- Dec 29, 2003
- 1,079
- 17
- 195
Right, I'm after a small team to put together ShenMir, which will be directly competing with the European version of mir.
Those of you who don't know me, I am the founder of Shensation.com. I recently rolled out the ShenSoma project, which is a private soma server that gets around 200 simultaneous connections at peak hours. It averages around 80-100 users at any given time. We're the only real competition with the European version and we blow it out of the water.
I'm really looking for people that know what they're doing and can do this with little to no supervision from me. I'm looking for the big guys on LOMCN really, we have the best working on Soma and I won't settle for less on mir.
This is a chance to be part of something big, and as you can see from my personal experience I'm not in it for the short term. Shensation has been up over a year, Soma has been up around 4 months now, and is staying around. I expect the same longevity from mir.
In terms of where I want the game to be, it needs to be practically hole-free in terms of copyright, or as near as possible. The gameplay I don't really want to veer from the European style, it's more giving people the option to have a stable and reliable place to play the game they love. One of our staff members is Slither, the ex GameMaster for GNO's Soma. That gave us good grounding for reliability, we don't have anyone like that for mir so it really needs to be proven through the team and through the updates.
Those of you who don't know me, I am the founder of Shensation.com. I recently rolled out the ShenSoma project, which is a private soma server that gets around 200 simultaneous connections at peak hours. It averages around 80-100 users at any given time. We're the only real competition with the European version and we blow it out of the water.
I'm really looking for people that know what they're doing and can do this with little to no supervision from me. I'm looking for the big guys on LOMCN really, we have the best working on Soma and I won't settle for less on mir.
This is a chance to be part of something big, and as you can see from my personal experience I'm not in it for the short term. Shensation has been up over a year, Soma has been up around 4 months now, and is staying around. I expect the same longevity from mir.
In terms of where I want the game to be, it needs to be practically hole-free in terms of copyright, or as near as possible. The gameplay I don't really want to veer from the European style, it's more giving people the option to have a stable and reliable place to play the game they love. One of our staff members is Slither, the ex GameMaster for GNO's Soma. That gave us good grounding for reliability, we don't have anyone like that for mir so it really needs to be proven through the team and through the updates.