Mir 3 GSP Repair Progress

StuJnX6ry

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i have some projects open, gsp files fix, gsp server emu and holley 3.55 full server-client emu with more things added than 3.55 but compatible with DB, scripts, etc

you have making only client side or both sides?

mir3 need to full reverse enginering to take some changes and go forward like mir2, but this tasks take a lot of time looking asm of original files and a lot of things more to full understand whats happen.

Well, your project its not a secret now and you talked about past time
the last days reverse enginering mir3 protocol i looked some buffer parameters to change the size of the object and its funny xD haha the server can tell to client to use another file to use in the actor or another objects and use for example a animation of a mob to player, etc. has a lot of fun inside. haha

:)

Oh my Jesus! You do so many wonderful works! xD

Yea, both sides involving tools. I coded my resource and map editor in MFC which seems a little outdated, so I want to code my own GUI library at this moment.

There is a lot of things need to be done. Let us encourage each other in our endeavours. xD
 

DjDarkBoyZ

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xD i have a another project encoder for wil files to encrypt client files to protect client files for stealers xD its a second phase before all works fine to give admins protect ther libs.
 

JoeDunn

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xD i have a another project encoder for wil files to encrypt client files to protect client files for stealers xD its a second phase before all works fine to give admins protect ther libs.

please dont. This is not what lomcn should be about every thing should be open for people to use thats how we got where we are now with people not willing to share
 

DjDarkBoyZ

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please dont. This is not what lomcn should be about every thing should be open for people to use thats how we got where we are now with people not willing to share

You are confused, we are talking about tools and things are in development to release to comunity..
Dont think is userful a tool gives you the option to encode your wil files to prevent stealing images from other ppl?
i think this is a start of originality of server owners, the basic libs are the original from wemade, etc but the rest, the new things, mobs, items, etc be protected and let admins the protection of their works.

:P

Im making a lot of things to understand how works mir3 inside and assassins class,
All the projects need the knowleadge from others to advance and understand better mir3 to make good things.

;)
 

JoeDunn

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Jun 16, 2009
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You are confused, we are talking about tools and things are in development to release to comunity..
Dont think is userful a tool gives you the option to encode your wil files to prevent stealing images from other ppl?
i think this is a start of originality of server owners, the basic libs are the original from wemade, etc but the rest, the new things, mobs, items, etc be protected and let admins the protection of their works.

:P

Im making a lot of things to understand how works mir3 inside and assassins class,
All the projects need the knowleadge from others to advance and understand better mir3 to make good things.

;)

no locking out images is a bad thing any thing that prohibits sharing and the improvement of files on lomcn should be looked down on and people unwilling to share shouldn't be on here you want mir 3 to grow then every thing needs to be open look at the how mir 2 is blooming these days. the more you lock down the files and dont encourage sharing the faster mir 3 will die off completely
 

DjDarkBoyZ

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no locking out images is a bad thing any thing that prohibits sharing and the improvement of files on lomcn should be looked down on and people unwilling to share shouldn't be on here you want mir 3 to grow then every thing needs to be open look at the how mir 2 is blooming these days. the more you lock down the files and dont encourage sharing the faster mir 3 will die off completely

No, you are confusing, if you take a look in the forum years ago the mir 3 comunity talk about the problem of wils are accessible for anyone and the problem of this is the copy of clients, my idea is to prevent this and make the servers originals.

Its simple ;)

Screen of the decode testings:
Mir3_160229_022820_Wincha_The_Dj.jpg


the first assassing with egg xDDD
the server rules! :)

---------- Post Merged on 29-02-2016 at 08:42 AM ---------- Previous Post was on 28-02-2016 at 11:20 PM ----------

Oh my Jesus! You do so many wonderful works! xD

Yea, both sides involving tools. I coded my resource and map editor in MFC which seems a little outdated, so I want to code my own GUI library at this moment.

There is a lot of things need to be done. Let us encourage each other in our endeavours. xD

StuJnX6ry im replying using quote for take your attention because you send me a pm and you dont accept pm from others.. :P

i hope you read this ;)
 
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Vagrant

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No, you are confusing, if you take a look in the forum years ago the mir 3 comunity talk about the problem of wils are accessible for anyone and the problem of this is the copy of clients, my idea is to prevent this and make the servers originals.

Its simple ;)

So are you talking about game client or the actual source being share because I dont understand anymore
 

DjDarkBoyZ

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Aug 11, 2006
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in this case im talking of the new client development i working, the 3.55 full emu.

the pictures is from original gsp client. i think, first create a server works with client, when server works fine create a client with 1024x768 support, new fx, no library limits, etc

if anyone have the buffers decoded of mir3 can make a team to code a eiserver, i have fragments decoded by myself, you can see in the last picture i put some fame points stats, guild buff activated, protection egg, ghost walk buff, chat buff from client side full decoded (pending some things from server side, now put the cords of chatter), paralysis ring bit decoded, etc im slowly due the difficulty of this task but decoding...

;)