- May 4, 2004
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After a lot of crap we have decided to release the complete set...
All work here was created by Tipsy & Vamp of Vital Elementz (Around 2004)
Vital Elementz 3.38 Files
Server Information:
Other:
These files are 3.38 so missing alot of the 3.55 stuff.
Most of the files have been redone so you may find them confusing...
Wrong Database's Included sorry.
Condition:
DO NOT HOST WITH THE NAME VITALELEMENTZ
(Rick can you message me on MSN please, I've had to remove the file links)
All work here was created by Tipsy & Vamp of Vital Elementz (Around 2004)
Vital Elementz 3.38 Files
Server Information:
Code:
[U]Server Stats[/U]
Experience is x4 and experience needed to level is halfed making it x8
Gold and drops have been totaly redone to suit the leveling speed.
[U]New Players start with:[/U]
Level 7 Book, Wooden Sword, Armour, 10 Potions and a healer.
Vital Elementz Features:
[U]General:[/U]
The whole item datebase has been redone to bring you items that take a step away from euro. Including an "Elite" version of almost every item ingame.
Every monster ingame has been tweaked to match our items.
[U]Quests:[/U]
Daily quests are ingame atm but are soon to be removed and replaced with something original
Main quests are being added with over 27 stages of main quests spaning over the whole of mir.
[U]Daily Lottery[/U]
The lottery system is currently being redone to bring players a new ingame feature.
[U]
Guild Place's[/U]
No game master interferance needed these can be purchased on the spot after finishing a guild quest. No need for keys every guild member is allowed access.
[U]Guild Gold Storage[/U]
One of a kind ingame gold storage where members can deposite gold and the leader can take it out.
[U]Item Refine System[/U]
The item refine has had a total make over allowing you to refine element advantage.
Items can be refine without the worry of loosing it. Althought there is a cap on how many stats you can refine per item.
[U]Advanced Refine System [/U]
Collect items to make a dragon eye
then try your luck the weapon will not
break with basic stats such as dc/magic
but may break when trying to refine
accuracy/velocity.
[U]
Armour Refine System[/U]
Allows you to upgrade armour stats.
[U]Armour colour change[/U]
Change your armour colour on every drapery shop.
[U]Special Repair In Every Town[/U]
No need to teleport to phantom forest after every hunt..Every merchant has a special repair in every town.
[U]Drugs[/U]
Drugs such as impact,magic,soul are sold on every storage npc and last double the time.
[U]Cave Teleporter[/U]
No need to run just use the teleport stone..for a small fee.
[U]
Elite Town Teleports[/U]
Pay extra for a town teleport and you will be able to avoid the pot timer.
[U]Level 4 & 5 Skills[/U]
Find the book in one of the areas translate it then you will be able to learn it aslong as you have the level 3/4 of that skill
[U]Events[/U]
Every town has a custom event script that is changable to the amount of mobs and the type that spawn there. These can be trigered by a GM or something that a character does.
[U]Fame Points[/U]
Taken them to the next level being used for fame crafting is just one of the many uses.
[U]Vital Points[/U]
Every Boss gives Vital Points that can be exchanged for things such as rose's or fame points, gender changes, armour gender.
[U]Monster Rental Service[/U]
Totaly redone to bring you a new pet every level including healers and more
[U]New Areas[/U]
New areas such as past bichon, Zuma Temple V1, Prajna Temple V1, Slave Cave, Ancient Cave, Dark Temple, Holy Temple, Evil Temple, Constantly adding more.
These files are 3.38 so missing alot of the 3.55 stuff.
Most of the files have been redone so you may find them confusing...
Wrong Database's Included sorry.
Condition:
DO NOT HOST WITH THE NAME VITALELEMENTZ
(Rick can you message me on MSN please, I've had to remove the file links)
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