You would be surprised how often it does actually roll around on official stats, we found it one every 2/3 hits, which is crazy. We looked at it, and realised that no other class has a spell that they have no choice about using and that does worse damage because of it.
Assassins spell fatal sword was the closest in terms of random, but that's a spell you want to proc. I really do no think a spell should be on a class that lowers their damage without a choice.
-Apocalypse Team
Yes, but fatalsword works with doubleslash. Slaying doesnt work with tdb or fs..it works as a singular independent skill.
what day of the week would you plan on releasing? please dont say sunday lol dont want to have to book days off work to keep up with the benefit squad
Fatal sword works with DoubleSlash yes. But can work without it too.. But we feel its similar to making FatalSword only work when DoubleSlash is turned off... Which would make players reduce damage, which is not what we want.
-Apocalypse Team
When is it being released?
We will be releasing on a Friday evening.
We have 2 official dates in mind, just discussing which is more viable in terms of time to complete everything.
-Apocalypse team.
So in your opinion a warrior should beat a sin 100% of time no matter what? So if a warr jumps a sin in every situation the sin should die or tt yeah? are you crazy? yea no biased opinion there clearly...You said it yourself you got high hp, high ac, and you high damage so another melee class should never be able to compete(PVP) vs u?
Do you not think there is a reason sins lack AC and HP? its because they are supposed to put out more damage quickly if they catch you, but also if they are caught they die relatively quick . Also its funny how warriors always bring pve into the scenario because its people like you who seem to think sins only supposed to pve n suck at melee vs melee pvp.
What balance is there if a certain class should(by your standards) beat another class 100% of the time regardless of skill? Stop being so biased. No one is saying Sins should smash warriors toe 2 toe in a 1v1 but a skilled sin should have the opportunity to take down a bad warrior.
Sin's don't gain accuracy from fatal sword, warriors get the benefits without the hold backs on this skill now.
But what i really want to know is will assassin's have the skills that make them assassins ,
Ghost backstab ?
Other servers i have played sin's wouldn't be a warrior toe 2 toe 1v1 but if you're boss hunting and you sneak up on them(ghost) and backstab well...there dead / tt'd or got some damn fast reactions.
BackStab has been done and coded already.
Ghost we are unsure if this is going to go in game or not yet. It is ready and done, but will be a later release dependent on how the pvp at a higher level is.
-Apocalypse Team