[Crystal] MirWorld

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Legend Of Mir 3 HispaRed


π‹π–Žπ–”π–“ π’π–‘π–†π²π–Šπ–—
IP Address
Server Type/Files
EXP Rates
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πš³π–Žπ–—π–π–”π–—π–‘π–‰ π‚π–šπ–˜π–™π–”π–’ π‚π–—π²π–˜π–™π–†π–‘ πš³π–Žπ–— 2 π’π–Šπ–—π–›π–Šπ–—

𝐒𝖙𝖆𝖗𝖙 π‹π–Šπ–›π–Šπ–‘ 1
π‘π–†π–™π–Š Low
π‚π–‘π–†π–˜π–˜π–Šπ–˜ 5
π‘π–Šπ–‘π–Šπ–†π–˜π–Š 22nd May 9pm Approx
https://mirworld.co.uk/MirWorld Client.rar

MirWorld is an exciting new take on one of the
greatest open world online games ever made...Legend of Mir2.

”The legend of Mir2 game boasts

a whopping 120 Millions players over its life span
and is still a heavy contender in Korea/China”

”MirWorld is a private server using the Crystal Mir2 files

with added custom content and ideas, bringing to life one of the greats,
mixed with nostalgic content from games such as Final Fantasy 7”

Start your story in Stormwind and speak to the Moogles
who will give you the low down on MirWorlds current situation.

”The UnderWorld has been opened up by Sephiroth, via Rifts throughout the world”
”Evil Monsters have found their way into MirWorld though these Rifts.
We must do all we can to slay the Monsters”

Your thrown straight into the action as you help the Moogles secure Stormwind
and venture to the Chamber of Rifts. It’s a tough battle, if it proves too tough,
the Moogles offer a trip to Midgar in order to become stronger
and one day return to Stormwind...and beyond.

𝐖𝖔𝖗𝖑𝖉 πš³π–†π–•

10 Zones make up MirWorld with content suited to them.
A player can venture anywhere on foot or mount,
however it is advised to stick to the ”recommended zones”
as kit is dropped from Monsters in areas relevant to a players level...
and cave quests likewise are level suited offering increased exp bonuses.
When a player becomes over 10 levels compared to a Monsters level
they will start receive less exp per kill ensuring a player moves on to next area.

π™π–”π–“π–Š [1-15] πŒπ–Žππ–Œπ–†π–—
π™π–”π–“π–Š [15-20] π€π–˜π–π–Šπ–“π―π–†π–‘π–Š
π™π–”π–“π–Š [20-25] πƒπ–šπ–˜π€π°π–”π–”π
π™π–”π–“π–Š [25-30] ππ–†ππ–‘π–†π–“ππ–˜
π™π–”π–“π–Š [30-35] π‚π–”π–˜π–’π–”π‚π–†π–“π²π–”π–“
π™π–”π–“π–Š [35-40] π’π–™π–”π–—π–’π°π–Žπ–“π
π™π–”π–“π–Š [40+] π–π–Šπ–˜π–™π–Šπ–—π–“ππ–‘π–†π–Œπ–šπ–Šπ–‘π–†π–“ππ–˜
π™π–”π–“π–Š [40+] πŒπ–†π€π–”πš°π–˜π–‘π–†π–“π
π™π–”π–“π–Š [40+] π‚π–”π–˜π–™π–†πƒπ–Šπ–‘π’π–”π–‘
π™π–”π–“π–Š [40+] π…π–—π–”π³π–Šπ–“π‚π–”π–“π–™π–Žπ–“π–Šπ–“π–™


Story/Green Quests
Are advisable in order to complete the content.
These will guide a player in the correct order throughout the server.

Standard/Yellow Quests
Are optional and add a considerable XP bonus to help with levelling.
Daily/Blue Quests
Are repeatable and off crafting things like stackable items
as opposed to non stackable from shop

𝐒𝖙𝖆𝖓𝖉𝖆𝖗𝖉 [High count, Low Damage, Low HP]
π’π–šπ–•π–Šπ–— [Low count, Hard Versions of Standard]
π’π–šπ–‡ [Low count, High Damage, Med HP]
π•­π–”π–˜π–˜ [Low count, High Damage, High HP]
π†π–†π–™π–π–Šπ–— [High count, Items Drop For Crafting]
π’π–•π–Šπ–ˆπ–Žπ–†π–‘ [High count, Unique Rift/Battle Maps]
π–π–”π–—π–‘π–‰π•­π–”π–˜π–˜ [Low count, Hardest of MirWorld]

There are 5 to choose from which all have a ”Male or Female” option
and each have a unique set of skills/abilities and an ultimate weapon...

