 
| Level 0
| 0
+
| 9
 
| N / A
 
| N / A
 
| 0
 
| 0
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|-
 
| Level 1
 
| Level 1
| 0
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| 9
| 0
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| 3100
 
| 0
 
| 0
 
|  
 
|  
 
|-
 
|-
 
| Level 2
 
| Level 2
| 0
+
| 12
| 0
+
| 5800
 
| 0
 
| 0
 
|  
 
|  
 
|-
 
|-
 
| Level 3
 
| Level 3
| 0
+
| 15
| 0
+
| 8100
 
| 0
 
| 0
 
|  
 
|  
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|-
 
|-
 
| Level 0
 
| Level 0
| 0
+
| 11
 
| N / A
 
| N / A
 
| 0
 
| 0
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|-
 
|-
 
| Level 1
 
| Level 1
| 0
+
| 11
| 0
+
| 2900
 
| 0
 
| 0
 
|  
 
|  
 
|-
 
|-
 
| Level 2
 
| Level 2
| 0
+
| 15
| 0
+
| 5400
 
| 0
 
| 0
 
|  
 
|  
 
|-
 
|-
 
| Level 3
 
| Level 3
| 0
+
| 19
| 0
+
| 8100
 
| 0
 
| 0
 
|  
 
|  
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|-
 
|-
 
| Level 0
 
| Level 0
| 0
+
| 15
 
| N / A
 
| N / A
 
| 0
 
| 0
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|-
 
|-
 
| Level 1
 
| Level 1
| 0
+
| 15
| 0
+
| 2900
 
| 0
 
| 0
 
|  
 
|  
 
|-
 
|-
 
| Level 2
 
| Level 2
| 0
+
| 27
| 0
+
| 6600
 
| 0
 
| 0
 
|  
 
|  
 
|-
 
|-
 
| Level 3
 
| Level 3
| 0
+
| 39
| 0
+
| 11100
 
| 0
 
| 0
 
|  
 
|  
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|-
 
|-
 
| Level 0
 
| Level 0
| 0
+
| 23
 
| N / A
 
| N / A
 
| 0
 
| 0
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|-
 
|-
 
| Level 1
 
| Level 1
| 0
+
| 23
| 0
+
| 4100
 
| 0
 
| 0
 
|  
 
|  
 
|-
 
|-
 
| Level 2
 
| Level 2
| 0
+
| 27
| 0
+
| 7800
 
| 0
 
| 0
 
|  
 
|  
 
|-
 
|-
 
| Level 3
 
| Level 3
| 0
+
| 31
| 0
+
| 11100
 
| 0
 
| 0
 
|  
 
|  
 
|-
 
|-
 
| style="background-color: #000000; text-align: center;" rowspan="5" | https://www.lomcn.org/wiki/images/mir2/skills/archer/actions/Meditation.png
 
| style="background-color: #000000; text-align: center;" rowspan="5" | https://www.lomcn.org/wiki/images/mir2/skills/archer/actions/Meditation.png
| https://www.lomcn.org/wiki/images/mir2/skills/archer/icons/Meditation.jpg '''Meditation'''
+
| https://www.lomcn.org/wiki/images/mir2/skills/archer/icons/Meditation.jpg '''Meditation [HERO]'''
 
| colspan="4" | Allows gathering of elements when attacking monsters. Can gain up to 4 elements.
 
| colspan="4" | Allows gathering of elements when attacking monsters. Can gain up to 4 elements.
 
