I always get the worst legendary's
roflso go crawl back into your corner..
Only legendary I've had from a pack so far. I disenchanted it because I don't like Hunters atm.
Highest wins in new Arena atm is 10, Couldn't get to 12 sadly. Mages op
I'm hunter, ive gotten to level 31 and want to try something new. I started as a mage and it was ok, what kind of deck are you using and what general tactic is used for the deck?
Like on hunter, If i put a Snake Trap down then play the Starving Buzzard card(think its this one), and if i have another one place 2, because then every time i summon a beast i draw a card. The Snake Trap summons 3 Snakes 1/1 so when my minions are attacked this allows me to draw 3 or 6 cards Depending on how many buzzards i have out.
I then use as many attack increasing cards as i can also charge, and i wipe them out pretty fast.
I'm using Mage / Pally / Shaman decks atm. Mage is considered broken right now. You just carry frostbolts/novas/blizzard/flamestrike/fireball/pyroblasts and not that many minions, you just attack their face at every opportunity, when they get board contral just stall with frost/blizz or clean it completely with flamestrike...
By then they should be in pyro (10dmg) range, so just finish them off lol. It's very frustrating to play against, only heal-decks or super-rush decks can beat it atm.
just google it you'll find some info. Pally/shaman decks are just my favourite atm, you basically dominate board control and never let them have a single creature.
well i need 2 legendary for my holy paladin deck, and 2 epic, 4 blue so i didnt disenchant it yetGot Ragnaros and Sylvanas now. Finally starting to win turn10 games. lol.
Disenchant it for 1600 cos it's gold (I did this with a golden vancleef) and buy a legendary that's actually good/one you want for a specific deck.
there is a paladin deck that counters all hunters and locksPaladin's a great class if you have Tirion Fording and another legendary or 2, you can make a really mean deck.
There's lots of "counters" to each class. Paladin deals against huge monsters very will with equality consecrate or similar combos, but is quite easily rushed down by say, a hunter class (one of the best rush classes atm) or a warlock rush deck.
My favourite's atm are Hunter rush, Hunter control (everyone expects you to be rush and makes huge misplays regarding your secret cards) Warlock Rush, Warlock Control (hard to play but fun) Paladin Control and Druid Control.
I haven't played in a loooong time and I hear a fair bit has changed, but generally you can make any class with a very well put together deck and get to legendary if you try hard enough.
there is a paladin deck that counters all hunters and locks
Its true luck is important...the RNG is awfull sometimes, but the deck i was talking about is most likely to win agaist a face/zoo hunter or zoo lock, and its like wow tbh, every class has its ''counter'', but at the end of the day RNG is the most importantNo such thing as a hard counter, as luck is also a huge factor in games.
Also, that specific paladin deck gets wrecked by control/mage decks, so there's always 2 sides to each coin.