We turn off integrals at start cause we want you test play without it.Especially broking items,repair them and getting experiance. So this week will be without integrals... but you don't understanding what is beta test.
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We turn off integrals at start cause we want you test play without it.Especially broking items,repair them and getting experiance. So this week will be without integrals... but you don't understanding what is beta test.
You should have made everyone play for 1 week without integrals, and THEN give every1 unlimited integrals, because atm this has tested nothing really
Out to make a bit of money..Your missing the point. People wont want to test now......What is the point? 10+ people have unlimited gold/integral items whereas new players have 0 gold/integral items. As Jesus said, you done it backwards, if you wanted people to test properly you should have done 1 week without integrals AND THEN 1 week with integrals. Atm u've just made it nothing but unfair for people tht discover the server from now.
We get instant teleport to kingsrooms - they dont
We got a store full of TT's - they dont
We had a super pet for 100 levels - they dont
We had jems/torches to aid with killin boss's - they dont
We had integrals to res in town - they dont
Honestly why would any1 new want to play lol.
Lol so me and Exodus were right yesterday. For Eyeofdragon it is 5k integrals to set it to WoomaTaurus-BoarKing-Zumataurus you need 500 integrals.
5k integrals = 70£ with 600 integrals left over. So thts 70£ just to purchase 1 Eyeofdragon that you drop near enough everytime you die?
also, no1 pay 10£ for 800 integral lol.
Lol so me and Exodus were right yesterday. For Eyeofdragon it is 5k integrals to set it to WoomaTaurus-BoarKing-Zumataurus you need 500 integrals.
5k integrals = 70£ with 600 integrals left over. So thts 70£ just to purchase 1 Eyeofdragon that you drop near enough everytime you die?
My original conversion was right then? lol It's an insanely high donation system - greed.
They have now removed the donations page from the website lol
The server is well made but there are some obvious problems that seem to be getting ignored.
1. There isn't enough player vs player interaction due to the huge selection of large maps and towns (You need one generic town that all will use). This needs to be encouraged for it to truely be a 'PvP server'.
2. Integral system needs changing, either the amount of Integral drops needs heavily increasing or the amount required on all items/features is reduced heavily. The whole system needs looking into to be honest, the server is Integral driven at the moment.
3. The FP system also needs changing, see the integral system. It was hard enough getting FPs with an eye of the dragon, imagine trying without.
4. The original (has been removed) donation system was stupidly high and very unrealistic.
5. Level 10 skill increases are a bad idea (anyone with a large amount of PvP experience would know this) - for instance every BS 1 hitting IS NOT good PvP. Nearly all skills need to be capped around level 5. With the odd tweak to balance the classes i.e Tao skills may need to be higher.
All characters from beta tests have been removed! Now, it's time to test PvP! Create new account and characters to test. At start you get skills, FP, gold, lion, full equipment, 400 level and 5 rank. You can also test Arena in Bichonary for free. Just create team, invite friend and join to queue.
Have fun!
---------- Post added 27-08-2011 at 08:57 AM ---------- Previous post was 21-08-2011 at 02:32 PM ----------
Changes:
-group-exp have been added to 5 locations (10% more for each person in group)
-added skills for quests (skills for integrals has been beat down)
Information:
Server start on 5th September this year.