|-
 
|-
 
| Level 0
 
| Level 0
| 0
+
| 19
 
| N / A
 
| N / A
 
| 0
 
| 0
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|-
 
|-
 
| Level 1
 
| Level 1
| 0
+
| 19
| 0
+
| 5500
 
| 0
 
| 0
 
|  
 
|  
 
|-
 
|-
 
| Level 2
 
| Level 2
| 0
+
| 27
| 0
+
| 10600
 
| 0
 
| 0
 
|  
 
|  
 
|-
 
|-
 
| Level 3
 
| Level 3
| 0
+
| 35
| 0
+
| 15900
 
| 0
 
| 0
 
|  
 
|  
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|-
 
|-
 
| Level 0
 
| Level 0
| 0
+
| 26
 
| N / A
 
| N / A
 
| 0
 
| 0
|  
+
| Cooldown = 25 Seconds
 
|-
 
|-
 
| Level 1
 
| Level 1
 +
| 26
 +
| 4900
 
| 0
 
| 0
| 0
+
| Cooldown = 23 Seconds
| 0
 
|
 
 
|-
 
|-
 
| Level 2
 
| Level 2
 +
| 31
 +
| 9400
 
| 0
 
| 0
| 0
+
| Cooldown = 20 Seconds
| 0
 
|
 
 
|-
 
|-
 
| Level 3
 
| Level 3
 +
| 36
 +
| 14100
 
| 0
 
| 0
| 0
+
| Cooldown = 20 Seconds
| 0
 
|
 
 
|-
 
|-
 
| style="background-color: #000000; text-align: center;" rowspan="5" | https://www.lomcn.org/wiki/images/mir2/skills/archer/actions/Elemental_Shot.png
 
| style="background-color: #000000; text-align: center;" rowspan="5" | https://www.lomcn.org/wiki/images/mir2/skills/archer/actions/Elemental_Shot.png
| https://www.lomcn.org/wiki/images/mir2/skills/archer/icons/Elemental_Shot.jpg '''Elemental Shot'''
+
| https://www.lomcn.org/wiki/images/mir2/skills/archer/icons/Elemental_Shot.jpg '''Elemental Shot [HERO]'''
 
| colspan="4" | High damage magical attack. Damage is increased per element. Generates 2 elements if none exist. Pushes back target if archer is higher level.
 
| colspan="4" | High damage magical attack. Damage is increased per element. Generates 2 elements if none exist. Pushes back target if archer is higher level.
 
|-
 
|-
 
| Level 0
 
| Level 0
| 0
+
| 19
 
| N / A
 
| N / A
 
| 0
 
| 0
|  
+
| Cooldown = 19 Seconds
 
|-
 
|-
 
| Level 1
 
| Level 1
 +
| 19
 +
| 5500
 
| 0
 
| 0
| 0
+
| Cooldown = 18 Seconds
| 0
 
|
 
 
|-
 
|-
 
| Level 2
 
| Level 2
 +
| 24
 +
| 11400
 
| 0
 
| 0
| 0
+
| Cooldown = 16 Seconds
| 0
 
|
 
 
|-
 
|-
 
| Level 3
 
| Level 3
 +
| 29
 +
| 17100
 
| 0
 
| 0
| 0
+
| Cooldown = 12 Seconds
| 0
 
|
 
 
|-
 
|-
 
| style="background-color: #000000; text-align: center;" rowspan="5" | https://www.lomcn.org/wiki/images/mir2/skills/archer/actions/Concentration.png
 
| style="background-color: #000000; text-align: center;" rowspan="5" | https://www.lomcn.org/wiki/images/mir2/skills/archer/actions/Concentration.png
| https://www.lomcn.org/wiki/images/mir2/skills/archer/icons/Concentration.jpg '''Concentration'''
+
| https://www.lomcn.org/wiki/images/mir2/skills/archer/icons/Concentration.jpg '''Concentration [HERO]'''
 
| colspan="4" | Increase the chance of gathering elements whilst active.
 
| colspan="4" | Increase the chance of gathering elements whilst active.
 
