I think the server should have a little bit lower drops btw on release hope its place holder would like to see only super basics in shop. Much fun when 26 weps are rareish, and 30 weps awesome while 40 is god tier
Na this is boring, was a big problem with chrons at the start 30 weapons and 36 weapons was hardly dropping people got bored, 0-40 and the kit should be dropping within a few weeks in my opinion its all been done so many times, server should just start properly at 40+ with the new content etc.
It's really not gonna be an issue. As has been stated, there are a lot more things which cut through MS and a lot more mobs which attack with AMC on here.
Cry all you want about it, but wizies are still gonna be sacrificing MC to get defensive stats.
You realise, that, added stat items WILL be dropping. So it's quite possible, that, steel armour will more than likely roll with MC on it, so the MC loss will be minimal at best
All a wzz has to do is run right in the middle of (lets say IWT room, or PSC6th and just T-storm away. With unlimited MP for t-storm and silly AC+Shied, no other class will be able to stand up to the leveling speed of a Wizz.
As for pvp, i good wiz is hard to kill (we have all been there!) now imagion pvping a Wiz with steel armour, BIH ,Shield,unlimited pots ...
no other class has ever been able to stand up to the leveling speed of a wiz
doesnt matter how much AC a wiz is rocking, if a warrior/sin catches him/her then the wiz dies
I take it, it's Wiz players who are defending the no weight issue. It's pretty obvious that giving a Wiz the same (if not more AC than a warrior) is OP. If players cant see this being a MAJOR issue later in the game when Wizzes are running around with MC+ steel armours and MC+ Black Iron Helms then there is no point in trying to voice this concern anymore.
melee skills go through magic shield, if not all of them most.
My taoist is the highest on server and after sins learned how to play one just under lvl 40 can do a lot of damage to me and i have a decent hp pool/kit, he will destroy a wiz if it's not played correctly and warriors are very nasty too.
Im usually a tao
infact your concerns in pvp should be more toward a tao. considering how much they bring to a fight, they usually get focused first in groups
has anyone even tested what shield is like on here? have they tried TSing in bdd? if not then do it then voice the concerns
Your Tao is prob decked in SC items and low AC? - it's a bit diff to a wizz with steel armour /BIH ect and shield up.
dl your files, when will server start?
I've tested wizz and I see where this is going lol
So my idea is to keep normal armours class-bound so that we (wizzies) can't wear steel armours and such and warriors should only wear warriors armours (no more d robes when fighting EM and amc type of bosses) and end the "warriors crying about wizzies tankiness and vice versa". Surely if wizzies are not suppose to wear warr's armours , then the warr's shouldnt wear wizzies , tao , and so on.
Rare armours such as heaven, mir , etc. should be in a league of their own (multiclass / change options when equipped to different classes).
Dunno about other items , I've just said my opinion regarding the most valuable quantity stats piece.
Tried TSing in bdd with a m8, and the mobs were not stun-locked when both of us were TSing...so I find it v hard to believe that a solo wizz will do anything to them.
How about your idea of class locking armours, but create a variation. So there are multiple ways of building a class.
Say Dragonrobe, have ACtype or AMCtype maybe lower MC with evasion or w.e on just an idea
Titan Robe maybe lower SC higher DC for solo killing
Kinda what gems are for.Ish