Meh...play with the same guild every time, not met a single 1 of them
Never have a problem. But also play a load of other games together as well, not just restricted to Mir. All the new and randoms that end up joining don't defaulty inherit my trust and they never get anything off me that i cannot afford to lose. Account is never shared, nor do i lend kit as long as i'm active on the off chance i never get it back when I need it, or ever lol.
But PvP is what makes Mir fun....if all you want to do is grind mobs without conflict, then you may as well play an offline version. What purpose is having all the items in the game if you do nothing with them except kill more of the same mobs, just faster lol.
A PvE only server will be dead in about a week, or less...Assuming it even gets off the ground to begin with.
PK Drops I still honestly believe they actually discourage PvP, not encourage. I fight for the purpose of the fight, not for the purpose of taking someones items, if anything the fact that I know i can spend more time online than some, means I have a greater risk in PvP with drops on and makes me more inclined to not fight till the end lol. But on or off makes no odds to me, but I know people who have actually quit after dropping some of their best kit...how this encourages anything is beyond me lol...that person that quit probably took a few others with him, and it ends up being a bit of a snowball effect.
So "Any chance of a non Pykie server" as in PKing server? No lol...it has no profit and it would be dead way too fast.
And LDC, as good as a coder as people think you are, Instances are a bad idea, especially for Mir and this user count lol. People that complain about the PKing are usually the ones on the receiving end of it...but even those people, i'm sure have received a death drop once or twice and really enjoyed their reward lol.
Nobody will play a PvE only server.