|-
 
|-
 
| Level 0
 
| Level 0
| 0
+
| 30
 
| N / A
 
| N / A
 
| 0
 
| 0
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|-
 
|-
 
| Level 1
 
| Level 1
| 0
+
| 30
| 0
+
| 3500
 
| 0
 
| 0
 
|  
 
|  
 
|-
 
|-
 
| Level 2
 
| Level 2
| 0
+
| 36
| 0
+
| 7000
 
| 0
 
| 0
 
|  
 
|  
 
|-
 
|-
 
| Level 3
 
| Level 3
| 0
+
| 42
| 0
+
| 10500
 
| 0
 
| 0
 
|  
 
|  
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|-
 
|-
 
| Level 0
 
| Level 0
| 0
+
| 40
 
| N / A
 
| N / A
 
| 0
 
| 0
|  
+
| Cooldown = 50 Seconds Duration = 10 seconds
 
|-
 
|-
 
| Level 1
 
| Level 1
 +
| 40
 +
| 4900
 
| 0
 
| 0
| 0
+
| Cooldown = 45 Seconds Duration = 15 seconds
| 0
 
|
 
 
|-
 
|-
 
| Level 2
 
| Level 2
 +
| 43
 +
| 9800
 
| 0
 
| 0
| 0
+
| Cooldown = 40 Seconds Duration = 20 seconds
| 0
 
|
 
 
|-
 
|-
 
| Level 3
 
| Level 3
 +
| 46
 +
| 14100
 
| 0
 
| 0
| 0
+
| Cooldown = 35 Seconds Duration = 25 seconds
| 0
 
|
 
 
|-
 
|-
 
| style="background-color: #000000; text-align: center;" rowspan="5" | https://www.lomcn.org/wiki/images/mir2/skills/archer/actions/Elemental_Barrier.png
 
| style="background-color: #000000; text-align: center;" rowspan="5" | https://www.lomcn.org/wiki/images/mir2/skills/archer/actions/Elemental_Barrier.png
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|-
 
|-
 
| Level 0
 
| Level 0
| 0
+
| 37
 
| N / A
 
| N / A
 
| 0
 
| 0
|  
+
| Cooldown = 12 Seconds
 
|-
 
|-
 
| Level 1
 
| Level 1
 +
| 37
 +
| 4500
 
| 0
 
| 0
| 0
+
| Cooldown = 11 Seconds
| 0
 
|
 
 
|-
 
|-
 
| Level 2
 
| Level 2
 +
| 42
 +
| 9000
 
| 0
 
| 0
| 0
+
| Cooldown = 10 Seconds
| 0
 
|
 
 
|-
 
|-
 
| Level 3
 
| Level 3
 +
| 47
 +
| 12900
 
| 0
 
| 0
| 0
+
| Cooldown = 9 Seconds
| 0
 
|
 
 
|-
 
|-
 
| style="background-color: #000000; text-align: center;" rowspan="5" | https://www.lomcn.org/wiki/images/mir2/skills/archer/actions/Summon_Vampire.png
 
| style="background-color: #000000; text-align: center;" rowspan="5" | https://www.lomcn.org/wiki/images/mir2/skills/archer/actions/Summon_Vampire.png
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|-
 
|-
 
| Level 0
 
| Level 0
| 0
+
| 33
 
| N / A
 
| N / A
 
| 0
 
| 0
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|-
 
|-
 
| Level 1
 
| Level 1
| 0
+
| 33
| 0
+
| 4100
 
| 0
 
| 0
 
|  
 
|  
 
|-
 
|-
 
| Level 2
 
| Level 2
| 0
+
| 37
| 0
+
| 8200
 
| 0
 
| 0
 
|  
 
|  
 
|-
 
|-
 
| Level 3
 
| Level 3
| 0
+
| 41
| 0
+
| 11100
 
| 0
 
| 0
 
|  
 
|  
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|-
 
|-
 
| Level 0
 
| Level 0
| 0
+
| 42
 
| N / A
 
| N / A
 
| 0
 
| 0
|  
+
| Cooldown = 15 Seconds
 
|-
 
|-
 
| Level 1
 
| Level 1
 +
| 42
 +
| 5100
 
| 0
 
| 0
| 0
+
| Cooldown = 14 Seconds
| 0
 
|
 
 
|-
 
|-
 
| Level 2
 
| Level 2
 +
| 45
 +
| 9800
 
| 0
 
| 0
| 0
+
| Cooldown = 13 Seconds
| 0
 
|
 
 
|-
 
|-
 
| Level 3
 
| Level 3
 +
| 48
 +
| 13500
 
| 0
 
| 0
| 0
+
| Cooldown = 12 Seconds
| 0
 
|
 
 
|-
 
|-
 
| style="background-color: #000000; text-align: center;" rowspan="5" | https://www.lomcn.org/wiki/images/mir2/skills/archer/actions/Summon_Toad.png
 
| style="background-color: #000000; text-align: center;" rowspan="5" | https://www.lomcn.org/wiki/images/mir2/skills/archer/actions/Summon_Toad.png
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|-
 
