MobFireBurn Tutorial
What this does is allow you to create a 1x1 space of flame on the floor, at the moment i aint tested it fully but you can define the lengh and how much damage it does per hit , it does hits monsters.....
OK Now to make it special i use robots, originally was not going to release but im hoping people will contribute they're own amazing fireworks to this topic so we can all make something cool... ok so lets go...
OK Woola, save and its done, so every minute now the robot will run the ragezone command launching the mobfireburn command to create a square flame on the right side of BW storage . Heres a little more indepth info
x1 x2 x3 x4 x5 x6
0 32 248 50 60 60
x1 = MAP NUMBER
x2 = CORDINATE X
x3 = CORDINATE Y
x4 = Unsure, possible human damage (untested)
x5 = Lengh in seconds (set to 60 so the flame never doubts with the robot interval)
x6 = Monster Damage per hit
Best of luck
MentaL
What this does is allow you to create a 1x1 space of flame on the floor, at the moment i aint tested it fully but you can define the lengh and how much damage it does per hit , it does hits monsters.....
OK Now to make it special i use robots, originally was not going to release but im hoping people will contribute they're own amazing fireworks to this topic so we can all make something cool... ok so lets go...
- envir/robot.txt and add the below text and save
System RaGEZONE
- goto Robot_Def/RobotManage.txt and add the below text and save
[@RaGEZONE]
#ACT
GMEXECUTE mobfireburn 0 312 248 50 60 60
GMEXECUTE mobfireburn 0 312 249 50 60 60
GMEXECUTE mobfireburn 0 312 250 50 60 60
GMEXECUTE mobfireburn 0 312 251 50 60 60
GMEXECUTE mobfireburn 0 312 252 50 60 60
GMEXECUTE mobfireburn 0 312 253 50 60 60
GMEXECUTE mobfireburn 0 313 253 50 60 60
GMEXECUTE mobfireburn 0 314 253 50 60 60
GMEXECUTE mobfireburn 0 315 253 50 60 60
GMEXECUTE mobfireburn 0 316 253 50 60 60
GMEXECUTE mobfireburn 0 317 253 50 60 60
GMEXECUTE mobfireburn 0 317 252 50 60 60
GMEXECUTE mobfireburn 0 317 251 50 60 60
GMEXECUTE mobfireburn 0 317 250 50 60 60
GMEXECUTE mobfireburn 0 317 249 50 60 60
GMEXECUTE mobfireburn 0 317 248 50 60 60
GMEXECUTE mobfireburn 0 316 248 50 60 60
GMEXECUTE mobfireburn 0 315 248 50 60 60
GMEXECUTE mobfireburn 0 314 248 50 60 60
GMEXECUTE mobfireburn 0 313 248 50 60 60
GMEXECUTE mobfireburn 0 312 248 50 60 60
#ACT
GMEXECUTE mobfireburn 0 312 248 50 60 60
GMEXECUTE mobfireburn 0 312 249 50 60 60
GMEXECUTE mobfireburn 0 312 250 50 60 60
GMEXECUTE mobfireburn 0 312 251 50 60 60
GMEXECUTE mobfireburn 0 312 252 50 60 60
GMEXECUTE mobfireburn 0 312 253 50 60 60
GMEXECUTE mobfireburn 0 313 253 50 60 60
GMEXECUTE mobfireburn 0 314 253 50 60 60
GMEXECUTE mobfireburn 0 315 253 50 60 60
GMEXECUTE mobfireburn 0 316 253 50 60 60
GMEXECUTE mobfireburn 0 317 253 50 60 60
GMEXECUTE mobfireburn 0 317 252 50 60 60
GMEXECUTE mobfireburn 0 317 251 50 60 60
GMEXECUTE mobfireburn 0 317 250 50 60 60
GMEXECUTE mobfireburn 0 317 249 50 60 60
GMEXECUTE mobfireburn 0 317 248 50 60 60
GMEXECUTE mobfireburn 0 316 248 50 60 60
GMEXECUTE mobfireburn 0 315 248 50 60 60
GMEXECUTE mobfireburn 0 314 248 50 60 60
GMEXECUTE mobfireburn 0 313 248 50 60 60
GMEXECUTE mobfireburn 0 312 248 50 60 60
- Now in the Robot_def folder make a new filename called RaGEZONE.txt and add the below text into it and save.
#AutoRun NPC SEC 60 @RaGEZONE
OK Woola, save and its done, so every minute now the robot will run the ragezone command launching the mobfireburn command to create a square flame on the right side of BW storage . Heres a little more indepth info
x1 x2 x3 x4 x5 x6
0 32 248 50 60 60
x1 = MAP NUMBER
x2 = CORDINATE X
x3 = CORDINATE Y
x4 = Unsure, possible human damage (untested)
x5 = Lengh in seconds (set to 60 so the flame never doubts with the robot interval)
x6 = Monster Damage per hit
Best of luck
MentaL
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