π–π–†π–—π–—π–Žπ–”π–— Ifrits Fury - Ultima Weapon
π“π–†π–”π–Žπ–˜π–™ Rumahs Revenge - Ultima Sword
π–π–Žπ³π–†π–—π–‰ Shivas Touch - Ultima Staff
πš¨π–˜π–˜π–†π–˜π–˜π–Žπ–“ Yuffies Rage - Ultima Blades
πš¨π–—π–ˆπ–π–Šπ–— One With Nature - Ultima Bow

ππ–”π–™π–Žπ–ˆπ–Š π•­π–”π–†π–—π–‰π–˜
These are the central hub of MirWorld and offer a huge variety of functions.
From portals to Zone information. Rare Monsters found in the area are shown in colour...
Supers highlighted in blue, Subs in orange and Bosses in red.
Notice Boards are found in all SafeZones. This particular one is found in ”Midgar”

Located in the GoldSaucer these Maps provide unique kits and items
that can’t be found anywhere else in MirWorld.
They are opened to players daily for 1 hour.

Accessed using any NoticeBoard these are Portals to the UnderWord Maps.
Harder content. Bonus % XP/Drops.

Located in the GoldSaucer this game offers some fun time for players.
This NPC is always open for business.

𝐖𝖆𝖑𝖑 πš³π–†π–—π€π–Šπ–™
Players are advised to visit here once the prologue is complete.
Gathering Quests must be unlocked here
in order for Monsters to start dropping
items into a player Quest bag

Comes in the shape of Orbs and can be found from Monsters.
Which can be used on kit to add specific stats.
A description of success rates appear on the Materia

Skills are divided into 4 types and unique to the 5 classes.
A handy description of level requirements and colours
are available in all Zones on the Notice Boards.

πš±π–Šπ² πš°π–™π–Šπ–’π–˜
There are 10 to find and can only be found from
randomly spawned Mythical Chests anywhere in Mir World.
Finding all 10 will provide the player with a special recall set.

Many Final Fantasy characters appear across Mir World
Including a special level 40 fight against Sephiroth
for a class based special weapon.
Other characters include the Turks, Hojo
REDXlll, Jenova and more...

Every single Map has a unique Final Fantasy or World of Warcraft piece of music.
Moments such as walking into a cave with the turks music.
Or temple of the ancients, Boss fights or Battle Square.
Nostalgic moments are at every turn.


Permanently Removed! MirWorld is completely free to play.
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Jan 10, 2009
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πŸ’« BETA will be going offline sometime this afternoon in preparation for tomorrow

πŸ’« Spawns to be increased in Zone 1-15

πŸ’« Secret Chests to be added

πŸ’« A large stock of Budweiser to be purchased from the local co op ready for an exciting weekend of Mir


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πŸ’« 3 Starter Guilds created...Noobs, Veterans, Maniacs....500 Limit and kicks you at lvl 25 (lvl25 you can create your own for 1 mil and member cap of 20)

πŸ’« Selling price added to items

πŸ’« Added more spaces to Sins Ultimate Skill to hit more mobs and players when cast


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Little cheeky 1am reboot to..

πŸ’« Lowered spawns in start zone caves to original values now launch is done

πŸ’« Group exp will be tweaked up slightly sometime today

πŸ’« HP own rev bar now active, you can turn on or off in your Mir2Test folder


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πŸ’« MiniMap dots increased in size

πŸ’« Solo exp adjusted so groups don’t leave them in the shadows

πŸ’« Bounty boss quests slightly lowered rewards after badlands


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πŸ’« Cave Quests are now daily quests that cap out when you cap the zone out in stages of 0-25 and 25-40

πŸ’« Legendary Archer armour now gives MC

πŸ’« Start Zone Bosses and Subs upto LvL 10 spawn more frequently

πŸ’« Spawns in start zone have been lowered to reflect users there
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πŸ’« Price reduction on pots after 25

πŸ’« Exp on Mobs in Badlands and above areas upped to match me lowering boss bounty quests

πŸ’« Strong stat added to craft kits so there not mainly for wiz and archer

πŸ’« Rescale of HalfMoon and SoulFireball Spells to increase damage as they level better

