i wanted to use [@onkillmob(evilmir)] to let server spown stronger boss after killing the current boss and i typed the script and added it into Qfun txt
but it does not worked
this is script
any help plz to fix this problem:S
but it does not worked
this is script
Code:
[@OnKillMob(evilmir)]
#IF
#ACT
Param1 Q002
Param2 10
Param3 10
Mongen EvilMir1
Sendmsg 1 "1st EvilMir has been killed,good job hunters"
close
break
[@OnKillMob(evilmir1)]
#IF
#ACT
Param1 Q002
Param2 10
Param3 10
Mongen EvilMir2
Sendmsg 1 "2nd EvilMir has been killed,good job hunters"
close
break
[@OnKillMob(evilmir2)]
#IF
#ACT
Param1 Q002
Param2 10
Param3 10
Mongen EvilMir3
Sendmsg 1 "3rd EvilMir has been killed,good job hunters"
close
break
[@OnKillMob(evilmir3)]
#IF
#ACT
Param1 Q002
Param2 10
Param3 10
Mongen EvilMir4
Sendmsg 1 "4th EvilMir has been killed,good job hunters"
close
break
[@OnKillMob(evilmir4)]
#IF
#ACT
Sendmsg 1 "Last EvilMir has been killed,Awesome !"
close
break