|-
 
| Level 0
 
| Level 0
| 0
+
| 52
 
| N / A
 
| N / A
 
| 0
 
| 0
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|-
 
|-
 
| Level 1
 
| Level 1
| 0
+
| 52
| 0
+
| 5500
 
| 0
 
| 0
 
|  
 
|  
 
|-
 
|-
 
| Level 2
 
| Level 2
| 0
+
| 54
| 0
+
| 10600
 
| 0
 
| 0
 
|  
 
|  
 
|-
 
|-
 
| Level 3
 
| Level 3
| 0
+
| 56
| 0
+
| 15300
 
| 0
 
| 0
 
|  
 
|  
 
|-
 
|-
 
| style="background-color: #000000; text-align: center;" rowspan="5" | https://www.lomcn.org/wiki/images/mir2/skills/archer/actions/Poison_Shot.png
 
| style="background-color: #000000; text-align: center;" rowspan="5" | https://www.lomcn.org/wiki/images/mir2/skills/archer/actions/Poison_Shot.png
| https://www.lomcn.org/wiki/images/mir2/skills/archer/icons/Poison_Shot.jpg '''Poison Shot'''
+
| https://www.lomcn.org/wiki/images/mir2/skills/archer/icons/Poison_Shot.jpg '''Poison Shot [HERO]'''
 
| colspan="4" | Fire a poison arrow to green poison enemies. Lasts maximum of 15 seconds. Chance to gain Poison Buff which enhances Cripple Shot and OneWithNature spells.
 
| colspan="4" | Fire a poison arrow to green poison enemies. Lasts maximum of 15 seconds. Chance to gain Poison Buff which enhances Cripple Shot and OneWithNature spells.
 
|-
 
|-
 
| Level 0
 
| Level 0
| 0
+
| 50
 
| N / A
 
| N / A
 
| 0
 
| 0
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|-
 
|-
 
| Level 1
 
| Level 1
| 0
+
| 50
| 0
+
| 7500
 
| 0
 
| 0
 
|  
 
|  
 
|-
 
|-
 
| Level 2
 
| Level 2
| 0
+
| 53
| 0
+
| 14200
 
| 0
 
| 0
 
|  
 
|  
 
|-
 
|-
 
| Level 3
 
| Level 3
| 0
+
| 56
| 0
+
| 20700
 
| 0
 
| 0
 
|  
 
|  
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|-
 
|-
 
| Level 0
 
| Level 0
| 0
+
| 50
 
| N / A
 
| N / A
 
| 0
 
| 0
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|-
 
|-
 
| Level 1
 
| Level 1
| 0
+
| 50
| 0
+
| 7100
 
| 0
 
| 0
 
|  
 
|  
 
|-
 
|-
 
| Level 2
 
| Level 2
| 0
+
| 53
| 0
+
| 13800
 
| 0
 
| 0
 
|  
 
|  
 
|-
 
|-
 
| Level 3
 
| Level 3
| 0
+
| 56
| 0
+
| 19500
 
| 0
 
| 0
 
|  
 
|  
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|-
 
|-
 
| Level 0
 
| Level 0
| 0
+
| 45
 
| N / A
 
| N / A
 
| 0
 
| 0
|  
+
| Cooldown = 300 Seconds
 
|-
 
|-
 
| Level 1
 
| Level 1
 +
| 45
 +
| 5100
 
| 0
 
| 0
| 0
+
| Cooldown = 260 Seconds
| 0
 
|
 
 
|-
 
|-
 
| Level 2
 
| Level 2
 +
| 48
 +
| 9800
 
| 0
 
| 0
| 0
+
| Cooldown = 220 Seconds
| 0
 
|
 
 
|-
 
|-
 
| Level 3
 
| Level 3
 +
| 51
 +
| 14100
 
| 0
 
| 0
| 0
+
| Cooldown = 180 Seconds
| 0
 
|
 
 
|-
 
|-
 
| style="background-color: #000000; text-align: center;" rowspan="5" | https://www.lomcn.org/wiki/images/mir2/skills/archer/actions/Napalm_Shot.png
 
| style="background-color: #000000; text-align: center;" rowspan="5" | https://www.lomcn.org/wiki/images/mir2/skills/archer/actions/Napalm_Shot.png
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|-
 