πŸ’« Elemental Hell tele made 25 to enter

πŸ’« 25 Kits added to all caves in Badlands not just the province

πŸ’« Guilds on creation now have a 20 cap, buffs still require you to level the guild

πŸ’« 7% and 10% exp guild buffs fixed and working

πŸ’« LvL 10 kit items will now drop more frequently from lvl 10 mobs as players were leaving the area before finding to often

πŸ’« Changed to accuracy and agility in PVP to stop too many misses

πŸ’« PvP FW rescaled and Lvl3 adjusted
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πŸ’« 0-25 Zones now are becoming bare with players so the XP has been almost trebled here and should see fresh faces catch up to the group in Badlands, quests will remain repeatable but if anyone I havnt caught yet needs a reset il be happy to do it live ingame

πŸ’« SoulFireBall has had damage scaled and increased

πŸ’« All Cosmo Canyon snakes and vipers have been doubled

πŸ’« Double Slash has been reverted from nerf and is again as good as it was

πŸ’« Materia has been added to all lvl40+ area standard Mob drops

πŸ’« Divine Armour has had an overhaul to suit faster lvling now

πŸ’« Red Poison should now work on any monster/boss after lvl15 but more noticeable at 25+ especially 40+

πŸ’« 40+ content has had an overhaul of difficulty/HP/XP some areas are higher HP for example and more suited to melee with better XP from a mob

πŸ’« Larger CoolDown added to Plague so I can keep blue freeze in PVP

πŸ’« Added level 40 items to all areas after Stormwind so your not stuck in 1 place farming
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28/05 Reboot
πŸ’« Magic Shield reworked with new blue animation at 40% and scales off MC and luck for duration

πŸ’« Damage received shows as red colour for melee and blue for magic

πŸ’« FW duration lasts a set time now

πŸ’« Curse reworked 6second CD and 5 second Effect when hits. (Must take plague into consideration)

πŸ’« Counter Attack animation added and lvls on cast

πŸ’« Xp only rift 1-25 added to notice boards and Midgar SZ (extremely fast lvling with tiny amount of gold dropped) (If you need kit and skills you must still visit a cave or TM)

πŸ’« All quests 1-25 removed as not needed now

πŸ’« PvP Balance late game and HP scaled better

πŸ’« Instant potion 2 second CD applied

πŸ’« 40-50 islands ready and in (costa and frozen removed)

πŸ’« Quest kill counts lowered considerably

πŸ’« TM enlist price 1k instead of 5k
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πŸ’« Added a few ranged to toxic KR

πŸ’« Lowered range kill counts on Qs in Toxic and Mino

πŸ’« Added some QOL bits to EM (it remains a lvl40 Boss on a different timer) 45+ items will still be western and mako

πŸ’« Guards do not kill pets now in all SZ except Midgar


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Reboot 30/05/20

πŸ’« Guild Tax added and you can set your own rates upto 25% (click ok set rate then ok again)

πŸ’« Quest share and fishing key removed

πŸ’« Blizzard and MeteorStrike now still continues damage when struck however you will still remain rooted so the risk factor is still there

πŸ’« Global LvL up shout outs added

πŸ’« Item time out 15Min instead of 30Min

πŸ’« 45 drops loaded into 40+ zones Mobs and Bosses

πŸ’« Left and Right guards slightly increased in Mino KR
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Reboot 31/05/20

πŸ’« Napalm CD made more viable at level 40 not 50

πŸ’« Poison damage ticks now show and in green number colour

πŸ’« Taoist buffs (soulshield blessedarmour ultimateenhancer) now have a 5minute base duration applied then receive extra time based on SC

πŸ’« Poison removes off screen now to stop deaths from TT and EvilMir etc

πŸ’« Assassins Ultimate spell YuffiesRage now hits 9 spots as opposed to 6

πŸ’« Orcs added to the DB with AIs set

πŸ’« New deva aoe spell added to the DB for balancing (level 20 to learn single target attack lvl1 and 2) (lvl 3 is an aoe)

πŸ’« Redone spawns for quest kills Toxic and Mino on lower floors better catered for solos so they can still complete the 1 quest there

πŸ’« Damage reduction on Slashing Burst

πŸ’« Redone some of the 45 item stats to be a slightly better increase from 40-45

πŸ’« Added Dura Torches to EvilMir LordBones MinoKing KingTrog HeadofJenova
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Reboot 02/06/20

