[video=youtube;_MxmsgS1eGw]https://www.youtube.com/watch?v=_MxmsgS1eGw&feature=youtu.be[/video]
Basic Information
Server Files: Custom C#
Live Date: TBA
Experience: x2.7 with custom exp pools
Drops: Custom
Start level: 1
Live Date: TBA
Experience: x2.7 with custom exp pools
Drops: Custom
Start level: 1
8-16-32 bit map support
Apocalypse files support 8-32 bit maps. Including the Korean official maps.
Dungeons/Caves
Apocalypse has all the original euro maps and monsters up to 2.3, with new caves with new types of challenges and monsters to defeat.
Bosses
With all of the original bosses in game, changed to Apocalypses’ gameplay, several new bosses added with completely new AI and some fantastic strategies set in place for the ‘end game’ bosses.
Skills
We have all the skills up to 2.3 including new skills from USA mir. We have also added 2 new custom skills for each class that will aid in improving balance.
Quests
Apocalypse has hundreds of quests to complete. Starting from level 1 all the way through to 45. Some quests will require groups; others are for the solo players.
Dynamic lighting system
Apocalypse has a dynamic lighting system that offers each individual mob their own "torch" the intensity and brightness can be changed as decided.
New start town
A new start town created to give players a fresh start to Apocalypse
Five Classes
Apocalypse supports the use of 5 different classes: Warrior, Wizard, Taoist, Assassin and Hunter.
The Warrior:
Traditionally known as the damage dealer and tank, will be bought into more light on Apocalypse with new adjustments such as; a skill that grants the warrior aggro of every mob on screen for X amount of time to save fellow players!
The Wizard:
The magic dealer of the classes. The wizard has been given a real balance of good single target damage, along side a good deal of area of attack damage on Apocalypse, new features include: a magical talent that allows the wizard to create magical things, no other classes can.
The Taoist:
Healing their way through the game, supporting? Maybe not as much now. The Tao is still considered a support class on Apocalypse, but unlike Euro Mir, the Tao will have access to new skills which will enhance the class’s power.
The Assassin:
Designed as the damage dealer of the bunch. Assassins on Apocalypse will follow suit and be this way! Spell changes have changed the dynamics of how Assassins will kill their foes. They will be deadly and swift in their attacks.
The Hunter:
Traditionally known as the “Archer” has been changed due to a new dynamic we have bought to the class. The Hunter will continue with all his new spells, but will now have a lifetime ‘companion’. This ‘companion’ will level up with the Hunter and become more powerful each level. Apocalypse has given the Hunter the chance to use 4 different types of ‘companions’ which will be a situational choice. These ‘companions’ will become available through different gameplay quests and travels. The hunter will only be able to have 1 ‘companion’ with them at a time.
The Warrior:
Traditionally known as the damage dealer and tank, will be bought into more light on Apocalypse with new adjustments such as; a skill that grants the warrior aggro of every mob on screen for X amount of time to save fellow players!
The Wizard:
The magic dealer of the classes. The wizard has been given a real balance of good single target damage, along side a good deal of area of attack damage on Apocalypse, new features include: a magical talent that allows the wizard to create magical things, no other classes can.
The Taoist:
Healing their way through the game, supporting? Maybe not as much now. The Tao is still considered a support class on Apocalypse, but unlike Euro Mir, the Tao will have access to new skills which will enhance the class’s power.
The Assassin:
Designed as the damage dealer of the bunch. Assassins on Apocalypse will follow suit and be this way! Spell changes have changed the dynamics of how Assassins will kill their foes. They will be deadly and swift in their attacks.
The Hunter:
Traditionally known as the “Archer” has been changed due to a new dynamic we have bought to the class. The Hunter will continue with all his new spells, but will now have a lifetime ‘companion’. This ‘companion’ will level up with the Hunter and become more powerful each level. Apocalypse has given the Hunter the chance to use 4 different types of ‘companions’ which will be a situational choice. These ‘companions’ will become available through different gameplay quests and travels. The hunter will only be able to have 1 ‘companion’ with them at a time.
BETA TESTING
1st OF MAY
The Apocalypse team have finally confirmed the release data for BETA.
If you fancy testing the server below is how to get involved:
LOMCN
In order to get selected via LOMCN, you must complete two tasks. Firstly, follow the instructions below to insert our BETA Signature.
Secondly you must like our Facebook Page.
How to Attach the signature:
1. LOMCN 'Account Settings'
2. 'Edit Signature' (on the navigation bar)
3. Copy and paste the relevant code from below
Taoist
[img]http://apocalypsemir.com/BETA/BETA4.gif[/img]
Warrior
[img]http://apocalypsemir.com/BETA/BETA2.gif[/img]
Assassin
[img]http://apocalypsemir.com/BETA/BETA3.gif[/img]
Hunter
[img]http://apocalypsemir.com/BETA/BETA1.gif[/img]
Wizard
[img]http://apocalypsemir.com/BETA/BETA5.gif[/img]
We have started compiling our lists! If you have supported us but you have not been recognised please send me a message.
Last Updated: 18/04/15 00:10:00
View LOMCN List
Track our progress
Like our Facebook page and check in for details:
https://www.facebook.com/ApocalypseMir2
Our Website:
http://www.apocalypsemir.com/
YouTube Page:
https://www.youtube.com/watch?v=_MxmsgS1eGw&feature=youtu.be
A Special thanks to
Far, Jamie/Hello, thedeath and rest of the community for all of their amazing work with the C# files.
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