|-
 
| Level 0
 
| Level 0
| 0
+
| 60
 
| N / A
 
| N / A
 
| 0
 
| 0
|  
+
| Cooldown = 140 Seconds
 
|-
 
|-
 
| Level 1
 
| Level 1
 +
| 60
 +
| 6300
 
| 0
 
| 0
| 0
+
| Cooldown = 120 Seconds
| 0
 
|
 
 
|-
 
|-
 
| Level 2
 
| Level 2
 +
| 61
 +
| 12000
 
| 0
 
| 0
| 0
+
| Cooldown = 100 Seconds
| 0
 
|
 
 
|-
 
|-
 
| Level 3
 
| Level 3
 +
| 62
 +
| 17700
 
| 0
 
| 0
| 0
+
| Cooldown = 80 Seconds
| 0
 
|
 
 
|-
 
|-
 
| style="background-color: #000000; text-align: center;" rowspan="5" | https://www.lomcn.org/wiki/images/mir2/skills/archer/actions/One_With_Nature.png
 
| style="background-color: #000000; text-align: center;" rowspan="5" | https://www.lomcn.org/wiki/images/mir2/skills/archer/actions/One_With_Nature.png
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|-
 
| Level 0
 
| Level 0
| 0
+
| 62
 
| N / A
 
| N / A
 
| 0
 
| 0
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|-
 
|-
 
| Level 1
 
| Level 1
| 0
+
| 62
| 0
+
| 5700
 
| 0
 
| 0
 
|  
 
|  
 
|-
 
|-
 
| Level 2
 
| Level 2
| 0
+
| 64
| 0
+
| 11000
 
| 0
 
| 0
 
|  
 
|  
 
|-
 
|-
 
| Level 3
 
| Level 3
| 0
+
| 66
| 0
+
| 15900
 
| 0
 
| 0
 
|  
 
|  

Latest revision as of 20:19, 13 April 2023

Archers are a class of great accuracy and strength, using their powerful skills with bows to deal extraordinary damage from range. Much like wizards, they rely on their keen instincts to dodge oncoming attacks as they tend to leave themselves open to frontal attacks. However, their physical prowess and deadly aim allows them to instil fear into anyone they hit.