πŸ’« Deva AOE spell added to Drops 25+

πŸ’« 2 Archer Guards added to every SZ

πŸ’« Assassin DarkBody spell added to Drops 40+

πŸ’« Wizard Mirroring spell added to Drops 40+

πŸ’« Archer SummonVampire & SummonSnakes added to Drops 25+

πŸ’« Boat to Badlands made accessible for noobs to reroll

πŸ’« Dura torch made non repairable

πŸ’« FlameField made better at lvl1 but the same scale at lvl3

πŸ’« Contest Room added to GoldSaucer

πŸ’« 1 Extra Character slot added for Poison/Amulet


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Reboot 03/06/20

πŸ’« CD applied to DarkBody lvl0 25sec // lvl1 20sec // lvl2 15sec // lvl3 10sec

πŸ’« LvL 50 Items loaded into game and into Orcs ready for Orc drop testing

πŸ’« Made LvL 40/45 Items Dura8 and LvL 50 Items Dura10

πŸ’« HP will feature on all LvL 50+ Items meaning longer PvP CommonItem +25HP RareItem +50HP LegItem +75HP MythItem +100HP

πŸ’« Poison to come off Target when change map

πŸ’« Fixed plague, so now it red/greens

πŸ’« Deva now comes to on recasting

πŸ’« Ranking table graphics fixed

πŸ’« Map events fully fixed and loaded for testing


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Reboot 06/06/20

πŸ’« HeadofJenova Drops have been buffed to reflect its difficulty over other bosses

πŸ’« Orcs zone added

πŸ’« BDD zone added

πŸ’« 50 Kits added with HP% applied

πŸ’« New Potions/Ethers/Elixirs added to Orcs and BDD Mobs

πŸ’« Toxic Cave floor2 door to KR fixed

πŸ’« Hand weight increased on all classes

πŸ’« MinesofMoria is no longer level capped

πŸ’« Toxic Cave Floor1/2 spawns increased

πŸ’« Champion/Demon kits added to Rift Maniacs

πŸ’« HolyStones added to BDD and Orcs

πŸ’« Added high level repeatable Boss Bounty’s to guarantee you a choice of Materia


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Reboot 08/06/20 & 09/06/20

πŸ’« Added Map Events/Invasions to Midgar Badlands and Stormwind Provinces...3 stages with a final Boss battle and a chance at a nice reward

πŸ’« Healing ticks added for player QOL

πŸ’« HP pots ticks added for player QOL

πŸ’« PoisonShot duration lowered

πŸ’« Deva is now reverted to its original PvP flinch mechanic and Advanced Skelly replaces for multi PvE kills

πŸ’« Mirroring now only goes down 1MP whilst out at a time idle

πŸ’« Taoists can now exchange SummonSkeleton for AdvancedSummonSkeleton at WallMarket from lvl15...lvl3 at 25 is XHM

πŸ’« Orc Wizard AI fixed and mobs added to OrcRuins

πŸ’« X button on rankings fix applied

πŸ’« Mirroring and Deva bolt range upped

πŸ’« PetEnhancer now shows the buff icon applied

πŸ’« PetEnhancer buff now comes off once run out

πŸ’« Item linking added ALT and click

πŸ’« Added some better rewards for early quests giving a player certain rare pieces of kit

πŸ’« Redone lvl25-30 drops so as a solo player you will obtain atleast a common kit here

πŸ’« Made ice thrust 50/52/55 to learn

πŸ’« Made server shouts stackable in 20s

πŸ’« Adjusted quest kill counts in 25-40 zones and lowered exp rewards to suit, these are still repeatable but it doesn’t seem such a grind to complete a quest now

πŸ’« REDXIII no longer sellable on TM

πŸ’« IceThrust added to drops lvl 50 Wizard spell (More spells on the way)

πŸ’« Reincarnation added to drops lvl 35 Taoist spell (More spells on the way)

πŸ’« Phoenix Amulets added to all Ultimate Traders

πŸ’« Increased Orc mobs move speed

πŸ’« Added MinesofMoria Mini and Big Maps

πŸ’« FrozenThunderGod now has correct stats same as TurtleKing

πŸ’« Lowered DarkSpider poison damage in BDD

πŸ’« Gems now stack upto 20 (if u mistakenly try to use a stack on an item it will bug out and require a relog to re appear)