Really looking forward to giving this a go.
My thoughts on things are as follows. Ive always played as a warrior, and from my view same lvl and kitted wiz at high lvl can own a warrior if they are half decent, same applies for a tao. Now... assassins, id expect to get bursted within a spell rotation from a same lvl and kitted assassin. But if i was to move and use my class skills, thrust, dash etc and then fight id have a good chance of splatting him. I wouldnt like to think i can just stand their and hold shift as he opens up on me then drop an 'assassin' class with all the effort of holding shift haha, makes no sense in my mind. As for PvPing being about running around, this doesnt hold true in smooth files with 2 mellee classes. Back in the day when people had faster computers etc it did as you couldnt be hit. Now, you cant really run and hit someone then run off unless they recently bought their computer from a carboot and still run AOL disl up. So, toe 2 toe is mainly what will happen other than 1 stepping to try get the extra thrust etc as an advantage. I also think warriors a.speed should be capped at 4-5. High lvl warr, big hp, ac, massive hits and near the same a.speed as an assassin is daft. Think of what an assassin means, burst damage and fast hits. Warriors able to gain the same or as good as a.speed, renders assassins skill useless. Give them a damage skill instead and let them stack a.speed also in that case.
Granted, i started to ramble, so apologies lol.
Either way, we must trust your judgement and not everyone will agree. People will have their own views on this kind of thing. I look forward to playing, it looks to be well made.