Skills

Skill Level Training Level Proficiency Manacost Explanation
Focus.png Focus.jpg Focus [HERO] Passively increases chance to hit with physical attacks.
Level 0 7 N / A 0
Level 1 7 5900 0
Level 2 23 11800 0
Level 3 38 17100 0
Straight_Shot.png Straight_Shot.jpg Straight Shot [HERO] Infuses your arrow with mana to deal extra damage.
Level 0 9 N / A 0
Level 1 9 3100 0
Level 2 12 5800 0
Level 3 15 8100 0
Double_Shot.png Double_Shot.jpg Double Shot Fire double arrows at your target.
Level 0 11 N / A 0
Level 1 11 2900 0
Level 2 15 5400 0
Level 3 19 8100 0
Explosive_Trap.png Explosive_Trap.jpg Explosive Trap Lay down a row of traps that explode on contact with an enemy.
Level 0 15 N / A 0 Can only lay a trap every 6 seconds. Traps last for max of 60 seconds
Level 1 15 2900 0
Level 2 27 6600 0
Level 3 39 11100 0
Delayed_Explosion.png Delayed_Explosion.jpg Delayed Explosion Fire an arrow that has a delayed explosion. Gather more elements for more damage.
Level 0 23 N / A 0
Level 1 23 4100 0
Level 2 27 7800 0
Level 3 31 11100 0
Meditation.png Meditation.jpg Meditation [HERO] Allows gathering of elements when attacking monsters. Can gain up to 4 elements.
Level 0 19 N / A 0
Level 1 19 5500 0
Level 2 27 10600 0
Level 3 35 15900 0
Back_Step.png Back_Step.jpg Back Step Leap backwards out of danger.
Level 0 26 N / A 0 Cooldown = 25 Seconds
Level 1 26 4900 0 Cooldown = 23 Seconds
Level 2 31 9400 0 Cooldown = 20 Seconds
Level 3 36 14100 0 Cooldown = 20 Seconds
Elemental_Shot.png Elemental_Shot.jpg Elemental Shot [HERO] High damage magical attack. Damage is increased per element. Generates 2 elements if none exist. Pushes back target if archer is higher level.
Level 0 19 N / A 0 Cooldown = 19 Seconds
Level 1 19 5500 0 Cooldown = 18 Seconds
Level 2 24 11400 0 Cooldown = 16 Seconds
Level 3 29 17100 0 Cooldown = 12 Seconds
Concentration.png Concentration.jpg Concentration [HERO] Increase the chance of gathering elements whilst active.
Level 0 30 N / A 0
Level 1 30 3500 0
Level 2 36 7000 0
Level 3 42 10500 0
Stone_Trap.png Stone_Trap.jpg Stone Trap .
Level 0 40 N / A 0 Cooldown = 50 Seconds Duration = 10 seconds
Level 1 40 4900 0 Cooldown = 45 Seconds Duration = 15 seconds
Level 2 43 9800 0 Cooldown = 40 Seconds Duration = 20 seconds
Level 3 46 14100 0 Cooldown = 35 Seconds Duration = 25 seconds
Elemental_Barrier.png Elemental_Barrier.jpg Elemental Barrier Protects the caster with an elemental barrier. More elements on cast increases damage reduction.
Level 0 37 N / A 0 Cooldown = 12 Seconds
Level 1 37 4500 0 Cooldown = 11 Seconds
Level 2 42 9000 0 Cooldown = 10 Seconds
Level 3 47 12900 0 Cooldown = 9 Seconds
Summon_Vampire.png Summon_Vampire.jpg Summon Vampire Summon a spider vampire every 40 seconds to fight for you. The vampire pet can leach HP to its master.
Level 0 33 N / A 0
Level 1 33 4100 0
Level 2 37 8200 0
Level 3 41 11100 0
Vampire_Shot.png Vampire_Shot.jpg Vampire Shot Fire a leaching arrow that can heal the archer based on damage done. Chance to gain Vampire buff which enhances Cripple Shot and OneWithNature spells.
Level 0 42 N / A 0 Cooldown = 15 Seconds
Level 1 42 5100 0 Cooldown = 14 Seconds
Level 2 45 9800 0 Cooldown = 13 Seconds
Level 3 48 13500 0 Cooldown = 12 Seconds
Summon_Toad.png Summon_Toad.jpg Summon Toad Summon a toad to fight for you for 15 seconds. The toad cannot move and will explode if its master leaves its view range.
Level 0 52 N / A 0
Level 1 52 5500 0
Level 2 54 10600 0
Level 3 56 15300 0
Poison_Shot.png Poison_Shot.jpg Poison Shot [HERO] Fire a poison arrow to green poison enemies. Lasts maximum of 15 seconds. Chance to gain Poison Buff which enhances Cripple Shot and OneWithNature spells.
Level 0 50 N / A 0
Level 1 50 7500 0
Level 2 53 14200 0
Level 3 56 20700 0
Cripple_Shot.png Cripple_Shot.jpg Cripple Shot A special arrow that has enhances effects. PoisonShot buff will make Cripple shot produce a 3×3 AOE poison attack. VampBuff will make Cripple shot hit twice and steal HP.
Level 0 50 N / A 0
Level 1 50 7100 0
Level 2 53 13800 0
Level 3 56 19500 0
Summon_Snakes.png Summon_Snakes.jpg Summon Snakes Summon a Totem that spawns a swarm of snakes that aggro all monsters nearby and attack with a chance to paralysis the target. Can only be cast every 80 seconds.
Level 0 45 N / A 0 Cooldown = 300 Seconds
Level 1 45 5100 0 Cooldown = 260 Seconds
Level 2 48 9800 0 Cooldown = 220 Seconds
Level 3 51 14100 0 Cooldown = 180 Seconds
Napalm_Shot.png Napalm_Shot.jpg Napalm Shot Fire an arrow that explodes in a 5×5 radius around the target.
Level 0 60 N / A 0 Cooldown = 140 Seconds
Level 1 60 6300 0 Cooldown = 120 Seconds
Level 2 61 12000 0 Cooldown = 100 Seconds
Level 3 62 17700 0 Cooldown = 80 Seconds
One_With_Nature.png One_With_Nature.jpg One With Nature Summon an elemental ring around the archer that deals damage to all targets within a 5×5 radius of the archer.
Level 0 62 N / A 0 Spell is enhanced with VampBuff (steal HP) and PoisonBuff (Poison all targets). High mana cost.
Level 1 62 5700 0
Level 2 64 11000 0
Level 3 66 15900 0

Other Classes

Warrior, Wizard, Taoist, Assassin