sorry wont do that that will result in no control over item drops ingame and i do not want that , instead i added subbosses (as u seen) which can be solo-able by any1
I cant tell im entirely certain about it but perhaps the number of sub-bosses could be raised. This is by no means some sort of moanning.
Was online basicly solo for 5-6hrs and got a lot of subbosses for myself. To give you an estimation i made over 700k cash just by killing them. I was a bit unlucky on the drops i guess and got 3-4 wiz items and nothing for my class.
Thats great. No problem with getting either **** drops or drops for diff classes cause thats what leads to a good economy.
The only thing that COULD potentially lead to a problem is that when a good ammount of ppl logs in on Sunday obviously the number of subboses per person wont be as many as the ones i got when i was online alone. So there is a chance that ppl will lvl at a steady rate, as fast as i lvled i mean, but the items will be quite hard to come by. I know i can cope with that and figure the best possible way with my group to pk ppl for bosses, to camp subs, to rotate em and eventually get what we need.
There are however ppl who will end up lvl35-40 and will still be on lvl15 kit. I mean i got lvl30, killed tons of subs and was still on lvl15 kit. Imagine if someone kills the 1/10th of the subs i killed on my way to lvl30.
What ben did to avoid that (just mentioning him cause u seem to have used many of the good features his server had) was to have some lvling kits that werent really good stated and were quite easy to acquire and some legendary kits per 10-20lvls.
Anyway you can easily fix that as we move forward with the live server. Just keep an eye on the lvling speed/ item gainning ratio.