1 dc was not noticeable lol
you bought a power ring over a d ring because in total, with the complete set upgraded (2x d rings -> p rings.. claw neck -> g bead etc) you would have about 5-15 or something more dc, which was slightly noticeable.
"and any spells will be easier to balance with lower stats as theres less of a range the formula has to work for"
Ive no idea what your on about here really... less of a range the formula has to work for?? makes no sense at all.
There really is no difference from low rate to high rate, it can all be sorted and balanced, its down to the server maker.
The only real issue is pot regeneration, where at level 40 pots will regene nicely, but with like 40k hp the pot regene is still the same speed, thus takin forever to fill 40k hp
well 1 dc was noticeable... the fact u got 5 items with 1 dc more made it more noticeable... and u would get a whole kit with this idea, so it wud be noticeable? so thanks for agreeing with me.
Its easier to balance spelsl with a range of dc 0-100.
for example say the formula for ff was 1/2 x base mc+50 damage. if you had 10 base dc then the damage would be 55, the 50 dmage bonus is a big contribution to total damage. if u had base mc 500, total dmg would be 550... making the 50 dmage alot less noticeable.
Simple maths, all spells have formula to calculate damage as you know, don't know if i need to put thought into a detailed explanation, hope you understand that.
yeah i agree with you it can be balanced on propper files, but not 2.3, there are always firewall and curse issues, often TDB issues. and it will be easier to balance on any files.
pots are a bonus to low rates too yes.
2.3 files are a perfect example of spells being easier to balance, they are balanced on low rates, high rates spells like curse are stupid.
continue talking on the thread i created if you wish, this is way off topic.
/gw