- Oct 2, 2005
- 546
- 1
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in the last 6 month at least, the only thing that is changing here, is that the servers are getting more and more exp, the drops getting easier ect. then it becomes boring, the GM close the server, and a new uber exp server open. should lomcn limit the max amount of exp for example? should lomcn limit the drop stats?
advantages:
1) servers will stay online for longer period
2) servers will have normal playing with challenge.
3) players won't move to other games like they move now because its just boring to kill everything in 1 hit.
4) rpg servers might rise.
disadvantages:
1) lomcn will have less ppls, as some ppls are only looking for the uber exp as they are bored of the normal slow lvling.
2) lomcn will have a very little amount of servers even compare to now.
what do u think?
advantages:
1) servers will stay online for longer period
2) servers will have normal playing with challenge.
3) players won't move to other games like they move now because its just boring to kill everything in 1 hit.
4) rpg servers might rise.
disadvantages:
1) lomcn will have less ppls, as some ppls are only looking for the uber exp as they are bored of the normal slow lvling.
2) lomcn will have a very little amount of servers even compare to now.
what do u think?