- Aug 19, 2008
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"The date is 206 BC and the lands of Mir are beginning to expand. The city of Bichon has been the ruling city for over 50 years. This central power has united many small clans throughout the land, and transformed it’s unforgiving nature into a tranquil utopia. This is down to two powerful heroes by the names of Emperor Gaozu of Heian and Emperor Xin of Drac, who had both mastered the skills of all four of the sacred heroes. These two men united in times of great unrest to form an alliance of great power, and from this bond the utopian days of Mir were born.
156 BC, the sudden death of Emperor Xin shocks the land. His son Xian is given the honour of succeeding him to carry on the alliance, however he is not his father’s son. Xian is young and ambitious, he too has mastered the skills of the sacred heroes, but still craved more power.
149 BC, Emperor Gaozu and his eldest son Zhou are found dead is suspicious circumstances. Gaozu’s throne passes to his next son in line, Gaixia. By 145 BC, relations between the two new emperor’s is becoming strained as suspicion of Xian’s involvement in Gaozu and Zhou’s deaths gathered more and more momentum. Xian becomes paranoid, fearing that Gaixia is planning a coup, and moves to strike before he can put any plans into action. Gaixia is exiled and flees to the neighbouring city of Horizon along with a large number of his supporters. Xian, fearing a retaliation attack abandons the largely defenceless market town of Bichon, moves hiself and his supporters to the forest fortress of Castle Gi-Ryoong, and so the 50 year war begins...
Present day, it has been 50 years since The Great Coalition split into “The Heian Movement” lead by Emperor Gaixia, and “The Drac Dynasty” lead by Emperor Xian. Both sides have spend the last 50 years attacking the other and fighting over territory that was once owned by The Great Coalition, both finding ever more powerful weapons and magic to inflict greater and greater damage on the other, something has got to give...
The question is, young hero, to which side will you lend your sword...?"
Lead by: Emperor Gaixia Heian
Home City: Horizon City
"Emperor Gaixia Heian has inherited his father’s amazing ability to master all the skills of the Four Sacred Heroes. In the years after the coalition split, Gaixia turned to the legacy and teachings left by the forefathers, the Four Sacred Heroes, in an attempt to better equip him and his followers against The Drac Dynasty. To this day a lot of the Heian Movement’s resources is put into locating and deciphering long forgotten skills and technologies that these forefathers practiced and developed. Gaixia believes that if the wishes of his forefathers are carried out, balance will be restored and the lands of Mir can once again be a peaceful utopia."
Lead By: Emperor Xian Drac
Home City: Castle Gi-Ryoong
"Emperor Xian Drac also inherited his father’s ability to master the skills of the Four Sacred Heroes, but unlike Gaixia, the power went to his head. He saw himself as more than that of the forefathers. In a bid to gain even more power, weaponry and magic’s, Xian turned to the evil forces that inhabit the darkest reaches of the land. He encouraged his followers to forcefully take technologies from some of the most vicious and dangerous creatures that could be found. Xian believes that the only way that true order can be brought to the lands of Mir is by eradicating any form of opposition, and he will stop at nothing to achieve it."
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List of a few of the main features you can exect from Four Heros - The Conflict Within:
- Capturable Cave's
- All you have to do to sway the cave towards your clan is hunt their.
- Once the cave counter reaches the middle ground (Both clans have hunted their equally as much) a teritory war is triggered in that cave for an hour.
- During this hour the cave is converted to a War Zone and members of the two clans are placed on opposing sides upon entering the cave.
- At the end of the hour the clan that has killed the most monsters takes control of the cave, so kill of your opposition and take as many mobs as posible for your clan!
- The clan that own's the cave gets an experiance boost when hunting their.
- Caturable towns:
- Towns are converted to a specific clan based on how many caves that the clan owns in that province.
- The clan that owns the most caves in the provice, owns the town.
- Members of the clan in control of the town get a discount on pots and candle/amulets etc in that town. (Might need some coded features)
- Each town also provides a unique boost for clan members of the controlling clan.
- Massive Chain Quests:
- Each clan has their own set of quests that continue throughout the whole level spectrum.
- Rewards from these quests range from Boosts, Exp, gold and secial Clan based rewards (Discussed below)
- Coded Udates (Hopefully Matt will be kind enough to code a few of these ideas for me):
- Honour...
- New stat like HP/MP, called Honour. Honour is used for certain spells that are gained through the chain quests.
- Players will start with Honour such as: 20/20 Honour, each spells will use large amounts of Honour per use, maybe 5-10ish (Spells will be big finishing move type spells (Maybe not as effective on players as they are mobs))
- Honour, will not be replenishable by pots, but by hunting caves where you clan is not in control.
- Max Honour can be increased via quest rewards.
- Honour will be dislayed on the interface in the same way HP/MP is.
- Clan level...
- Clan level is increased by obtaining EXP from hunting caves (Not sure wether to do Clan owned or Non-Clan owned caves yet)
- Once enough EXP is acquired then a Clan Level Quest can be taken to increase your level.
- The higher your clan level the higher your Honour Spell damage will be.
- Honour...
There will also be some Clan secific items introduce, although i am not sure how i'm going to do this yet.
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Server Progess
- Maps and Leveling Areas - 50%
- Item Stats - 30% - (Teaser can be found here, use this to view it.)
- Monster Stats - 30%
- Clan System - 10%
- Quests - 0%
- Drop files - 30%
- Coded features - 0% (May not need/have them)
Anything you can think of that might make this system work better please feel free to post. Afterall it's you guys that will be playing the server so let me know what you want.
Cheers,
p
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