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  1. stephenking

    Request NewProject

    i normaly stay out of peoples business but you sir are a very annoying person with only bad posts and comments about others. i dunno what happend between you 2 and honestly its none of my business but keep it to yourself and please stop focusing on one specific person. if you do have some sort...
  2. stephenking

    Trying to get a forum

    its your host m8. they dont seem to have sql enabled for your webspace. host as in the company where you rent your webspace. contact them
  3. stephenking

    New 2.6+ Files Be Part Of Our Team

    if you need any help with coding or even graphics wise. send me a msg im willing to help where needed.
  4. stephenking

    new progress (custom armours+animation)

    i found a way to cast shadows. i made the shadow green so it would be easy to write a tool that discards all but the green pixels. put a checkerboard over it and re-color it . render preview : just saying its possible to achieve
  5. stephenking

    new progress (custom armours+animation)

    yes your right i still got some work to do before it would even fit mir. the biggest problem imo will be recreating the existing armours so you could add animations to the standard ones. i must say yours are looking very nice :D as for the shadows : Maya has an option to project shadows on a...
  6. stephenking

    new progress (custom armours+animation)

    hello all its been a long time since i showed myself. i had alot of problems with crashed HardDrives ( losing alot of projects ) although i still managed to continue some projects. i just wanted to show you guys some previews. keep in mind this is still a work in progress. construction of...
  7. stephenking

    GUIDE: Making a weapon for mir

    with the .mel script you can export fast enough. you can just crop the images with the tools i provided. for the placements tho there should be a faster solution but not until someone has a good enough player model to calculate the hand coords(frame placement) if this is what you meant...
  8. stephenking

    Map Edit Source, Who can make it work?

    took me 2 min to compile tbh ;)
  9. stephenking

    How Fishing works :)

    check out my dm2 sources i released ;) there i coded a pretty good start of a similar harvest system like wow maiby it could help you in the process
  10. stephenking

    How Fishing works :)

    who says these are lights ?? dont you think our mapeditors are just showing them as lightspots? im sure they coded a new map function similar to a lightspot ;) that just shows as a lightspot for our mapeditors it would just be confusing for them to use a lightspot with multiple purposes...
  11. stephenking

    Map Edit Source, Who can make it work?

    he didnt mention that ;)
  12. stephenking

    Map Edit Source, Who can make it work?

    thats just the old mapeditor source in the GameOfMir Package that Mental hosted a long time ago ;) i have coded extra objects onto this but it whas back when i still used ledu. i could release these sources if youd like all you need to do is change/add some objects as for you being unable...
  13. stephenking

    Chinese .WIS Files

    if youd like i could try help create a fast enough exporter just let me know
  14. stephenking

    My DM2 Sources

    thank you for that :D
  15. stephenking

    How can i ?

    check my DM2 files you will find what you need in there including a wil file with effects ;) , you need to take the codes tho look for the Enchants.wil file there are 2 examples in it warning the codes of this function is still quiet buggy since the effects is shown through every player that...
  16. stephenking

    Hello People

    haha you know why mort , its impossible to work with that guy ;) even so he would give up to soon :P dont get me wrong but as you also know maniac just lak's the dicipline
  17. stephenking

    My DM2 Sources

    im glad to hear that even a crappy upload site does the job ;)
  18. stephenking

    Hello People

    thanks for the warm welcomes :o also got the files finally uploaded ;)
  19. stephenking

    Hello People

    i basicly stopped trying to create a humanmodel/animations for mir thats also the main reason why i moved onto 3dprogramming so i could use the humanmodel/animations in real 3d instaid of creating it 3d and then trying to convert it back to seperate 2d images for 2d mir if thats what you meant...
  20. stephenking

    Hello People

    haha im a bad teacher :P