Beta really going well, loads of massive positives
- all items revamped, nice base stat prioritizations on some, defensive items are given a boost by adding %ac/mr (instead of being almost irrelvant on on other servers), some rare items from subs i've found have all stats so every class can utilize, bag weight stat on rares, added stats on items like atk spd/crit/max hp instead of generic sc/mc/dc/ac/amc only (i lucked out atk speed neck 1 hour into game).
- Game runs super smooth, unique music in the game is really fukin well done, in caves especially!
- New starting areas and quest progression is refreshing, all caves have mini xp/pot reward repeatable quests, there is a main quest line ingame and it is rewarding and worth your time to follow (some of them have cash shop items for free)
- Characters start with lvl 1 abilities and starter caves are easy to progress char, really well done removing the boring part of mir! new lvl range is refreshing!
- Subs are interesting and bosses at the 2 main start caves are well done, WT aoe lightning isn't stupid damage, it's decent damage + silence, was fun and it does really strong single target tbolt deeps to anyone wishing to solo :P
- Prices for general grocery items are relevant and not just pennies, using cash wisely has a bit of meaning
- Hides dropping from monsters instead of gold (looks like a 50/50 rate) is a good idea, gives pvp and staying alive a better incentive!
I've only found a handful of minor bugs, for adds I know it was good that alt quick selling added to the game but would like more text chars added to the chat and if possible ability to link items to the chat (would give a great feel especially with how good these new items look).