LCD - I absolutely second this mans post copied from the Chrons forum
see below:
A few suggestions to improve the game for current and new players
- Remove storage slot costs.
- Add a "crafting bag" alongside the main carry bag, so that materials can be gathered without having to keep messing around with storage, make them weight 0. We're talking things like threads, marbles, pearls etc. These kind of items would automatically go into the crafting bag.
- Remove string needed to create sunpot bundles. Bosses drop plenty of them now so they aren't farmed as much to make cash.
- Allow benes to be stacked. Lets face it, millions drop now.
- @Boost to level 50. No one wants to start at level 22, and you'd just be putting off any potential new players since the level cap is 90.
- Junk man in every town SZ. Ability to sell all items to here rather than teleing around to various NPC's. Could these all be linked - so that people can search one for items to purchase?
- Search bar on NPCs - so people can search the junk man for specific items, like they do in the TM?
- Allowing all melee classes to be able to hit bosses. EM for example, it's a monk melee kill only due to no one else being able to hit 3 spaces away. Open it up like Shenron so all melee can attack.
- Item drops to be looked into. Take recall items for example, drop off ET's and the like - no one bothers to hunt these things anymore, since we have instances.
- POI markers on the big maps - let new folk know whats in the caves and a suggested level.
- Allow orbs and bene(i) to work on higher items now that the level cap is at 90 and theres much better items around? The 55-57 kit is only approx 1-2 more stats than the 50-52 anyway.