1) After a chat with my partner and due to suggestion of beta testers we decided to remove Para/Pro stones from gameshop as we don't wanna give the feeling to our players that this is a quick cash server or w/e
. The stones might be added at a later stage in gameshop , depends on the game progression and if they are okey or not.
Note : the stones will still be in drops .
2)
When I say trash kit I mean leveling/shop kit. You need common items as well as rare items, same as every game on the planet. Its not something you want to control the drops of, its simply kit to fill the gaps in levels/sell to shop for some extra cash. As mits said I'm currently level 30 in level 15 kit and thats with a usercount of -10, if the usercount hits 40-50+ then most people will be 40+ in level 15 kit, which is just silly really.
All the drops were done done by math taking all the variables into calculations (rs , count , solo or not solo , etc) . Now we don't want items to flood server , niether people to be in basic kit at level 40 , but we do want to create an economy where u get (example) *tao items and u trade/sell them to get ur warrior items* , ofc no1 will be fully kitted in 1-2 days but we took care that they will be able to enjoy the server content with or without the latest kit . As example even if ur in ApprenticeKit(20 items) u will be able to do 30+ bosses . We want people to kit themself by using the economy of server (Trades and gold will be the a key aspect of the server )